Adding getModelState API to sound trigger with new build fix.
This version copies the V2_0 and V2_1 implementations instead of trying
to extend them.
Test: built with the forrest tool, ie. forrest --force_cherry_pick \
build th:cl:5288240:aosp_x86-eng:git_master-without-vendor
Change-Id: Iec18b6a29c8d3d495b24fc07b5f7db95a8057f30
Bug-Id: 70206501
diff --git a/soundtrigger/2.2/default/SoundTriggerHw.h b/soundtrigger/2.2/default/SoundTriggerHw.h
new file mode 100644
index 0000000..876b990
--- /dev/null
+++ b/soundtrigger/2.2/default/SoundTriggerHw.h
@@ -0,0 +1,193 @@
+/*
+ * Copyright (C) 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_HARDWARE_SOUNDTRIGGER_V2_2_SOUNDTRIGGERHW_H
+#define ANDROID_HARDWARE_SOUNDTRIGGER_V2_2_SOUNDTRIGGERHW_H
+
+#include <android/hardware/soundtrigger/2.0/ISoundTriggerHw.h>
+#include <android/hardware/soundtrigger/2.0/ISoundTriggerHwCallback.h>
+#include <android/hardware/soundtrigger/2.2/ISoundTriggerHw.h>
+#include <hardware/sound_trigger.h>
+#include <hidl/MQDescriptor.h>
+#include <hidl/Status.h>
+#include <stdatomic.h>
+#include <system/sound_trigger.h>
+#include <utils/KeyedVector.h>
+#include <utils/threads.h>
+
+namespace android {
+namespace hardware {
+namespace soundtrigger {
+namespace V2_2 {
+namespace implementation {
+
+using ::android::sp;
+using ::android::hardware::hidl_array;
+using ::android::hardware::hidl_memory;
+using ::android::hardware::hidl_string;
+using ::android::hardware::hidl_vec;
+using ::android::hardware::Return;
+using ::android::hardware::Void;
+using ::android::hardware::audio::common::V2_0::Uuid;
+using ::android::hardware::soundtrigger::V2_0::ISoundTriggerHwCallback;
+
+/**
+ * According to the HIDL C++ Users Guide: client and server implementations
+ * should never directly refer to anything other than the interface header
+ * generated from the HIDL definition file (ie. ISoundTriggerHw.hal), so
+ * this V2_2 implementation copies the V2_0 and V2_1 implementations and
+ * then adds the new V2_2 implementation.
+ */
+struct SoundTriggerHw : public ISoundTriggerHw {
+ // Methods from V2_0::ISoundTriggerHw follow.
+ Return<void> getProperties(getProperties_cb _hidl_cb) override;
+ Return<void> loadSoundModel(const V2_0::ISoundTriggerHw::SoundModel& soundModel,
+ const sp<V2_0::ISoundTriggerHwCallback>& callback, int32_t cookie,
+ loadSoundModel_cb _hidl_cb) override;
+ Return<void> loadPhraseSoundModel(const V2_0::ISoundTriggerHw::PhraseSoundModel& soundModel,
+ const sp<V2_0::ISoundTriggerHwCallback>& callback,
+ int32_t cookie, loadPhraseSoundModel_cb _hidl_cb) override;
+ Return<int32_t> unloadSoundModel(int32_t modelHandle) override;
+ Return<int32_t> startRecognition(int32_t modelHandle,
+ const V2_0::ISoundTriggerHw::RecognitionConfig& config,
+ const sp<V2_0::ISoundTriggerHwCallback>& callback,
+ int32_t cookie) override;
+ Return<int32_t> stopRecognition(int32_t modelHandle) override;
+ Return<int32_t> stopAllRecognitions() override;
+
+ // Methods from V2_1::ISoundTriggerHw follow.
+ Return<void> loadSoundModel_2_1(const V2_1::ISoundTriggerHw::SoundModel& soundModel,
+ const sp<V2_1::ISoundTriggerHwCallback>& callback,
+ int32_t cookie, loadSoundModel_2_1_cb _hidl_cb) override;
+ Return<void> loadPhraseSoundModel_2_1(const V2_1::ISoundTriggerHw::PhraseSoundModel& soundModel,
+ const sp<V2_1::ISoundTriggerHwCallback>& callback,
+ int32_t cookie,
+ loadPhraseSoundModel_2_1_cb _hidl_cb) override;
+ Return<int32_t> startRecognition_2_1(int32_t modelHandle,
+ const V2_1::ISoundTriggerHw::RecognitionConfig& config,
+ const sp<V2_1::ISoundTriggerHwCallback>& callback,
+ int32_t cookie) override;
+
+ // Methods from V2_2::ISoundTriggerHw follow.
