Use audio_session_t consistently
Bug: 27562099
Change-Id: I608f72515b2aea93c784f0df15fe4af9859aebdf
diff --git a/include/hardware/audio_policy.h b/include/hardware/audio_policy.h
index 99cb044..bacb1e5 100644
--- a/include/hardware/audio_policy.h
+++ b/include/hardware/audio_policy.h
@@ -141,14 +141,14 @@
int (*start_output)(struct audio_policy *pol,
audio_io_handle_t output,
audio_stream_type_t stream,
- int session);
+ audio_session_t session);
/* indicates to the audio policy manager that the output stops being used
* by corresponding stream. */
int (*stop_output)(struct audio_policy *pol,
audio_io_handle_t output,
audio_stream_type_t stream,
- int session);
+ audio_session_t session);
/* releases the output. */
void (*release_output)(struct audio_policy *pol, audio_io_handle_t output);
@@ -222,7 +222,7 @@
const struct effect_descriptor_s *desc,
audio_io_handle_t output,
uint32_t strategy,
- int session,
+ audio_session_t session,
int id);
int (*unregister_effect)(struct audio_policy *pol, int id);
@@ -367,7 +367,7 @@
/* move effect to the specified output */
int (*move_effects)(void *service,
- int session,
+ audio_session_t session,
audio_io_handle_t src_output,
audio_io_handle_t dst_output);