Add front buffer usage

Test: Builds & boots
Bug: 193558894

Change-Id: I5e6aa11b47272d9d8aa8a8bac256861f7a0629cb
diff --git a/common/support/Android.bp b/common/support/Android.bp
index b24893b..4a69618 100644
--- a/common/support/Android.bp
+++ b/common/support/Android.bp
@@ -21,6 +21,7 @@
     apex_available: [
         "//apex_available:platform",
         "com.android.neuralnetworks",
+        "com.android.media.swcodec",
     ],
     min_sdk_version: "29",
 }
diff --git a/compatibility_matrices/compatibility_matrix.current.xml b/compatibility_matrices/compatibility_matrix.current.xml
index c480c13..f8731db 100644
--- a/compatibility_matrices/compatibility_matrix.current.xml
+++ b/compatibility_matrices/compatibility_matrix.current.xml
@@ -271,6 +271,14 @@
             <instance>default</instance>
         </interface>
     </hal>
+    <hal format="aidl" optional="true">
+        <name>android.hardware.graphics.allocator</name>
+        <version>1</version>
+        <interface>
+            <name>IAllocator</name>
+            <instance>default</instance>
+        </interface>
+    </hal>
     <hal format="hidl" optional="false">
         <name>android.hardware.graphics.composer</name>
         <version>2.1-4</version>
diff --git a/graphics/allocator/aidl/Android.bp b/graphics/allocator/aidl/Android.bp
new file mode 100644
index 0000000..ea8a599
--- /dev/null
+++ b/graphics/allocator/aidl/Android.bp
@@ -0,0 +1,40 @@
+package {
+    // See: http://go/android-license-faq
+    // A large-scale-change added 'default_applicable_licenses' to import
+    // all of the 'license_kinds' from "hardware_interfaces_license"
+    // to get the below license kinds:
+    //   SPDX-license-identifier-Apache-2.0
+    default_applicable_licenses: ["hardware_interfaces_license"],
+}
+
+aidl_interface {
+    name: "android.hardware.graphics.allocator",
+    vendor_available: true,
+    vndk: {
+        enabled: true,
+        support_system_process: true,
+    },
+    srcs: ["android/hardware/graphics/allocator/*.aidl"],
+    imports: [
+        "android.hardware.common-V2",
+    ],
+    stability: "vintf",
+    backend: {
+        cpp: {
+            enabled: false,
+        },
+        java: {
+            enabled: false,
+        },
+        ndk: {
+            apex_available: [
+                "//apex_available:platform",
+                "com.android.media.swcodec",
+            ],
+            vndk: {
+                enabled: true,
+            },
+            min_sdk_version: "29",
+        },
+    },
+}
diff --git a/graphics/allocator/aidl/aidl_api/android.hardware.graphics.allocator/current/android/hardware/graphics/allocator/AllocationError.aidl b/graphics/allocator/aidl/aidl_api/android.hardware.graphics.allocator/current/android/hardware/graphics/allocator/AllocationError.aidl
new file mode 100644
index 0000000..6e7b739
--- /dev/null
+++ b/graphics/allocator/aidl/aidl_api/android.hardware.graphics.allocator/current/android/hardware/graphics/allocator/AllocationError.aidl
@@ -0,0 +1,40 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+///////////////////////////////////////////////////////////////////////////////
+// THIS FILE IS IMMUTABLE. DO NOT EDIT IN ANY CASE.                          //
+///////////////////////////////////////////////////////////////////////////////
+
+// This file is a snapshot of an AIDL file. Do not edit it manually. There are
+// two cases:
+// 1). this is a frozen version file - do not edit this in any case.
+// 2). this is a 'current' file. If you make a backwards compatible change to
+//     the interface (from the latest frozen version), the build system will
+//     prompt you to update this file with `m <name>-update-api`.
+//
+// You must not make a backward incompatible change to any AIDL file built
+// with the aidl_interface module type with versions property set. The module
+// type is used to build AIDL files in a way that they can be used across
+// independently updatable components of the system. If a device is shipped
+// with such a backward incompatible change, it has a high risk of breaking
+// later when a module using the interface is updated, e.g., Mainline modules.
+
+package android.hardware.graphics.allocator;
+@Backing(type="int") @VintfStability
+enum AllocationError {
+  BAD_DESCRIPTOR = 0,
+  NO_RESOURCES = 1,
