Add front buffer usage

Test: Builds & boots
Bug: 193558894

Change-Id: I5e6aa11b47272d9d8aa8a8bac256861f7a0629cb
diff --git a/graphics/allocator/aidl/Android.bp b/graphics/allocator/aidl/Android.bp
new file mode 100644
index 0000000..ea8a599
--- /dev/null
+++ b/graphics/allocator/aidl/Android.bp
@@ -0,0 +1,40 @@
+package {
+    // See: http://go/android-license-faq
+    // A large-scale-change added 'default_applicable_licenses' to import
+    // all of the 'license_kinds' from "hardware_interfaces_license"
+    // to get the below license kinds:
+    //   SPDX-license-identifier-Apache-2.0
+    default_applicable_licenses: ["hardware_interfaces_license"],
+}
+
+aidl_interface {
+    name: "android.hardware.graphics.allocator",
+    vendor_available: true,
+    vndk: {
+        enabled: true,
+        support_system_process: true,
+    },
+    srcs: ["android/hardware/graphics/allocator/*.aidl"],
+    imports: [
+        "android.hardware.common-V2",
+    ],
+    stability: "vintf",
+    backend: {
+        cpp: {
+            enabled: false,
+        },
+        java: {
+            enabled: false,
+        },
+        ndk: {
+            apex_available: [
+                "//apex_available:platform",
+                "com.android.media.swcodec",
+            ],
+            vndk: {
+                enabled: true,
+            },
+            min_sdk_version: "29",
+        },
+    },
+}