Revert "Audio V4: Split system and vendor Audio.h"

This reverts commit fc9e212f018ce41430ec8dcebc3cae3c346474bb.

Reason for revert: Breaks multiple devices

Change-Id: I816671fd92246f85c97d00819858a74e36e2929d
diff --git a/include/hardware/audio_effect.h b/include/hardware/audio_effect.h
new file mode 100644
index 0000000..3366e17
--- /dev/null
+++ b/include/hardware/audio_effect.h
@@ -0,0 +1,310 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+
+#ifndef ANDROID_AUDIO_EFFECT_H
+#define ANDROID_AUDIO_EFFECT_H
+
+#include <errno.h>
+#include <stdint.h>
+#include <strings.h>
+#include <sys/cdefs.h>
+#include <sys/types.h>
+
+#include <cutils/bitops.h>
+
+#include <system/audio_effect.h>
+
+
+__BEGIN_DECLS
+
+
+/////////////////////////////////////////////////
+//      Common Definitions
+/////////////////////////////////////////////////
+
+#define EFFECT_MAKE_API_VERSION(M, m)  (((M)<<16) | ((m) & 0xFFFF))
+#define EFFECT_API_VERSION_MAJOR(v)    ((v)>>16)
+#define EFFECT_API_VERSION_MINOR(v)    ((m) & 0xFFFF)
+
+
+/////////////////////////////////////////////////
+//      Effect control interface
+/////////////////////////////////////////////////
+
+// Effect control interface version 2.0
+#define EFFECT_CONTROL_API_VERSION EFFECT_MAKE_API_VERSION(2,0)
+
+// Effect control interface structure: effect_interface_s
+// The effect control interface is exposed by each effect engine implementation. It consists of
+// a set of functions controlling the configuration, activation and process of the engine.
+// The functions are grouped in a structure of type effect_interface_s.
+//
+// Effect control interface handle: effect_handle_t
+// The effect_handle_t serves two purposes regarding the implementation of the effect engine:
+// - 1 it is the address of a pointer to an effect_interface_s structure where the functions
+// of the effect control API for a particular effect are located.
+// - 2 it is the address of the context of a particular effect instance.
+// A typical implementation in the effect library would define a structure as follows:
+// struct effect_module_s {
+//        const struct effect_interface_s *itfe;
+//        effect_config_t config;
+//        effect_context_t context;
+// }
+// The implementation of EffectCreate() function would then allocate a structure of this
+// type and return its address as effect_handle_t
+typedef struct effect_interface_s **effect_handle_t;
+
+// Effect control interface definition
+struct effect_interface_s {
+    ////////////////////////////////////////////////////////////////////////////////
+    //
+    //    Function:       process
+    //
+    //    Description:    Effect process function. Takes input samples as specified
+    //          (count and location) in input buffer descriptor and output processed
+    //          samples as specified in output buffer descriptor. If the buffer descriptor
+    //          is not specified the function must use either the buffer or the
+    //          buffer provider function installed by the EFFECT_CMD_SET_CONFIG command.
+    //          The effect framework will call the process() function after the EFFECT_CMD_ENABLE
+    //          command is received and until the EFFECT_CMD_DISABLE is received. When the engine
+    //          receives the EFFECT_CMD_DISABLE command it should turn off the effect gracefully
+    //          and when done indicate that it is OK to stop calling the process() function by
+    //          returning the -ENODATA status.
+    //
+    //    NOTE: the process() function implementation should be "real-time safe" that is
+    //      it should not perform blocking calls: malloc/free, sleep, read/write/open/close,
+    //      pthread_cond_wait/pthread_mutex_lock...
+    //
+    //    Input:
+    //          self:       handle to the effect interface this function
+    //              is called on.
+    //          inBuffer:   buffer descriptor indicating where to read samples to process.
+    //              If NULL, use the configuration passed by EFFECT_CMD_SET_CONFIG command.
+    //
+    //          outBuffer:   buffer descriptor indicating where to write processed samples.
+    //              If NULL, use the configuration passed by EFFECT_CMD_SET_CONFIG command.
