Animate badges when they are added or removed
- Scale the badge and text or icon up or down, respectively.
- Only animate if the badge is visible, and don't animate when
applying shortcut or app info.
- Animate folder badge out when folder enters accepting state.
Bug: 34838365
Bug: 32410600
Change-Id: Ie60cb1fc54fe60d72734d833040545d27660d645
diff --git a/src/com/android/launcher3/FastBitmapDrawable.java b/src/com/android/launcher3/FastBitmapDrawable.java
index 95d2daf..1f74c88 100644
--- a/src/com/android/launcher3/FastBitmapDrawable.java
+++ b/src/com/android/launcher3/FastBitmapDrawable.java
@@ -30,7 +30,7 @@
import android.graphics.PorterDuff;
import android.graphics.PorterDuffColorFilter;
import android.graphics.drawable.Drawable;
-import android.util.Log;
+import android.util.Property;
import android.util.SparseArray;
import android.view.animation.DecelerateInterpolator;
@@ -107,6 +107,21 @@
private BadgeInfo mBadgeInfo;
private BadgeRenderer mBadgeRenderer;
private IconPalette mIconPalette;
+ private float mBadgeScale;
+
+ private static final Property<FastBitmapDrawable, Float> BADGE_SCALE_PROPERTY
+ = new Property<FastBitmapDrawable, Float>(Float.TYPE, "badgeScale") {
+ @Override
+ public Float get(FastBitmapDrawable fastBitmapDrawable) {
+ return fastBitmapDrawable.mBadgeScale;
+ }
+
+ @Override
+ public void set(FastBitmapDrawable fastBitmapDrawable, Float value) {
+ fastBitmapDrawable.mBadgeScale = value;
+ fastBitmapDrawable.invalidateSelf();
+ }
+ };
// The saturation and brightness are values that are mapped to REDUCED_FILTER_VALUE_SPACE and
// as a result, can be used to compose the key for the cached ColorMatrixColorFilters
@@ -123,14 +138,22 @@
setFilterBitmap(true);
}
- public void applyIconBadge(BadgeInfo badgeInfo, BadgeRenderer badgeRenderer) {
+ public void applyIconBadge(final BadgeInfo badgeInfo, BadgeRenderer badgeRenderer,
+ boolean animate) {
boolean wasBadged = mBadgeInfo != null;
boolean isBadged = badgeInfo != null;
+ float newBadgeScale = isBadged ? 1f : 0;
mBadgeInfo = badgeInfo;
mBadgeRenderer = badgeRenderer;
if (wasBadged || isBadged) {
mIconPalette = getIconPalette();
- invalidateSelf();
+ // Animate when a badge is first added or when it is removed.
+ if (animate && (wasBadged ^ isBadged) && isVisible()) {
+ ObjectAnimator.ofFloat(this, BADGE_SCALE_PROPERTY, newBadgeScale).start();
+ } else {
+ mBadgeScale = newBadgeScale;
+ invalidateSelf();
+ }
}
}
@@ -154,7 +177,7 @@
protected void drawBadgeIfNecessary(Canvas canvas) {
if (hasBadge()) {
- mBadgeRenderer.draw(canvas, mIconPalette, mBadgeInfo, getBounds());
+ mBadgeRenderer.draw(canvas, mIconPalette, mBadgeInfo, getBounds(), mBadgeScale);
}
}
@@ -167,7 +190,7 @@
}
private boolean hasBadge() {
- return mBadgeInfo != null && mBadgeInfo.getNotificationCount() != 0;
+ return (mBadgeInfo != null && mBadgeInfo.getNotificationCount() > 0) || mBadgeScale > 0;
}
@Override