Rename ISurfaceTexture and SurfaceTexture

The C++ class names don't match what the classes do, so rename
ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to
GLConsumer.

Bug 7736700

Change-Id: I7fc8474c1d0d95658609b69cdb0af412d69a42c4
diff --git a/tests/camera2/camera2_utils.h b/tests/camera2/camera2_utils.h
index 757044b..c846317 100644
--- a/tests/camera2/camera2_utils.h
+++ b/tests/camera2/camera2_utils.h
@@ -161,12 +161,12 @@
 };
 
 /**
- * Adapter from an ISurfaceTexture interface to camera2 device stream ops.
+ * Adapter from an IGraphicBufferProducer interface to camera2 device stream ops.
  * Also takes care of allocating/deallocating stream in device interface
  */
 class StreamAdapter: public camera2_stream_ops {
   public:
-    StreamAdapter(sp<ISurfaceTexture> consumer);
+    StreamAdapter(sp<IGraphicBufferProducer> consumer);
 
     ~StreamAdapter();