+  UNSUPPORTED = 2,
+}
diff --git a/graphics/allocator/aidl/aidl_api/android.hardware.graphics.allocator/current/android/hardware/graphics/allocator/AllocationResult.aidl b/graphics/allocator/aidl/aidl_api/android.hardware.graphics.allocator/current/android/hardware/graphics/allocator/AllocationResult.aidl
new file mode 100644
index 0000000..73cfeb5
--- /dev/null
+++ b/graphics/allocator/aidl/aidl_api/android.hardware.graphics.allocator/current/android/hardware/graphics/allocator/AllocationResult.aidl
@@ -0,0 +1,39 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+///////////////////////////////////////////////////////////////////////////////
+// THIS FILE IS IMMUTABLE. DO NOT EDIT IN ANY CASE.                          //
+///////////////////////////////////////////////////////////////////////////////
+
+// This file is a snapshot of an AIDL file. Do not edit it manually. There are
+// two cases:
+// 1). this is a frozen version file - do not edit this in any case.
+// 2). this is a 'current' file. If you make a backwards compatible change to
+//     the interface (from the latest frozen version), the build system will
+//     prompt you to update this file with `m <name>-update-api`.
+//
+// You must not make a backward incompatible change to any AIDL file built
+// with the aidl_interface module type with versions property set. The module
+// type is used to build AIDL files in a way that they can be used across
+// independently updatable components of the system. If a device is shipped
+// with such a backward incompatible change, it has a high risk of breaking
+// later when a module using the interface is updated, e.g., Mainline modules.
+
+package android.hardware.graphics.allocator;
+@VintfStability
+parcelable AllocationResult {
+  int stride;
+  android.hardware.common.NativeHandle[] buffers;
+}
diff --git a/graphics/allocator/aidl/aidl_api/android.hardware.graphics.allocator/current/android/hardware/graphics/allocator/IAllocator.aidl b/graphics/allocator/aidl/aidl_api/android.hardware.graphics.allocator/current/android/hardware/graphics/allocator/IAllocator.aidl
new file mode 100644
index 0000000..fe0b0a2
--- /dev/null
+++ b/graphics/allocator/aidl/aidl_api/android.hardware.graphics.allocator/current/android/hardware/graphics/allocator/IAllocator.aidl
@@ -0,0 +1,38 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+///////////////////////////////////////////////////////////////////////////////
+// THIS FILE IS IMMUTABLE. DO NOT EDIT IN ANY CASE.                          //
+///////////////////////////////////////////////////////////////////////////////
+
+// This file is a snapshot of an AIDL file. Do not edit it manually. There are
+// two cases:
+// 1). this is a frozen version file - do not edit this in any case.
+// 2). this is a 'current' file. If you make a backwards compatible change to
+//     the interface (from the latest frozen version), the build system will
+//     prompt you to update this file with `m <name>-update-api`.
+//
+// You must not make a backward incompatible change to any AIDL file built
+// with the aidl_interface module type with versions property set. The module
+// type is used to build AIDL files in a way that they can be used across
+// independently updatable components of the system. If a device is shipped
+// with such a backward incompatible change, it has a high risk of breaking
+// later when a module using the interface is updated, e.g., Mainline modules.
+
+package android.hardware.graphics.allocator;
+@VintfStability
+interface IAllocator {
+  android.hardware.graphics.allocator.AllocationResult allocate(in byte[] descriptor, in int count);
+}
diff --git a/graphics/allocator/aidl/android/hardware/graphics/allocator/AllocationError.aidl b/graphics/allocator/aidl/android/hardware/graphics/allocator/AllocationError.aidl
new file mode 100644
index 0000000..c6b77b9
--- /dev/null
+++ b/graphics/allocator/aidl/android/hardware/graphics/allocator/AllocationError.aidl
@@ -0,0 +1,36 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.hardware.graphics.allocator;
+
+@VintfStability
+@Backing(type="int")
+enum AllocationError {
+    /**
+     * Invalid BufferDescriptor.
+     */
+    BAD_DESCRIPTOR,
+
+    /**
+     * Resource unavailable.
+     */
+    NO_RESOURCES,
+
+    /**
+     * Permanent failure.
+     */
