Only log when actually receiving actual switch events.
Also, turn off debug logging in a couple other classes and fix an
incorrect format specifier.
Bug: 25497538
Change-Id: I72af9492415fa6910af90caf03a7884c6cb1a0b1
diff --git a/modules/input/evdev/MouseInputMapper.cpp b/modules/input/evdev/MouseInputMapper.cpp
index 453edde..8fba5ca 100644
--- a/modules/input/evdev/MouseInputMapper.cpp
+++ b/modules/input/evdev/MouseInputMapper.cpp
@@ -88,7 +88,7 @@
}
void MouseInputMapper::process(const InputEvent& event) {
- ALOGD("processing mouse event. type=%d code=%d value=%d",
+ ALOGV("processing mouse event. type=%d code=%d value=%d",
event.type, event.code, event.value);
switch (event.type) {
case EV_KEY:
@@ -103,7 +103,7 @@
}
break;
default:
- ALOGD("unknown mouse event type: %d", event.type);
+ ALOGV("unknown mouse event type: %d", event.type);
}
}