audio: Add some utility methods, improve logging
Add 'isDefaultAudioFormat' to Utils.h.
Print the module type in 'setModuleDebug'.
Align 'suggestDeviceAddressTag' with framework code.
Bug: 273252382
Test: m
Change-Id: I0248d2e866522a63a745d4af6132b7d2b6a01564
Merged-In: I0248d2e866522a63a745d4af6132b7d2b6a01564
diff --git a/audio/aidl/default/Module.cpp b/audio/aidl/default/Module.cpp
index 984b9a1..71dc459 100644
--- a/audio/aidl/default/Module.cpp
+++ b/audio/aidl/default/Module.cpp
@@ -143,6 +143,21 @@
}
}
+std::ostream& operator<<(std::ostream& os, Module::Type t) {
+ switch (t) {
+ case Module::Type::DEFAULT:
+ os << "default";
+ break;
+ case Module::Type::R_SUBMIX:
+ os << "r_submix";
+ break;
+ case Module::Type::USB:
+ os << "usb";
+ break;
+ }
+ return os;
+}
+
void Module::cleanUpPatch(int32_t patchId) {
erase_all_values(mPatches, std::set<int32_t>{patchId});
}
@@ -352,16 +367,17 @@
ndk::ScopedAStatus Module::setModuleDebug(
const ::aidl::android::hardware::audio::core::ModuleDebug& in_debug) {
- LOG(DEBUG) << __func__ << ": old flags:" << mDebug.toString()
+ LOG(DEBUG) << __func__ << ": " << mType << ": old flags:" << mDebug.toString()
<< ", new flags: " << in_debug.toString();
if (mDebug.simulateDeviceConnections != in_debug.simulateDeviceConnections &&
!mConnectedDevicePorts.empty()) {
- LOG(ERROR) << __func__ << ": attempting to change device connections simulation "
- << "while having external devices connected";
+ LOG(ERROR) << __func__ << ": " << mType
+ << ": attempting to change device connections simulation while having external "
+ << "devices connected";
return ndk::ScopedAStatus::fromExceptionCode(EX_ILLEGAL_STATE);
}
if (in_debug.streamTransientStateDelayMs < 0) {
- LOG(ERROR) << __func__ << ": streamTransientStateDelayMs is negative: "
+ LOG(ERROR) << __func__ << ": " << mType << ": streamTransientStateDelayMs is negative: "
<< in_debug.streamTransientStateDelayMs;
return ndk::ScopedAStatus::fromExceptionCode(EX_ILLEGAL_ARGUMENT);
}