+ Return<void> getModelState(int32_t modelHandle, getModelState_cb _hidl_cb) override;
+
+ SoundTriggerHw();
+
+ // Copied from hardware/interfaces/soundtrigger/2.0/default/SoundTriggerHalImpl.h
+ class SoundModelClient : public RefBase {
+ public:
+ SoundModelClient(uint32_t id, V2_0::ISoundTriggerHwCallback::CallbackCookie cookie)
+ : mId(id), mCookie(cookie) {}
+ virtual ~SoundModelClient() {}
+
+ uint32_t getId() const { return mId; }
+ sound_model_handle_t getHalHandle() const { return mHalHandle; }
+ void setHalHandle(sound_model_handle_t handle) { mHalHandle = handle; }
+
+ virtual void recognitionCallback(struct sound_trigger_recognition_event* halEvent) = 0;
+ virtual void soundModelCallback(struct sound_trigger_model_event* halEvent) = 0;
+
+ protected:
+ const uint32_t mId;
+ sound_model_handle_t mHalHandle;
+ V2_0::ISoundTriggerHwCallback::CallbackCookie mCookie;
+ };
+
+ protected:
+ static void convertPhaseRecognitionEventFromHal(
+ V2_0::ISoundTriggerHwCallback::PhraseRecognitionEvent* event,
+ const struct sound_trigger_phrase_recognition_event* halEvent);
+ static void convertRecognitionEventFromHal(
+ V2_0::ISoundTriggerHwCallback::RecognitionEvent* event,
+ const struct sound_trigger_recognition_event* halEvent);
+ static void convertSoundModelEventFromHal(V2_0::ISoundTriggerHwCallback::ModelEvent* event,
+ const struct sound_trigger_model_event* halEvent);
+
+ virtual ~SoundTriggerHw();
+
+ uint32_t nextUniqueModelId();
+ int doLoadSoundModel(const V2_0::ISoundTriggerHw::SoundModel& soundModel,
+ sp<SoundModelClient> client);
+
+ // RefBase
+ void onFirstRef() override;
+
+ private:
+ class SoundModelClient_2_0 : public SoundModelClient {
+ public:
+ SoundModelClient_2_0(uint32_t id, V2_0::ISoundTriggerHwCallback::CallbackCookie cookie,
+ sp<V2_0::ISoundTriggerHwCallback> callback)
+ : SoundModelClient(id, cookie), mCallback(callback) {}
+
+ void recognitionCallback(struct sound_trigger_recognition_event* halEvent) override;
+ void soundModelCallback(struct sound_trigger_model_event* halEvent) override;
+
+ private:
+ sp<V2_0::ISoundTriggerHwCallback> mCallback;
+ };
+
+ void convertUuidFromHal(Uuid* uuid, const sound_trigger_uuid_t* halUuid);
+ void convertUuidToHal(sound_trigger_uuid_t* halUuid, const Uuid* uuid);
+ void convertPropertiesFromHal(V2_0::ISoundTriggerHw::Properties* properties,
+ const struct sound_trigger_properties* halProperties);
+ void convertTriggerPhraseToHal(struct sound_trigger_phrase* halTriggerPhrase,
+ const V2_0::ISoundTriggerHw::Phrase* triggerPhrase);
+ // returned HAL sound model must be freed by caller
+ struct sound_trigger_sound_model* convertSoundModelToHal(
+ const V2_0::ISoundTriggerHw::SoundModel* soundModel);
+ void convertPhraseRecognitionExtraToHal(struct sound_trigger_phrase_recognition_extra* halExtra,
+ const V2_0::PhraseRecognitionExtra* extra);
+ // returned recognition config must be freed by caller
+ struct sound_trigger_recognition_config* convertRecognitionConfigToHal(
+ const V2_0::ISoundTriggerHw::RecognitionConfig* config);
+
+ static void convertPhraseRecognitionExtraFromHal(
+ V2_0::PhraseRecognitionExtra* extra,
+ const struct sound_trigger_phrase_recognition_extra* halExtra);
+
+ static void soundModelCallback(struct sound_trigger_model_event* halEvent, void* cookie);
+ static void recognitionCallback(struct sound_trigger_recognition_event* halEvent, void* cookie);
+
+ const char* mModuleName;
+ struct sound_trigger_hw_device* mHwDevice;
+ volatile atomic_uint_fast32_t mNextModelId;
+ DefaultKeyedVector<int32_t, sp<SoundModelClient> > mClients;
+ Mutex mLock;
+
+ // Copied from hardware/interfaces/soundtrigger/2.1/default/SoundTriggerHw.h
+ class SoundModelClient_2_1 : public SoundModelClient {
+ public:
+ SoundModelClient_2_1(uint32_t id, V2_1::ISoundTriggerHwCallback::CallbackCookie cookie,
+ sp<V2_1::ISoundTriggerHwCallback> callback)
+ : SoundModelClient(id, cookie), mCallback(callback) {}
+
+ void recognitionCallback(struct sound_trigger_recognition_event* halEvent) override;
+ void soundModelCallback(struct sound_trigger_model_event* halEvent) override;
+
+ private:
+ sp<V2_1::ISoundTriggerHwCallback> mCallback;
+ };
+};
+
+extern "C" ISoundTriggerHw* HIDL_FETCH_ISoundTriggerHw(const char* name);
+
+} // namespace implementation
+} // namespace V2_2
+} // namespace soundtrigger
+} // namespace hardware
+} // namespace android
+
+#endif // ANDROID_HARDWARE_SOUNDTRIGGER_V2_2_SOUNDTRIGGERHW_H