+    //
+    //    Output:
+    //        returned value:    0 successful operation
+    //                          -ENODATA the engine has finished the disable phase and the framework
+    //                                  can stop calling process()
+    //                          -EINVAL invalid interface handle or
+    //                                  invalid input/output buffer description
+    ////////////////////////////////////////////////////////////////////////////////
+    int32_t (*process)(effect_handle_t self,
+                       audio_buffer_t *inBuffer,
+                       audio_buffer_t *outBuffer);
+    ////////////////////////////////////////////////////////////////////////////////
+    //
+    //    Function:       command
+    //
+    //    Description:    Send a command and receive a response to/from effect engine.
+    //
+    //    Input:
+    //          self:       handle to the effect interface this function
+    //              is called on.
+    //          cmdCode:    command code: the command can be a standardized command defined in
+    //              effect_command_e (see below) or a proprietary command.
+    //          cmdSize:    size of command in bytes
+    //          pCmdData:   pointer to command data
+    //          pReplyData: pointer to reply data
+    //
+    //    Input/Output:
+    //          replySize: maximum size of reply data as input
+    //                      actual size of reply data as output
+    //
+    //    Output:
+    //          returned value: 0       successful operation
+    //                          -EINVAL invalid interface handle or
+    //                                  invalid command/reply size or format according to
+    //                                  command code
+    //              The return code should be restricted to indicate problems related to this API
+    //              specification. Status related to the execution of a particular command should be
+    //              indicated as part of the reply field.
+    //
+    //          *pReplyData updated with command response
+    //
+    ////////////////////////////////////////////////////////////////////////////////
+    int32_t (*command)(effect_handle_t self,
+                       uint32_t cmdCode,
+                       uint32_t cmdSize,
+                       void *pCmdData,
+                       uint32_t *replySize,
+                       void *pReplyData);
+    ////////////////////////////////////////////////////////////////////////////////
+    //
+    //    Function:        get_descriptor
+    //
+    //    Description:    Returns the effect descriptor
+    //
+    //    Input:
+    //          self:       handle to the effect interface this function
+    //              is called on.
+    //
+    //    Input/Output:
+    //          pDescriptor:    address where to return the effect descriptor.
+    //
+    //    Output:
+    //        returned value:    0          successful operation.
+    //                          -EINVAL     invalid interface handle or invalid pDescriptor
+    //        *pDescriptor:     updated with the effect descriptor.
+    //
+    ////////////////////////////////////////////////////////////////////////////////
+    int32_t (*get_descriptor)(effect_handle_t self,
+                              effect_descriptor_t *pDescriptor);
+    ////////////////////////////////////////////////////////////////////////////////
+    //
+    //    Function:       process_reverse
+    //
+    //    Description:    Process reverse stream function. This function is used to pass
+    //          a reference stream to the effect engine. If the engine does not need a reference
+    //          stream, this function pointer can be set to NULL.
+    //          This function would typically implemented by an Echo Canceler.
+    //
+    //    Input:
+    //          self:       handle to the effect interface this function
+    //              is called on.
+    //          inBuffer:   buffer descriptor indicating where to read samples to process.
+    //              If NULL, use the configuration passed by EFFECT_CMD_SET_CONFIG_REVERSE command.
+    //
+    //          outBuffer:   buffer descriptor indicating where to write processed samples.
+    //              If NULL, use the configuration passed by EFFECT_CMD_SET_CONFIG_REVERSE command.
