Removing back-button alpha animation code
Back button is only animation in 2-button UI which is not supported anymore
Bug: 246006580
Test: Presubmit
Change-Id: I7385b07272e44c1f9f0488c158e1b4ee67060120
diff --git a/src/com/android/launcher3/LauncherState.java b/src/com/android/launcher3/LauncherState.java
index c3b5392..31a7d18 100644
--- a/src/com/android/launcher3/LauncherState.java
+++ b/src/com/android/launcher3/LauncherState.java
@@ -71,17 +71,14 @@
public static final int FLAG_WORKSPACE_ICONS_CAN_BE_DRAGGED = BaseState.getFlag(2);
// Flag to indicate that workspace should draw page background
public static final int FLAG_WORKSPACE_HAS_BACKGROUNDS = BaseState.getFlag(3);
- // True if the back button should be hidden when in this state (assuming no floating views are
- // open, launcher has window focus, etc).
- public static final int FLAG_HIDE_BACK_BUTTON = BaseState.getFlag(4);
// Flag to indicate if the state would have scrim over sysui region: statu sbar and nav bar
- public static final int FLAG_HAS_SYS_UI_SCRIM = BaseState.getFlag(5);
+ public static final int FLAG_HAS_SYS_UI_SCRIM = BaseState.getFlag(4);
// Flag to inticate that all popups should be closed when this state is enabled.
- public static final int FLAG_CLOSE_POPUPS = BaseState.getFlag(6);
- public static final int FLAG_OVERVIEW_UI = BaseState.getFlag(7);
+ public static final int FLAG_CLOSE_POPUPS = BaseState.getFlag(5);
+ public static final int FLAG_OVERVIEW_UI = BaseState.getFlag(6);
// Flag indicating that hotseat and its contents are not accessible.
- public static final int FLAG_HOTSEAT_INACCESSIBLE = BaseState.getFlag(8);
+ public static final int FLAG_HOTSEAT_INACCESSIBLE = BaseState.getFlag(7);
public static final float NO_OFFSET = 0;
@@ -110,8 +107,7 @@
*/
public static final LauncherState NORMAL = new LauncherState(NORMAL_STATE_ORDINAL,
LAUNCHER_STATE_HOME,
- FLAG_DISABLE_RESTORE | FLAG_WORKSPACE_ICONS_CAN_BE_DRAGGED | FLAG_HIDE_BACK_BUTTON |
- FLAG_HAS_SYS_UI_SCRIM) {
+ FLAG_DISABLE_RESTORE | FLAG_WORKSPACE_ICONS_CAN_BE_DRAGGED | FLAG_HAS_SYS_UI_SCRIM) {
@Override
public int getTransitionDuration(Context context, boolean isToState) {
// Arbitrary duration, when going to NORMAL we use the state we're coming from instead.