Cleanup/consolidate normal<->all apps interpolators

We no longer need to have a different behavior for no button mode,
so make PortraitStatesTouchController the source of truth

Also remove unused ANIM_ALL_APPS_HEADER_FADE & RECENTS_FADE_THRESHOLD

Test: manually in 0 button and 3 button modes
Bug: 183001675
Bug: 175137718
Change-Id: If0bc2a6d6d3bf1649fad45226a4e6055f30e4880
diff --git a/quickstep/src/com/android/launcher3/uioverrides/touchcontrollers/NoButtonNavbarToOverviewTouchController.java b/quickstep/src/com/android/launcher3/uioverrides/touchcontrollers/NoButtonNavbarToOverviewTouchController.java
index 2d95ce2..729e2cb 100644
--- a/quickstep/src/com/android/launcher3/uioverrides/touchcontrollers/NoButtonNavbarToOverviewTouchController.java
+++ b/quickstep/src/com/android/launcher3/uioverrides/touchcontrollers/NoButtonNavbarToOverviewTouchController.java
@@ -18,20 +18,11 @@
 
 import static com.android.launcher3.LauncherAnimUtils.VIEW_BACKGROUND_COLOR;
 import static com.android.launcher3.LauncherAnimUtils.newCancelListener;
-import static com.android.launcher3.LauncherState.ALL_APPS;
 import static com.android.launcher3.LauncherState.HINT_STATE;
 import static com.android.launcher3.LauncherState.NORMAL;
 import static com.android.launcher3.LauncherState.OVERVIEW;
 import static com.android.launcher3.Utilities.EDGE_NAV_BAR;
-import static com.android.launcher3.anim.Interpolators.ACCEL;
 import static com.android.launcher3.anim.Interpolators.ACCEL_DEACCEL;
-import static com.android.launcher3.anim.Interpolators.DEACCEL;
-import static com.android.launcher3.anim.Interpolators.DEACCEL_3;
-import static com.android.launcher3.states.StateAnimationConfig.ANIM_ALL_APPS_FADE;
-import static com.android.launcher3.states.StateAnimationConfig.ANIM_ALL_APPS_HEADER_FADE;
-import static com.android.launcher3.states.StateAnimationConfig.ANIM_WORKSPACE_FADE;
-import static com.android.launcher3.states.StateAnimationConfig.ANIM_WORKSPACE_SCALE;
-import static com.android.launcher3.states.StateAnimationConfig.ANIM_WORKSPACE_TRANSLATE;
 import static com.android.launcher3.util.VibratorWrapper.OVERVIEW_HAPTIC;
 import static com.android.systemui.shared.system.QuickStepContract.SYSUI_STATE_OVERVIEW_DISABLED;
 
