Add a glow selection to the icons. I'm not sure if I like it.
diff --git a/res/raw/rollo.c b/res/raw/rollo.c
index 98f1e3e..d7df6b9 100644
--- a/res/raw/rollo.c
+++ b/res/raw/rollo.c
@@ -138,15 +138,15 @@
iconRightX, iconTextureTop, iconRightZ, 1.0f, 0.0f,
iconRightX, iconTextureBottom, iconRightZ, 1.0f, 1.0f,
iconLeftX, iconTextureBottom, iconLeftZ, 0.0f, 1.0f);
+ } else {
+ bindTexture(NAMED_PF, 0, loadI32(ALLOC_ICON_IDS, icon));
+ drawQuadTexCoords(
+ iconLeftX, iconTextureTop, iconLeftZ, 0.0f, 0.0f,
+ iconRightX, iconTextureTop, iconRightZ, 1.0f, 0.0f,
+ iconRightX, iconTextureBottom, iconRightZ, 1.0f, 1.0f,
+ iconLeftX, iconTextureBottom, iconLeftZ, 0.0f, 1.0f);
}
- bindTexture(NAMED_PF, 0, loadI32(ALLOC_ICON_IDS, icon));
- drawQuadTexCoords(
- iconLeftX, iconTextureTop, iconLeftZ, 0.0f, 0.0f,
- iconRightX, iconTextureTop, iconRightZ, 1.0f, 0.0f,
- iconRightX, iconTextureBottom, iconRightZ, 1.0f, 1.0f,
- iconLeftX, iconTextureBottom, iconLeftZ, 0.0f, 1.0f);
-
// label
if (scale <= 0.1f) {
float labelLeftX = centerX - farLabelWidth * 0.5f;