DynamicsProcessing: Add AIDL placeholder implementation and its unit test
Update audio_effects_config.xml to use libeffect dynamicsProcessing
implementation.
Bug: 258124419
Test: atest VtsHalDynamicsProcessingTargetTest
Test: atest VtsHalAudioEffectTargetTest
Change-Id: If93d084be383b716ff950faf1c3e23d6c1edaa66
diff --git a/audio/aidl/default/dynamicProcessing/DynamicsProcessingSw.h b/audio/aidl/default/dynamicProcessing/DynamicsProcessingSw.h
index 2ae46c5..e336df7 100644
--- a/audio/aidl/default/dynamicProcessing/DynamicsProcessingSw.h
+++ b/audio/aidl/default/dynamicProcessing/DynamicsProcessingSw.h
@@ -29,11 +29,77 @@
class DynamicsProcessingSwContext final : public EffectContext {
public:
DynamicsProcessingSwContext(int statusDepth, const Parameter::Common& common)
- : EffectContext(statusDepth, common) {
+ : EffectContext(statusDepth, common),
+ mChannelCount(::android::hardware::audio::common::getChannelCount(
+ common.input.base.channelMask)),
+ mPreEqChCfgs(mChannelCount, {.channel = kInvalidChannelId}),
+ mPostEqChCfgs(mChannelCount, {.channel = kInvalidChannelId}),
+ mMbcChCfgs(mChannelCount, {.channel = kInvalidChannelId}),
+ mLimiterCfgs(mChannelCount, {.channel = kInvalidChannelId}) {
LOG(DEBUG) << __func__;
}
- // TODO: add specific context here
-};
+
+ // utils
+ RetCode setChannelCfgs(const std::vector<DynamicsProcessing::ChannelConfig>& cfgs,
+ std::vector<DynamicsProcessing::ChannelConfig>& targetCfgs,
+ const DynamicsProcessing::StageEnablement& engineSetting);
+
+ RetCode setEqBandCfgs(const std::vector<DynamicsProcessing::EqBandConfig>& cfgs,
+ std::vector<DynamicsProcessing::EqBandConfig>& targetCfgs,
+ const DynamicsProcessing::StageEnablement& stage,
+ const std::vector<DynamicsProcessing::ChannelConfig>& channelConfig);
+
+ // set params
+ RetCode setCommon(const Parameter::Common& common) override;
+ RetCode setEngineArchitecture(const DynamicsProcessing::EngineArchitecture& cfg);
+ RetCode setPreEqChannelCfgs(const std::vector<DynamicsProcessing::ChannelConfig>& cfgs);
+ RetCode setPostEqChannelCfgs(const std::vector<DynamicsProcessing::ChannelConfig>& cfgs);
+ RetCode setMbcChannelCfgs(const std::vector<DynamicsProcessing::ChannelConfig>& cfgs);
+ RetCode setPreEqBandCfgs(const std::vector<DynamicsProcessing::EqBandConfig>& cfgs);
+ RetCode setPostEqBandCfgs(const std::vector<DynamicsProcessing::EqBandConfig>& cfgs);
+ RetCode setMbcBandCfgs(const std::vector<DynamicsProcessing::MbcBandConfig>& cfgs);
+ RetCode setLimiterCfgs(const std::vector<DynamicsProcessing::LimiterConfig>& cfgs);
+ RetCode setInputGainCfgs(const std::vector<DynamicsProcessing::InputGain>& cfgs);
+
+ // get params
+ DynamicsProcessing::EngineArchitecture getEngineArchitecture() { return mEngineSettings; }
+ std::vector<DynamicsProcessing::ChannelConfig> getPreEqChannelCfgs() { return mPreEqChCfgs; }
+ std::vector<DynamicsProcessing::ChannelConfig> getPostEqChannelCfgs() { return mPostEqChCfgs; }
+ std::vector<DynamicsProcessing::ChannelConfig> getMbcChannelCfgs() { return mMbcChCfgs; }
+ std::vector<DynamicsProcessing::EqBandConfig> getPreEqBandCfgs() { return mPreEqChBands; }
+ std::vector<DynamicsProcessing::EqBandConfig> getPostEqBandCfgs() { return mPostEqChBands; }
+ std::vector<DynamicsProcessing::MbcBandConfig> getMbcBandCfgs() { return mMbcChBands; }
+ std::vector<DynamicsProcessing::LimiterConfig> getLimiterCfgs() { return mLimiterCfgs; }
+ std::vector<DynamicsProcessing::InputGain> getInputGainCfgs();
+
+ private:
+ static constexpr int32_t kInvalidChannelId = -1;
+ size_t mChannelCount = 0;
+ DynamicsProcessing::EngineArchitecture mEngineSettings;
+ // Channel config vector with size of mChannelCount
+ std::vector<DynamicsProcessing::ChannelConfig> mPreEqChCfgs;
+ std::vector<DynamicsProcessing::ChannelConfig> mPostEqChCfgs;
+ std::vector<DynamicsProcessing::ChannelConfig> mMbcChCfgs;
+ std::vector<DynamicsProcessing::LimiterConfig> mLimiterCfgs;
+ std::vector<DynamicsProcessing::InputGain> mInputGainCfgs;
+ // Band config vector with size of mChannelCount * bandCount
+ std::vector<DynamicsProcessing::EqBandConfig> mPreEqChBands;
+ std::vector<DynamicsProcessing::EqBandConfig> mPostEqChBands;
+ std::vector<DynamicsProcessing::MbcBandConfig> mMbcChBands;
+
+ bool validateCutoffFrequency(float freq);
+ bool validateStageEnablement(const DynamicsProcessing::StageEnablement& enablement);
+ bool validateEngineConfig(const DynamicsProcessing::EngineArchitecture& engine);
+ bool validateEqBandConfig(const DynamicsProcessing::EqBandConfig& band, int maxChannel,
+ int maxBand,
+ const std::vector<DynamicsProcessing::ChannelConfig>& channelConfig);
+ bool validateMbcBandConfig(const DynamicsProcessing::MbcBandConfig& band, int maxChannel,
+ int maxBand,
+ const std::vector<DynamicsProcessing::ChannelConfig>& channelConfig);
+ bool validateLimiterConfig(const DynamicsProcessing::LimiterConfig& limiter, int maxChannel);
+ void resizeChannels();
+ void resizeBands();
+}; // DynamicsProcessingSwContext
class DynamicsProcessingSw final : public EffectImpl {
public:
@@ -60,7 +126,9 @@
private:
std::shared_ptr<DynamicsProcessingSwContext> mContext;
- /* parameters */
- DynamicsProcessing mSpecificParam;
-};
+ ndk::ScopedAStatus getParameterDynamicsProcessing(const DynamicsProcessing::Tag& tag,
+ Parameter::Specific* specific);
+
+}; // DynamicsProcessingSw
+
} // namespace aidl::android::hardware::audio::effect