Switch Dialer to use new third_party bubble library

This CL switches Dialer to use the new common bubble libary. It also moves the
integration tests into the bubble libary.

Bug: 64797730
Test: BubbleIntegrationTest
PiperOrigin-RevId: 167439680
Change-Id: Ie2e9367cb6a6561efb8abd425b6a12f8c1e78138
diff --git a/java/com/android/bubble/ChangeOnScreenBounds.java b/java/com/android/bubble/ChangeOnScreenBounds.java
new file mode 100644
index 0000000..0a7adf6
--- /dev/null
+++ b/java/com/android/bubble/ChangeOnScreenBounds.java
@@ -0,0 +1,191 @@
+/*
+ * Copyright (C) 2017 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License
+ */
+
+package com.android.bubble;
+
+import android.animation.Animator;
+import android.animation.AnimatorSet;
+import android.animation.ObjectAnimator;
+import android.graphics.Path;
+import android.graphics.PointF;
+import android.graphics.Rect;
+import android.support.annotation.VisibleForTesting;
+import android.transition.Transition;
+import android.transition.TransitionValues;
+import android.util.Property;
+import android.view.View;
+import android.view.ViewGroup;
+
+/** Similar to {@link android.transition.ChangeBounds ChangeBounds} but works across windows */
+public class ChangeOnScreenBounds extends Transition {
+
+  @VisibleForTesting(otherwise = VisibleForTesting.PRIVATE)
+  static final String PROPNAME_BOUNDS = "bubble:changeScreenBounds:bounds";
+
+  @VisibleForTesting(otherwise = VisibleForTesting.PRIVATE)
+  static final String PROPNAME_SCREEN_X = "bubble:changeScreenBounds:screenX";
+
+  @VisibleForTesting(otherwise = VisibleForTesting.PRIVATE)
+  static final String PROPNAME_SCREEN_Y = "bubble:changeScreenBounds:screenY";
+
+  static final String PROPNAME_WIDTH = "bubble:changeScreenBounds:width";
+  static final String PROPNAME_HEIGHT = "bubble:changeScreenBounds:height";
+
+  private static final Property<ViewBounds, PointF> TOP_LEFT_PROPERTY =
+      new Property<ViewBounds, PointF>(PointF.class, "topLeft") {
+        @Override
+        public void set(ViewBounds viewBounds, PointF topLeft) {
+          viewBounds.setTopLeft(topLeft);
+        }
+
+        @Override
+        public PointF get(ViewBounds viewBounds) {
+          return null;
+        }
+      };
+
+  private static final Property<ViewBounds, PointF> BOTTOM_RIGHT_PROPERTY =
+      new Property<ViewBounds, PointF>(PointF.class, "bottomRight") {
+        @Override
+        public void set(ViewBounds viewBounds, PointF bottomRight) {
+          viewBounds.setBottomRight(bottomRight);
+        }
+
+        @Override
+        public PointF get(ViewBounds viewBounds) {
+          return null;
+        }
+      };
+  private final int[] tempLocation = new int[2];
+
+  @Override
+  public void captureStartValues(TransitionValues transitionValues) {
+    captureValuesWithSize(transitionValues);
+  }
+
+  @Override
+  public void captureEndValues(TransitionValues transitionValues) {
+    captureValuesWithSize(transitionValues);
+  }
+
+  /**
+   * Capture location (left and top) from {@code values.view} and size (width and height) from
+   * {@code values.values}. If size is not set, use the size of {@code values.view}.