+    //              If the buffer and buffer provider in the configuration received by
+    //              EFFECT_CMD_SET_CONFIG_REVERSE are also NULL, do not return modified reverse
+    //              stream data
+    //
+    //    Output:
+    //        returned value:    0 successful operation
+    //                          -ENODATA the engine has finished the disable phase and the framework
+    //                                  can stop calling process_reverse()
+    //                          -EINVAL invalid interface handle or
+    //                                  invalid input/output buffer description
+    ////////////////////////////////////////////////////////////////////////////////
+    int32_t (*process_reverse)(effect_handle_t self,
+                               audio_buffer_t *inBuffer,
+                               audio_buffer_t *outBuffer);
+};
+
+/////////////////////////////////////////////////
+//      Effect library interface
+/////////////////////////////////////////////////
+
+// Effect library interface version 3.0
+// Note that EffectsFactory.c only checks the major version component, so changes to the minor
+// number can only be used for fully backwards compatible changes
+#define EFFECT_LIBRARY_API_VERSION EFFECT_MAKE_API_VERSION(3,0)
+
+#define AUDIO_EFFECT_LIBRARY_TAG ((('A') << 24) | (('E') << 16) | (('L') << 8) | ('T'))
+
+// Every effect library must have a data structure named AUDIO_EFFECT_LIBRARY_INFO_SYM
+// and the fields of this data structure must begin with audio_effect_library_t
+
+typedef struct audio_effect_library_s {
+    // tag must be initialized to AUDIO_EFFECT_LIBRARY_TAG
+    uint32_t tag;
+    // Version of the effect library API : 0xMMMMmmmm MMMM: Major, mmmm: minor
+    uint32_t version;
+    // Name of this library
+    const char *name;
+    // Author/owner/implementor of the library
+    const char *implementor;
+
+    ////////////////////////////////////////////////////////////////////////////////
+    //
+    //    Function:        create_effect
+    //
+    //    Description:    Creates an effect engine of the specified implementation uuid and
+    //          returns an effect control interface on this engine. The function will allocate the
+    //          resources for an instance of the requested effect engine and return
+    //          a handle on the effect control interface.
+    //
+    //    Input:
+    //          uuid:    pointer to the effect uuid.
+    //          sessionId:  audio session to which this effect instance will be attached.
+    //              All effects created with the same session ID are connected in series and process
+    //              the same signal stream. Knowing that two effects are part of the same effect
+    //              chain can help the library implement some kind of optimizations.
+    //          ioId:   identifies the output or input stream this effect is directed to in
+    //              audio HAL.
+    //              For future use especially with tunneled HW accelerated effects
+    //
+    //    Input/Output:
+    //          pHandle:        address where to return the effect interface handle.
+    //
+    //    Output:
+    //        returned value:    0          successful operation.
+    //                          -ENODEV     library failed to initialize
+    //                          -EINVAL     invalid pEffectUuid or pHandle
+    //                          -ENOENT     no effect with this uuid found
+    //        *pHandle:         updated with the effect interface handle.
+    //
+    ////////////////////////////////////////////////////////////////////////////////
+    int32_t (*create_effect)(const effect_uuid_t *uuid,
+                             int32_t sessionId,
+                             int32_t ioId,
+                             effect_handle_t *pHandle);
+
+    ////////////////////////////////////////////////////////////////////////////////
+    //
+    //    Function:        release_effect
+    //
+    //    Description:    Releases the effect engine whose handle is given as argument.
+    //          All resources allocated to this particular instance of the effect are
+    //          released.
+    //
+    //    Input:
+    //          handle:         handle on the effect interface to be released.
+    //
+    //    Output:
+    //        returned value:    0          successful operation.
+    //                          -ENODEV     library failed to initialize
+    //                          -EINVAL     invalid interface handle
+    //
+    ////////////////////////////////////////////////////////////////////////////////
+    int32_t (*release_effect)(effect_handle_t handle);
+
+    ////////////////////////////////////////////////////////////////////////////////
+    //
+    //    Function:        get_descriptor
+    //
+    //    Description:    Returns the descriptor of the effect engine which implementation UUID is
+    //          given as argument.
+    //
+    //    Input/Output:
+    //          uuid:           pointer to the effect uuid.
+    //          pDescriptor:    address where to return the effect descriptor.
+    //
+    //    Output:
+    //        returned value:    0          successful operation.
+    //                          -ENODEV     library failed to initialize
+    //                          -EINVAL     invalid pDescriptor or uuid
+    //        *pDescriptor:     updated with the effect descriptor.
+    //
+    ////////////////////////////////////////////////////////////////////////////////
+    int32_t (*get_descriptor)(const effect_uuid_t *uuid,
+                              effect_descriptor_t *pDescriptor);
+} audio_effect_library_t;
+
+// Name of the hal_module_info
+#define AUDIO_EFFECT_LIBRARY_INFO_SYM         AELI
+
+// Name of the hal_module_info as a string
+#define AUDIO_EFFECT_LIBRARY_INFO_SYM_AS_STR  "AELI"
+
+__END_DECLS
+
+#endif  // ANDROID_AUDIO_EFFECT_H