always pass the BufferQueue explicitely to consumers

Change-Id: Ie13b251d6bfadd533fa045ec5d3299ee8ae752af
diff --git a/tests/camera2/CameraStreamFixture.h b/tests/camera2/CameraStreamFixture.h
index a4dc4a8..ee30dcc 100644
--- a/tests/camera2/CameraStreamFixture.h
+++ b/tests/camera2/CameraStreamFixture.h
@@ -159,7 +159,8 @@
         sp<CameraDeviceBase> device = mDevice;
         CameraStreamParams p = mParam;
 
-        mCpuConsumer = new CpuConsumer(p.mHeapCount);
+        sp<BufferQueue> bq = new BufferQueue();
+        mCpuConsumer = new CpuConsumer(bq, p.mHeapCount);
         mCpuConsumer->setName(String8("CameraStreamTest::mCpuConsumer"));
 
         mNativeWindow = new Surface(