Use audio_format_t consistently
Was sometimes int or uint32_t
Change-Id: Ib3d82f5aefeda371c0439e43e72737a54882f519
diff --git a/include/hardware/audio_policy.h b/include/hardware/audio_policy.h
index fc56e5e..59ff865 100644
--- a/include/hardware/audio_policy.h
+++ b/include/hardware/audio_policy.h
@@ -131,7 +131,7 @@
audio_io_handle_t (*get_output)(struct audio_policy *pol,
audio_stream_type_t stream,
uint32_t samplingRate,
- uint32_t format,
+ audio_format_t format,
uint32_t channels,
audio_policy_output_flags_t flags);
@@ -156,7 +156,7 @@
* supplied parameters. */
audio_io_handle_t (*get_input)(struct audio_policy *pol, int inputSource,
uint32_t samplingRate,
- uint32_t format,
+ audio_format_t format,
uint32_t channels,
audio_in_acoustics_t acoustics);
@@ -242,7 +242,7 @@
audio_io_handle_t (*open_output)(void *service,
uint32_t *pDevices,
uint32_t *pSamplingRate,
- uint32_t *pFormat,
+ audio_format_t *pFormat,
uint32_t *pChannels,
uint32_t *pLatencyMs,
audio_policy_output_flags_t flags);
@@ -277,7 +277,7 @@
audio_io_handle_t (*open_input)(void *service,
uint32_t *pDevices,
uint32_t *pSamplingRate,
- uint32_t *pFormat,
+ audio_format_t *pFormat,
uint32_t *pChannels,
uint32_t acoustics);