Revert "Audio V4: Split system and vendor Audio.h"

This reverts commit fc9e212f018ce41430ec8dcebc3cae3c346474bb.

Reason for revert: Breaks multiple devices

Change-Id: I816671fd92246f85c97d00819858a74e36e2929d
diff --git a/include/hardware/audio_policy.h b/include/hardware/audio_policy.h
new file mode 100644
index 0000000..bacb1e5
--- /dev/null
+++ b/include/hardware/audio_policy.h
@@ -0,0 +1,457 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+
+#ifndef ANDROID_AUDIO_POLICY_INTERFACE_H
+#define ANDROID_AUDIO_POLICY_INTERFACE_H
+
+#include <stdint.h>
+#include <sys/cdefs.h>
+#include <sys/types.h>
+
+#include <hardware/hardware.h>
+
+#include <system/audio.h>
+#include <system/audio_policy.h>
+
+__BEGIN_DECLS
+
+/**
+ * The id of this module
+ */
+#define AUDIO_POLICY_HARDWARE_MODULE_ID "audio_policy"
+
+/**
+ * Name of the audio devices to open
+ */
+#define AUDIO_POLICY_INTERFACE "policy"
+
+/* ---------------------------------------------------------------------------- */
+
+/*
+ * The audio_policy and audio_policy_service_ops structs define the
+ * communication interfaces between the platform specific audio policy manager
+ * and Android generic audio policy manager.
+ * The platform specific audio policy manager must implement methods of the
+ * audio_policy struct.
+ * This implementation makes use of the audio_policy_service_ops to control
+ * the activity and configuration of audio input and output streams.
+ *
+ * The platform specific audio policy manager is in charge of the audio
+ * routing and volume control policies for a given platform.
+ * The main roles of this module are:
+ *   - keep track of current system state (removable device connections, phone
+ *     state, user requests...).
+ *   System state changes and user actions are notified to audio policy
+ *   manager with methods of the audio_policy.
+ *
+ *   - process get_output() queries received when AudioTrack objects are
+ *     created: Those queries return a handler on an output that has been
+ *     selected, configured and opened by the audio policy manager and that
+ *     must be used by the AudioTrack when registering to the AudioFlinger
+ *     with the createTrack() method.
+ *   When the AudioTrack object is released, a release_output() query
+ *   is received and the audio policy manager can decide to close or
+ *   reconfigure the output depending on other streams using this output and
+ *   current system state.
+ *
+ *   - similarly process get_input() and release_input() queries received from
+ *     AudioRecord objects and configure audio inputs.
+ *   - process volume control requests: the stream volume is converted from
+ *     an index value (received from UI) to a float value applicable to each
+ *     output as a function of platform specific settings and current output
+ *     route (destination device). It also make sure that streams are not
+ *     muted if not allowed (e.g. camera shutter sound in some countries).
+ */
+
+/* XXX: this should be defined OUTSIDE of frameworks/base */
+struct effect_descriptor_s;
+
+struct audio_policy {
+    /*
+     * configuration functions
+     */
+
+    /* indicate a change in device connection status */
+    int (*set_device_connection_state)(struct audio_policy *pol,
+                                       audio_devices_t device,
+                                       audio_policy_dev_state_t state,
+                                       const char *device_address);
+
+    /* retrieve a device connection status */
+    audio_policy_dev_state_t (*get_device_connection_state)(
+                                            const struct audio_policy *pol,
+                                            audio_devices_t device,
+                                            const char *device_address);
+
+    /* indicate a change in phone state. Valid phones states are defined
+     * by audio_mode_t */
+    void (*set_phone_state)(struct audio_policy *pol, audio_mode_t state);
+
+    /* deprecated, never called (was "indicate a change in ringer mode") */
+    void (*set_ringer_mode)(struct audio_policy *pol, uint32_t mode,
+                            uint32_t mask);
+
