Get rid of spring loaded mode for home gardening design

For the new home gardening mode, we plan on not having a spring loaded mode where the overlay shrinks, so when we have the flag for home gardening on, we won't be having the workspace have the green overlay and the icons shrink

Bug: 251259222
Test: Hold on an icon in workspace to enter edit workspace mode, notice how we no longer shrink the workspace
Change-Id: Ibf1c38eecc117a838eca20a860d47c355955b513
diff --git a/src/com/android/launcher3/CellLayout.java b/src/com/android/launcher3/CellLayout.java
index c1df403..cdd8f5a 100644
--- a/src/com/android/launcher3/CellLayout.java
+++ b/src/com/android/launcher3/CellLayout.java
@@ -19,6 +19,7 @@
 import static android.animation.ValueAnimator.areAnimatorsEnabled;
 
 import static com.android.launcher3.anim.Interpolators.DEACCEL_1_5;
+import static com.android.launcher3.config.FeatureFlags.SHOW_HOME_GARDENING;
 import static com.android.launcher3.dragndrop.DraggableView.DRAGGABLE_ICON;
 import static com.android.launcher3.icons.IconNormalizer.ICON_VISIBLE_AREA_FACTOR;
 
@@ -552,7 +553,9 @@
     public void setSpringLoadedProgress(float progress) {
         if (Float.compare(progress, mSpringLoadedProgress) != 0) {
             mSpringLoadedProgress = progress;
-            updateBgAlpha();
+            if (!SHOW_HOME_GARDENING.get()) {
+                updateBgAlpha();
+            }
             setGridAlpha(progress);
         }
     }
@@ -577,7 +580,9 @@
     public void setScrollProgress(float progress) {
         if (Float.compare(Math.abs(progress), mScrollProgress) != 0) {
             mScrollProgress = Math.abs(progress);
-            updateBgAlpha();
+            if (!SHOW_HOME_GARDENING.get()) {
+                updateBgAlpha();
+            }
         }
     }
 
@@ -616,7 +621,7 @@
             }
         }
 
-        if (mVisualizeDropLocation) {
+        if (mVisualizeDropLocation && !SHOW_HOME_GARDENING.get()) {
             for (int i = 0; i < mDragOutlines.length; i++) {
                 final float alpha = mDragOutlineAlphas[i];
                 if (alpha <= 0) continue;