+   */
+  private void captureValuesWithSize(TransitionValues values) {
+    View view = values.view;
+
+    if (view.isLaidOut() || view.getWidth() != 0 || view.getHeight() != 0) {
+      Integer width = (Integer) values.values.get(PROPNAME_WIDTH);
+      Integer height = (Integer) values.values.get(PROPNAME_HEIGHT);
+
+      values.values.put(
+          PROPNAME_BOUNDS,
+          new Rect(
+              view.getLeft(),
+              view.getTop(),
+              width == null ? view.getRight() : view.getLeft() + width,
+              height == null ? view.getBottom() : view.getTop() + height));
+      values.view.getLocationOnScreen(tempLocation);
+      values.values.put(PROPNAME_SCREEN_X, tempLocation[0]);
+      values.values.put(PROPNAME_SCREEN_Y, tempLocation[1]);
+    }
+  }
+
+  @Override
+  public Animator createAnimator(
+      ViewGroup sceneRoot, TransitionValues startValues, TransitionValues endValues) {
+    Rect startBounds = (Rect) startValues.values.get(PROPNAME_BOUNDS);
+    Rect endBounds = (Rect) endValues.values.get(PROPNAME_BOUNDS);
+
+    if (startBounds == null || endBounds == null) {
+      // start or end values were not captured, so don't animate.
+      return null;
+    }
+
+    // Offset the startBounds by the difference in screen position
+    int startScreenX = (Integer) startValues.values.get(PROPNAME_SCREEN_X);
+    int startScreenY = (Integer) startValues.values.get(PROPNAME_SCREEN_Y);
+    int endScreenX = (Integer) endValues.values.get(PROPNAME_SCREEN_X);
+    int endScreenY = (Integer) endValues.values.get(PROPNAME_SCREEN_Y);
+    startBounds.offset(startScreenX - endScreenX, startScreenY - endScreenY);
+
+    final int startLeft = startBounds.left;
+    final int endLeft = endBounds.left;
+    final int startTop = startBounds.top;
+    final int endTop = endBounds.top;
+    final int startRight = startBounds.right;
+    final int endRight = endBounds.right;
+    final int startBottom = startBounds.bottom;
+    final int endBottom = endBounds.bottom;
+    ViewBounds viewBounds = new ViewBounds(endValues.view);
+    viewBounds.setTopLeft(new PointF(startLeft, startTop));
+    viewBounds.setBottomRight(new PointF(startRight, startBottom));
+
+    // Animate the top left and bottom right corners along a path
+    Path topLeftPath = getPathMotion().getPath(startLeft, startTop, endLeft, endTop);
+    ObjectAnimator topLeftAnimator =
+        ObjectAnimator.ofObject(viewBounds, TOP_LEFT_PROPERTY, null, topLeftPath);
+
+    Path bottomRightPath = getPathMotion().getPath(startRight, startBottom, endRight, endBottom);
+    ObjectAnimator bottomRightAnimator =
+        ObjectAnimator.ofObject(viewBounds, BOTTOM_RIGHT_PROPERTY, null, bottomRightPath);
+    AnimatorSet set = new AnimatorSet();
+    set.playTogether(topLeftAnimator, bottomRightAnimator);
+    return set;
+  }
+
+  private static class ViewBounds {
+    private int left;
+    private int top;
+    private int right;
+    private int bottom;
+    private final View view;
+    private int topLeftCalls;
+    private int bottomRightCalls;
+
+    public ViewBounds(View view) {
+      this.view = view;
+    }
+
+    public void setTopLeft(PointF topLeft) {
+      left = Math.round(topLeft.x);
+      top = Math.round(topLeft.y);
+      topLeftCalls++;
+      if (topLeftCalls == bottomRightCalls) {
+        updateLeftTopRightBottom();
+      }
+    }
+
+    public void setBottomRight(PointF bottomRight) {
+      right = Math.round(bottomRight.x);
+      bottom = Math.round(bottomRight.y);
+      bottomRightCalls++;
+      if (topLeftCalls == bottomRightCalls) {
+        updateLeftTopRightBottom();
+      }
+    }
+
+    private void updateLeftTopRightBottom() {
+      view.setLeft(left);
+      view.setTop(top);
+      view.setRight(right);
+      view.setBottom(bottom);
+      topLeftCalls = 0;
+      bottomRightCalls = 0;
+    }
+  }
+}