+    /* force using a specific device category for the specified usage */
+    void (*set_force_use)(struct audio_policy *pol,
+                          audio_policy_force_use_t usage,
+                          audio_policy_forced_cfg_t config);
+
+    /* retrieve current device category forced for a given usage */
+    audio_policy_forced_cfg_t (*get_force_use)(const struct audio_policy *pol,
+                                               audio_policy_force_use_t usage);
+
+    /* if can_mute is true, then audio streams that are marked ENFORCED_AUDIBLE
+     * can still be muted. */
+    void (*set_can_mute_enforced_audible)(struct audio_policy *pol,
+                                          bool can_mute);
+
+    /* check proper initialization */
+    int (*init_check)(const struct audio_policy *pol);
+
+    /*
+     * Audio routing query functions
+     */
+
+    /* request an output appropriate for playback of the supplied stream type and
+     * parameters */
+    audio_io_handle_t (*get_output)(struct audio_policy *pol,
+                                    audio_stream_type_t stream,
+                                    uint32_t samplingRate,
+                                    audio_format_t format,
+                                    audio_channel_mask_t channelMask,
+                                    audio_output_flags_t flags,
+                                    const audio_offload_info_t *offloadInfo);
+
+    /* indicates to the audio policy manager that the output starts being used
+     * by corresponding stream. */
+    int (*start_output)(struct audio_policy *pol,
+                        audio_io_handle_t output,
+                        audio_stream_type_t stream,
+                        audio_session_t session);
+
+    /* indicates to the audio policy manager that the output stops being used
+     * by corresponding stream. */
+    int (*stop_output)(struct audio_policy *pol,
+                       audio_io_handle_t output,
+                       audio_stream_type_t stream,
+                       audio_session_t session);
+
+    /* releases the output. */
+    void (*release_output)(struct audio_policy *pol, audio_io_handle_t output);
+
+    /* request an input appropriate for record from the supplied device with
+     * supplied parameters. */
+    audio_io_handle_t (*get_input)(struct audio_policy *pol, audio_source_t inputSource,
+                                   uint32_t samplingRate,
+                                   audio_format_t format,
+                                   audio_channel_mask_t channelMask,
+                                   audio_in_acoustics_t acoustics);
+
+    /* indicates to the audio policy manager that the input starts being used */
+    int (*start_input)(struct audio_policy *pol, audio_io_handle_t input);
+
+    /* indicates to the audio policy manager that the input stops being used. */
+    int (*stop_input)(struct audio_policy *pol, audio_io_handle_t input);
+
+    /* releases the input. */
+    void (*release_input)(struct audio_policy *pol, audio_io_handle_t input);
+
+    /*
+     * volume control functions
+     */
+
+    /* initialises stream volume conversion parameters by specifying volume
+     * index range. The index range for each stream is defined by AudioService. */
+    void (*init_stream_volume)(struct audio_policy *pol,
+                               audio_stream_type_t stream,
+                               int index_min,
+                               int index_max);
+
+    /* sets the new stream volume at a level corresponding to the supplied
+     * index. The index is within the range specified by init_stream_volume() */
+    int (*set_stream_volume_index)(struct audio_policy *pol,
+                                   audio_stream_type_t stream,
+                                   int index);
+
+    /* retrieve current volume index for the specified stream */
+    int (*get_stream_volume_index)(const struct audio_policy *pol,
+                                   audio_stream_type_t stream,
+                                   int *index);
+
+    /* sets the new stream volume at a level corresponding to the supplied
+     * index for the specified device.
