Move lockout callbacks to ISessionCallback

Also fixes backward compatibility for AcquiredInfo and Error
constants.

For lockout-related changes:
1) If a session doesn't exist, it means the framework (or higher)
   doesn't care about its lockout state.
2) This allows the ISession#authenticate lifecycle to be clearer,
   e.g. no need for ILockoutCallback#onLockoutTimed followed by
   ISessionCallback#onError(LOCKOUT)

Bug: 168842956
Bug: 168843220

Test: make -j android.hardware.biometrics.fingerprint-update-api
Test: make -j
Test: make -j VtsHalBiometricsFingerprintTargetTest
Change-Id: I0b7e7ab3b89d0d1d7647535af07766c493a2067b
diff --git a/biometrics/fingerprint/aidl/vts/VtsHalBiometricsFingerprintTargetTest.cpp b/biometrics/fingerprint/aidl/vts/VtsHalBiometricsFingerprintTargetTest.cpp
index 3011786..496badc 100644
--- a/biometrics/fingerprint/aidl/vts/VtsHalBiometricsFingerprintTargetTest.cpp
+++ b/biometrics/fingerprint/aidl/vts/VtsHalBiometricsFingerprintTargetTest.cpp
@@ -74,6 +74,18 @@
         return ndk::ScopedAStatus::ok();
     }
 
+    ndk::ScopedAStatus onLockoutTimed(int64_t /*durationMillis*/) override {
+        return ndk::ScopedAStatus::ok();
+    }
+
+    ndk::ScopedAStatus onLockoutPermanent() override {
+        return ndk::ScopedAStatus::ok();
+    }
+
+    ndk::ScopedAStatus onLockoutCleared() override {
+        return ndk::ScopedAStatus::ok();
+    }
+
     ndk::ScopedAStatus onInteractionDetected() override { return ndk::ScopedAStatus::ok(); }
 
     ndk::ScopedAStatus onEnrollmentsEnumerated(