Merge "AIDL effect: add VERY_HIGH level in NoiseSuppression"
diff --git a/audio/aidl/aidl_api/android.hardware.audio.effect/current/android/hardware/audio/effect/NoiseSuppression.aidl b/audio/aidl/aidl_api/android.hardware.audio.effect/current/android/hardware/audio/effect/NoiseSuppression.aidl
index 397f897..1cf92ef 100644
--- a/audio/aidl/aidl_api/android.hardware.audio.effect/current/android/hardware/audio/effect/NoiseSuppression.aidl
+++ b/audio/aidl/aidl_api/android.hardware.audio.effect/current/android/hardware/audio/effect/NoiseSuppression.aidl
@@ -50,5 +50,6 @@
     LOW,
     MEDIUM,
     HIGH,
+    VERY_HIGH,
   }
 }
diff --git a/audio/aidl/android/hardware/audio/effect/NoiseSuppression.aidl b/audio/aidl/android/hardware/audio/effect/NoiseSuppression.aidl
index 946fa87..9969a0b 100644
--- a/audio/aidl/android/hardware/audio/effect/NoiseSuppression.aidl
+++ b/audio/aidl/android/hardware/audio/effect/NoiseSuppression.aidl
@@ -62,7 +62,7 @@
      * suppression, NsConfig::SuppressionLevel::k12dB for MEDIUM, and
      * NsConfig::SuppressionLevel::k18dB for HIGH.
      */
-    @VintfStability @Backing(type="int") enum Level { LOW, MEDIUM, HIGH }
+    @VintfStability @Backing(type="int") enum Level { LOW, MEDIUM, HIGH, VERY_HIGH }
 
     /**
      * The NS level.