Adjust logging of launcher2 launch times, and make all apps loading wait a little longer,
even though usually it happens later anyway.
For bug 2226555.
diff --git a/src/com/android/launcher2/Utilities.java b/src/com/android/launcher2/Utilities.java
index dc095f9..d5dd063 100644
--- a/src/com/android/launcher2/Utilities.java
+++ b/src/com/android/launcher2/Utilities.java
@@ -380,8 +380,6 @@
rectPaint.setColor(0xff000000);
rectPaint.setAntiAlias(true);
- Log.d(TAG, "scale=" + scale + " textSize=" + (13*scale));
-
TextPaint textPaint = mTextPaint = new TextPaint();
textPaint.setTypeface(Typeface.DEFAULT);
textPaint.setTextSize(13*scale);
@@ -403,9 +401,11 @@
mBubbleRect.offsetTo((mBitmapWidth-mBubbleRect.width())/2, 0);
- Log.d(TAG, "mBitmapWidth=" + mBitmapWidth + " mBitmapHeight="
- + mBitmapHeight + " w=" + ((int)(mBubbleRect.width() + 0.5f))
- + " h=" + ((int)((MAX_LINES * mLineHeight) + leading + 0.5f)));
+ if (false) {
+ Log.d(TAG, "mBitmapWidth=" + mBitmapWidth + " mBitmapHeight="
+ + mBitmapHeight + " w=" + ((int)(mBubbleRect.width() + 0.5f))
+ + " h=" + ((int)((MAX_LINES * mLineHeight) + leading + 0.5f)));
+ }
}
/** You own the bitmap after this and you must call recycle on it. */