Add a glow selection to the icons.  I'm not sure if I like it.
diff --git a/res/raw/rollo.c b/res/raw/rollo.c
index 98f1e3e..d7df6b9 100644
--- a/res/raw/rollo.c
+++ b/res/raw/rollo.c
@@ -138,15 +138,15 @@
                         iconRightX, iconTextureTop, iconRightZ,     1.0f, 0.0f,
                         iconRightX, iconTextureBottom, iconRightZ,  1.0f, 1.0f,
                         iconLeftX, iconTextureBottom, iconLeftZ,    0.0f, 1.0f);
+            } else {
+                bindTexture(NAMED_PF, 0, loadI32(ALLOC_ICON_IDS, icon));
+                drawQuadTexCoords(
+                        iconLeftX, iconTextureTop, iconLeftZ,       0.0f, 0.0f,
+                        iconRightX, iconTextureTop, iconRightZ,     1.0f, 0.0f,
+                        iconRightX, iconTextureBottom, iconRightZ,  1.0f, 1.0f,
+                        iconLeftX, iconTextureBottom, iconLeftZ,    0.0f, 1.0f);
             }
 
-            bindTexture(NAMED_PF, 0, loadI32(ALLOC_ICON_IDS, icon));
-            drawQuadTexCoords(
-                    iconLeftX, iconTextureTop, iconLeftZ,       0.0f, 0.0f,
-                    iconRightX, iconTextureTop, iconRightZ,     1.0f, 0.0f,
-                    iconRightX, iconTextureBottom, iconRightZ,  1.0f, 1.0f,
-                    iconLeftX, iconTextureBottom, iconLeftZ,    0.0f, 1.0f);
-
             // label
             if (scale <= 0.1f) {
                 float labelLeftX = centerX - farLabelWidth * 0.5f;