+    UNSUPPORTED
+}
\ No newline at end of file
diff --git a/graphics/allocator/aidl/android/hardware/graphics/allocator/AllocationResult.aidl b/graphics/allocator/aidl/android/hardware/graphics/allocator/AllocationResult.aidl
new file mode 100644
index 0000000..0774e25
--- /dev/null
+++ b/graphics/allocator/aidl/android/hardware/graphics/allocator/AllocationResult.aidl
@@ -0,0 +1,30 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.hardware.graphics.allocator;
+
+import android.hardware.common.NativeHandle;
+
+ /**
+ * Result of an IAllocator::allocate call.
+ *
+ * @sa +ndk libnativewindow#AHardwareBuffer_Desc
+ */
+@VintfStability
+parcelable AllocationResult {
+    int stride;
+    NativeHandle[] buffers;
+}
\ No newline at end of file
diff --git a/graphics/allocator/aidl/android/hardware/graphics/allocator/IAllocator.aidl b/graphics/allocator/aidl/android/hardware/graphics/allocator/IAllocator.aidl
new file mode 100644
index 0000000..8c3ca96
--- /dev/null
+++ b/graphics/allocator/aidl/android/hardware/graphics/allocator/IAllocator.aidl
@@ -0,0 +1,36 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.hardware.graphics.allocator;
+
+import android.hardware.graphics.allocator.AllocationResult;
+
+@VintfStability
+interface IAllocator {
+    /**
+     * Allocates buffers with the properties specified by the descriptor.
+     *
+     * Allocations should be optimized for usage bits provided in the
+     * descriptor.
+     *
+     * @param descriptor Properties of the buffers to allocate. This must be
+     *     obtained from IMapper::createDescriptor().
+     * @param count The number of buffers to allocate.
+     * @return An AllocationResult containing the result of an error, or
+     *         an AllocationError status
+     */
+    AllocationResult allocate(in byte[] descriptor, in int count);
+}
diff --git a/graphics/common/aidl/aidl_api/android.hardware.graphics.common/current/android/hardware/graphics/common/BufferUsage.aidl b/graphics/common/aidl/aidl_api/android.hardware.graphics.common/current/android/hardware/graphics/common/BufferUsage.aidl
index b4ef451..e1edb17 100644
--- a/graphics/common/aidl/aidl_api/android.hardware.graphics.common/current/android/hardware/graphics/common/BufferUsage.aidl
+++ b/graphics/common/aidl/aidl_api/android.hardware.graphics.common/current/android/hardware/graphics/common/BufferUsage.aidl
@@ -54,10 +54,11 @@
   RENDERSCRIPT = 1048576,
   VIDEO_DECODER = 4194304,
   SENSOR_DIRECT_DATA = 8388608,
+  GPU_DATA_BUFFER = 16777216,
   GPU_CUBE_MAP = 33554432,
   GPU_MIPMAP_COMPLETE = 67108864,
   HW_IMAGE_ENCODER = 134217728,
-  GPU_DATA_BUFFER = 16777216,
+  FRONT_BUFFER = 4294967296,
   VENDOR_MASK = -268435456,
   VENDOR_MASK_HI = -281474976710656,
 }
diff --git a/graphics/common/aidl/android/hardware/graphics/common/BufferUsage.aidl b/graphics/common/aidl/android/hardware/graphics/common/BufferUsage.aidl
index d978f46..4b5a306 100644
--- a/graphics/common/aidl/android/hardware/graphics/common/BufferUsage.aidl
+++ b/graphics/common/aidl/android/hardware/graphics/common/BufferUsage.aidl
@@ -87,6 +87,12 @@
     /** buffer is used as a sensor direct report output */
     SENSOR_DIRECT_DATA                 = 1 << 23,
 
+    /**
+     * buffer is used as as an OpenGL shader storage or uniform
+     * buffer object
+     */
+    GPU_DATA_BUFFER                    = 1 << 24,
+
     /** buffer is used as a cube map texture */
     GPU_CUBE_MAP                       = 1 << 25,
 
@@ -98,17 +104,17 @@
      */
     HW_IMAGE_ENCODER                   = 1 << 27,
 
-    /**
-     * buffer is used as as an OpenGL shader storage or uniform
-     * buffer object
-     */
-    GPU_DATA_BUFFER                    = 1 << 24,
+    /* Bits 28-31 are reserved for vendor usage */
 
-    /** bits 25-27 must be zero and are reserved for future versions */
+    /**
+    * Buffer is used for front-buffer rendering
+    */
+    FRONT_BUFFER                       = 1L << 32,
+
     /** bits 28-31 are reserved for vendor extensions */
     VENDOR_MASK                        = 0xf << 28,
 
-    /** bits 32-47 must be zero and are reserved for future versions */
+    /** bits 33-47 must be zero and are reserved for future versions */
     /** bits 48-63 are reserved for vendor extensions */
     VENDOR_MASK_HI                     = (1L * 0xffff) << 48,
 }