Using the system color extraction logic instead of inbuild logic
> Moving the inbuild color extraction logic to the aosp flavor
Bug: 79111591
Change-Id: I766b0397da7224b424cd5f309cedf635d60a5e0f
diff --git a/src/com/android/launcher3/BaseDraggingActivity.java b/src/com/android/launcher3/BaseDraggingActivity.java
index bde9ad3..1400432 100644
--- a/src/com/android/launcher3/BaseDraggingActivity.java
+++ b/src/com/android/launcher3/BaseDraggingActivity.java
@@ -34,7 +34,7 @@
import com.android.launcher3.LauncherSettings.Favorites;
import com.android.launcher3.badge.BadgeInfo;
import com.android.launcher3.compat.LauncherAppsCompat;
-import com.android.launcher3.dynamicui.WallpaperColorInfo;
+import com.android.launcher3.uioverrides.WallpaperColorInfo;
import com.android.launcher3.shortcuts.DeepShortcutManager;
import com.android.launcher3.views.BaseDragLayer;