@@ -45,7 +36,6 @@
 import com.android.launcher3.LauncherState;
 import com.android.launcher3.Utilities;
 import com.android.launcher3.anim.AnimatorPlaybackController;
-import com.android.launcher3.anim.Interpolators;
 import com.android.launcher3.states.StateAnimationConfig;
 import com.android.launcher3.util.VibratorWrapper;
 import com.android.quickstep.SystemUiProxy;
@@ -269,39 +259,4 @@
     private float dpiFromPx(float pixels) {
         return Utilities.dpiFromPx(pixels, mLauncher.getResources().getDisplayMetrics().densityDpi);
     }
-
-    @Override
-    protected StateAnimationConfig getConfigForStates(
-            LauncherState fromState, LauncherState toState) {
-        if (fromState == NORMAL && toState == ALL_APPS) {
-            StateAnimationConfig builder = new StateAnimationConfig();
-            builder.setInterpolator(ANIM_ALL_APPS_HEADER_FADE, Interpolators.clampToProgress(
-                    ACCEL,
-                    0,
-                    ALL_APPS_CONTENT_FADE_MAX_CLAMPING_THRESHOLD));
-            builder.setInterpolator(ANIM_ALL_APPS_FADE, Interpolators.clampToProgress(
-                    ACCEL,
-                    ALL_APPS_CONTENT_FADE_MIN_CLAMPING_THRESHOLD,
-                    ALL_APPS_CONTENT_FADE_MAX_CLAMPING_THRESHOLD));
-
-            // Get workspace out of the way quickly, to prepare for potential pause.
-            builder.setInterpolator(ANIM_WORKSPACE_SCALE, DEACCEL_3);
-            builder.setInterpolator(ANIM_WORKSPACE_TRANSLATE, DEACCEL_3);
-            builder.setInterpolator(ANIM_WORKSPACE_FADE, DEACCEL_3);
-            return builder;
-        } else if (fromState == ALL_APPS && toState == NORMAL) {
-            StateAnimationConfig builder = new StateAnimationConfig();
-
-            builder.setInterpolator(ANIM_ALL_APPS_FADE, Interpolators.clampToProgress(
-                    DEACCEL,
-                    1 - ALL_APPS_CONTENT_FADE_MAX_CLAMPING_THRESHOLD,
-                    1 - ALL_APPS_CONTENT_FADE_MIN_CLAMPING_THRESHOLD));
-            builder.setInterpolator(ANIM_ALL_APPS_HEADER_FADE, Interpolators.clampToProgress(
-                    DEACCEL,
-                    1 - ALL_APPS_CONTENT_FADE_MAX_CLAMPING_THRESHOLD,
-                    1));
-            return builder;
-        }
-        return super.getConfigForStates(fromState, toState);
-    }
 }
diff --git a/quickstep/src/com/android/launcher3/uioverrides/touchcontrollers/PortraitStatesTouchController.java b/quickstep/src/com/android/launcher3/uioverrides/touchcontrollers/PortraitStatesTouchController.java
index b8f9452..adb0252 100644
--- a/quickstep/src/com/android/launcher3/uioverrides/touchcontrollers/PortraitStatesTouchController.java
+++ b/quickstep/src/com/android/launcher3/uioverrides/touchcontrollers/PortraitStatesTouchController.java
@@ -58,12 +58,6 @@
      */
     protected static final float ALL_APPS_CONTENT_FADE_MIN_CLAMPING_THRESHOLD = 0.4f;
 
-
-    /**
-     * The progress at which recents will begin fading out when swiping up from overview.
-     */
-    private static final float RECENTS_FADE_THRESHOLD = 0.88f;
-
     private final PortraitOverviewStateTouchHelper mOverviewPortraitStateTouchHelper;
 
     public PortraitStatesTouchController(Launcher l) {
diff --git a/src/com/android/launcher3/states/StateAnimationConfig.java b/src/com/android/launcher3/states/StateAnimationConfig.java
index 2f26b4f..abd3b96 100644
--- a/src/com/android/launcher3/states/StateAnimationConfig.java
+++ b/src/com/android/launcher3/states/StateAnimationConfig.java
@@ -59,7 +59,6 @@
             ANIM_OVERVIEW_FADE,
             ANIM_ALL_APPS_FADE,
             ANIM_WORKSPACE_SCRIM_FADE,
-            ANIM_ALL_APPS_HEADER_FADE,
             ANIM_OVERVIEW_MODAL,
             ANIM_DEPTH,
             ANIM_OVERVIEW_ACTIONS_FADE,
@@ -78,12 +77,11 @@
     public static final int ANIM_OVERVIEW_FADE = 9;
     public static final int ANIM_ALL_APPS_FADE = 10;
     public static final int ANIM_WORKSPACE_SCRIM_FADE = 11;
-    public static final int ANIM_ALL_APPS_HEADER_FADE = 12; // e.g. predictions
-    public static final int ANIM_OVERVIEW_MODAL = 13;
-    public static final int ANIM_DEPTH = 14;
-    public static final int ANIM_OVERVIEW_ACTIONS_FADE = 15;
+    public static final int ANIM_OVERVIEW_MODAL = 12;
+    public static final int ANIM_DEPTH = 13;
+    public static final int ANIM_OVERVIEW_ACTIONS_FADE = 14;
 
-    private static final int ANIM_TYPES_COUNT = 16;
+    private static final int ANIM_TYPES_COUNT = 15;
 
     protected final Interpolator[] mInterpolators = new Interpolator[ANIM_TYPES_COUNT];