+     * The index is within the range specified by init_stream_volume() */
+    int (*set_stream_volume_index_for_device)(struct audio_policy *pol,
+                                   audio_stream_type_t stream,
+                                   int index,
+                                   audio_devices_t device);
+
+    /* retrieve current volume index for the specified stream for the specified device */
+    int (*get_stream_volume_index_for_device)(const struct audio_policy *pol,
+                                   audio_stream_type_t stream,
+                                   int *index,
+                                   audio_devices_t device);
+
+    /* return the strategy corresponding to a given stream type */
+    uint32_t (*get_strategy_for_stream)(const struct audio_policy *pol,
+                                        audio_stream_type_t stream);
+
+    /* return the enabled output devices for the given stream type */
+    audio_devices_t (*get_devices_for_stream)(const struct audio_policy *pol,
+                                       audio_stream_type_t stream);
+
+    /* Audio effect management */
+    audio_io_handle_t (*get_output_for_effect)(struct audio_policy *pol,
+                                            const struct effect_descriptor_s *desc);
+
+    int (*register_effect)(struct audio_policy *pol,
+                           const struct effect_descriptor_s *desc,
+                           audio_io_handle_t output,
+                           uint32_t strategy,
+                           audio_session_t session,
+                           int id);
+
+    int (*unregister_effect)(struct audio_policy *pol, int id);
+
+    int (*set_effect_enabled)(struct audio_policy *pol, int id, bool enabled);
+
+    bool (*is_stream_active)(const struct audio_policy *pol,
+            audio_stream_type_t stream,
+            uint32_t in_past_ms);
+
+    bool (*is_stream_active_remotely)(const struct audio_policy *pol,
+            audio_stream_type_t stream,
+            uint32_t in_past_ms);
+
+    bool (*is_source_active)(const struct audio_policy *pol,
+            audio_source_t source);
+
+    /* dump state */
+    int (*dump)(const struct audio_policy *pol, int fd);
+
+    /* check if offload is possible for given sample rate, bitrate, duration, ... */
+    bool (*is_offload_supported)(const struct audio_policy *pol,
+                                const audio_offload_info_t *info);
+};
+
+
+struct audio_policy_service_ops {
+    /*
+     * Audio output Control functions
+     */
+
+    /* Opens an audio output with the requested parameters.
+     *
+     * The parameter values can indicate to use the default values in case the
+     * audio policy manager has no specific requirements for the output being
+     * opened.
+     *
+     * When the function returns, the parameter values reflect the actual
+     * values used by the audio hardware output stream.
+     *
+     * The audio policy manager can check if the proposed parameters are
+     * suitable or not and act accordingly.
+     */
+    audio_io_handle_t (*open_output)(void *service,
+                                     audio_devices_t *pDevices,
+                                     uint32_t *pSamplingRate,
+                                     audio_format_t *pFormat,
+                                     audio_channel_mask_t *pChannelMask,
+                                     uint32_t *pLatencyMs,
+                                     audio_output_flags_t flags);
+
+    /* creates a special output that is duplicated to the two outputs passed as
+     * arguments. The duplication is performed by
+     * a special mixer thread in the AudioFlinger.
+     */
+    audio_io_handle_t (*open_duplicate_output)(void *service,
+                                               audio_io_handle_t output1,
+                                               audio_io_handle_t output2);
+
+    /* closes the output stream */
+    int (*close_output)(void *service, audio_io_handle_t output);
+
+    /* suspends the output.
+     *
+     * When an output is suspended, the corresponding audio hardware output
+     * stream is placed in standby and the AudioTracks attached to the mixer
+     * thread are still processed but the output mix is discarded.
+     */
+    int (*suspend_output)(void *service, audio_io_handle_t output);
+
+    /* restores a suspended output. */
+    int (*restore_output)(void *service, audio_io_handle_t output);
+
+    /* */
+    /* Audio input Control functions */
+    /* */
+
+    /* opens an audio input
+     * deprecated - new implementations should use open_input_on_module,
+     * and the acoustics parameter is ignored
+     */
+    audio_io_handle_t (*open_input)(void *service,
+                                    audio_devices_t *pDevices,
+                                    uint32_t *pSamplingRate,
+                                    audio_format_t *pFormat,
+                                    audio_channel_mask_t *pChannelMask,
+                                    audio_in_acoustics_t acoustics);
+
+    /* closes an audio input */
+    int (*close_input)(void *service, audio_io_handle_t input);
+
+    /* */
+    /* misc control functions */
+    /* */
+
+    /* set a stream volume for a particular output.
+     *
+     * For the same user setting, a given stream type can have different
+     * volumes for each output (destination device) it is attached to.
+     */
+    int (*set_stream_volume)(void *service,
+                             audio_stream_type_t stream,
+                             float volume,
+                             audio_io_handle_t output,
+                             int delay_ms);
+
+    /* invalidate a stream type, causing a reroute to an unspecified new output */
+    int (*invalidate_stream)(void *service,
+                             audio_stream_type_t stream);
+
+    /* function enabling to send proprietary informations directly from audio
+     * policy manager to audio hardware interface. */
+    void (*set_parameters)(void *service,
+                           audio_io_handle_t io_handle,
+                           const char *kv_pairs,
+                           int delay_ms);
+
+    /* function enabling to receive proprietary informations directly from
+     * audio hardware interface to audio policy manager.
