Add a BufferItem parameter to onFrameAvailable
Passes the BufferItem for the queued buffer to the onFrameAvailable
callback so the consumer can track the BufferQueue's contents.
Bug: 18111837
Change-Id: If9d07229c9b586c668e5f99074e9b63b0468feb0
diff --git a/tests/camera2/camera2_utils.cpp b/tests/camera2/camera2_utils.cpp
index 3c0767a..9cc6c90 100644
--- a/tests/camera2/camera2_utils.cpp
+++ b/tests/camera2/camera2_utils.cpp
@@ -574,7 +574,7 @@
return OK;
}
-void FrameWaiter::onFrameAvailable() {
+void FrameWaiter::onFrameAvailable(const BufferItem& /* item */) {
Mutex::Autolock lock(mMutex);
mPendingFrames++;
mCondition.signal();