+     *
+     * Returns a pointer to a heap allocated string. The caller is responsible
+     * for freeing the memory for it using free().
+     */
+
+    char * (*get_parameters)(void *service, audio_io_handle_t io_handle,
+                             const char *keys);
+
+    /* request the playback of a tone on the specified stream.
+     * used for instance to replace notification sounds when playing over a
+     * telephony device during a phone call.
+     */
+    int (*start_tone)(void *service,
+                      audio_policy_tone_t tone,
+                      audio_stream_type_t stream);
+
+    int (*stop_tone)(void *service);
+
+    /* set down link audio volume. */
+    int (*set_voice_volume)(void *service,
+                            float volume,
+                            int delay_ms);
+
+    /* move effect to the specified output */
+    int (*move_effects)(void *service,
+                        audio_session_t session,
+                        audio_io_handle_t src_output,
+                        audio_io_handle_t dst_output);
+
+    /* loads an audio hw module.
+     *
+     * The module name passed is the base name of the HW module library, e.g "primary" or "a2dp".
+     * The function returns a handle on the module that will be used to specify a particular
+     * module when calling open_output_on_module() or open_input_on_module()
+     */
+    audio_module_handle_t (*load_hw_module)(void *service,
+                                              const char *name);
+
+    /* Opens an audio output on a particular HW module.
+     *
+     * Same as open_output() but specifying a specific HW module on which the output must be opened.
+     */
+    audio_io_handle_t (*open_output_on_module)(void *service,
+                                     audio_module_handle_t module,
+                                     audio_devices_t *pDevices,
+                                     uint32_t *pSamplingRate,
+                                     audio_format_t *pFormat,
+                                     audio_channel_mask_t *pChannelMask,
+                                     uint32_t *pLatencyMs,
+                                     audio_output_flags_t flags,
+                                     const audio_offload_info_t *offloadInfo);
+
+    /* Opens an audio input on a particular HW module.
+     *
+     * Same as open_input() but specifying a specific HW module on which the input must be opened.
+     * Also removed deprecated acoustics parameter
+     */
+    audio_io_handle_t (*open_input_on_module)(void *service,
+                                    audio_module_handle_t module,
+                                    audio_devices_t *pDevices,
+                                    uint32_t *pSamplingRate,
+                                    audio_format_t *pFormat,
+                                    audio_channel_mask_t *pChannelMask);
+
+};
+
+/**********************************************************************/
+
+/**
+ * Every hardware module must have a data structure named HAL_MODULE_INFO_SYM
+ * and the fields of this data structure must begin with hw_module_t
+ * followed by module specific information.
+ */
+typedef struct audio_policy_module {
+    struct hw_module_t common;
+} audio_policy_module_t;
+
+struct audio_policy_device {
+    /**
+     * Common methods of the audio policy device.  This *must* be the first member of
+     * audio_policy_device as users of this structure will cast a hw_device_t to
+     * audio_policy_device pointer in contexts where it's known the hw_device_t references an
+     * audio_policy_device.
+     */
+    struct hw_device_t common;
+
+    int (*create_audio_policy)(const struct audio_policy_device *device,
+                               struct audio_policy_service_ops *aps_ops,
+                               void *service,
+                               struct audio_policy **ap);
+
+    int (*destroy_audio_policy)(const struct audio_policy_device *device,
+                                struct audio_policy *ap);
+};
+
+/** convenience API for opening and closing a supported device */
+
+static inline int audio_policy_dev_open(const hw_module_t* module,
+                                    struct audio_policy_device** device)
+{
+    return module->methods->open(module, AUDIO_POLICY_INTERFACE,
+                                 (hw_device_t**)device);
+}
+
+static inline int audio_policy_dev_close(struct audio_policy_device* device)
+{
+    return device->common.close(&device->common);
+}
+
+
+__END_DECLS
+
+#endif  // ANDROID_AUDIO_POLICY_INTERFACE_H