Add command buffer support for AidlComposer

Bug: 198190384
Test: build

Change-Id: Ia28cf992b0ab06099a9ea3f871925839e92e8dc9
diff --git a/graphics/composer/aidl/Android.bp b/graphics/composer/aidl/Android.bp
index 5006185..e33c653 100644
--- a/graphics/composer/aidl/Android.bp
+++ b/graphics/composer/aidl/Android.bp
@@ -67,3 +67,22 @@
     ],
     export_include_dirs: ["include"],
 }
+
+cc_library_headers {
+    name: "android.hardware.graphics.composer3-command-buffer",
+    vendor_available: true,
+    shared_libs: [
+        "android.hardware.graphics.composer3-V1-ndk",
+        "libbase",
+        "libfmq",
+        "libsync",
+    ],
+    static_libs: [
+        "libaidlcommonsupport",
+    ],
+    export_shared_lib_headers: [
+        "libfmq",
+        "libsync",
+    ],
+    export_include_dirs: ["include"],
+}
diff --git a/graphics/composer/aidl/include/android/hardware/graphics/composer3/command-buffer.h b/graphics/composer/aidl/include/android/hardware/graphics/composer3/command-buffer.h
new file mode 100644
index 0000000..fdbb8b3
--- /dev/null
+++ b/graphics/composer/aidl/include/android/hardware/graphics/composer3/command-buffer.h
@@ -0,0 +1,895 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <algorithm>
+#include <limits>
+#include <memory>
+#include <vector>
+
+#include <inttypes.h>
+#include <string.h>
+
+#include <aidl/android/hardware/graphics/composer3/BlendMode.h>
+#include <aidl/android/hardware/graphics/composer3/ClientTargetProperty.h>
+#include <aidl/android/hardware/graphics/composer3/Color.h>
+#include <aidl/android/hardware/graphics/composer3/Command.h>
+#include <aidl/android/hardware/graphics/composer3/Composition.h>
+#include <aidl/android/hardware/graphics/composer3/FloatColor.h>
+#include <aidl/android/hardware/graphics/composer3/HandleIndex.h>
+#include <aidl/android/hardware/graphics/composer3/IComposer.h>
+#include <aidl/android/hardware/graphics/composer3/IComposerClient.h>
+#include <aidl/android/hardware/graphics/composer3/PerFrameMetadata.h>
+#include <aidl/android/hardware/graphics/composer3/PerFrameMetadataBlob.h>
+
+#include <aidl/android/hardware/graphics/common/ColorTransform.h>
+#include <aidl/android/hardware/graphics/common/FRect.h>
+#include <aidl/android/hardware/graphics/common/Rect.h>
+#include <aidl/android/hardware/graphics/common/Transform.h>
+
+#include <fmq/AidlMessageQueue.h>
+#include <log/log.h>
+#include <sync/sync.h>
+
+#include <aidlcommonsupport/NativeHandle.h>
+
+using aidl::android::hardware::graphics::common::ColorTransform;
+using aidl::android::hardware::graphics::common::Dataspace;
+using aidl::android::hardware::graphics::common::FRect;
+using aidl::android::hardware::graphics::common::Rect;
+using aidl::android::hardware::graphics::common::Transform;
+
+using aidl::android::hardware::graphics::composer3::BlendMode;
+using aidl::android::hardware::graphics::composer3::ClientTargetProperty;
+using aidl::android::hardware::graphics::composer3::Color;
+using aidl::android::hardware::graphics::composer3::Command;
+using aidl::android::hardware::graphics::composer3::Composition;
+using aidl::android::hardware::graphics::composer3::FloatColor;
+using aidl::android::hardware::graphics::composer3::HandleIndex;
+using aidl::android::hardware::graphics::composer3::PerFrameMetadata;
+using aidl::android::hardware::graphics::composer3::PerFrameMetadataBlob;
+
+using aidl::android::hardware::common::NativeHandle;
+using aidl::android::hardware::common::fmq::SynchronizedReadWrite;
+using android::AidlMessageQueue;
+using CommandQueueType = AidlMessageQueue<int32_t, SynchronizedReadWrite>;
+using aidl::android::hardware::common::fmq::MQDescriptor;
+using DescriptorType = MQDescriptor<int32_t, SynchronizedReadWrite>;
+
+namespace aidl::android::hardware::graphics::composer3 {
+
+// This class helps build a command queue.  Note that all sizes/lengths are in
+// units of uint32_t's.
+class CommandWriterBase {
+  public:
+    CommandWriterBase(uint32_t initialMaxSize) : mDataMaxSize(initialMaxSize) {
+        mData = std::make_unique<int32_t[]>(mDataMaxSize);
+        reset();
+    }
+
+    virtual ~CommandWriterBase() { reset(); }
+
+    void reset() {
+        mDataWritten = 0;
+        mCommandEnd = 0;
+
+        // handles in mDataHandles are owned by the caller
+        mDataHandles.clear();
+
+        // handles in mTemporaryHandles are owned by the writer
+        for (auto handle : mTemporaryHandles) {
+            native_handle_close(handle);
+            native_handle_delete(handle);
+        }
+        mTemporaryHandles.clear();
+    }
+
+    Command getCommand(uint32_t offset) {
+        uint32_t val = (offset < mDataWritten) ? mData[offset] : 0;
+        return static_cast<Command>(val & static_cast<uint32_t>(Command::OPCODE_MASK));
+    }
+
+    bool writeQueue(bool* outQueueChanged, int32_t* outCommandLength,
+                    std::vector<NativeHandle>* outCommandHandles) {
+        if (mDataWritten == 0) {
+            *outQueueChanged = false;
+            *outCommandLength = 0;
+            outCommandHandles->clear();
+            return true;
+        }
+
+        // After data are written to the queue, it may not be read by the
+        // remote reader when
+        //
+        //  - the writer does not send them (because of other errors)
+        //  - the hwbinder transaction fails
+        //  - the reader does not read them (because of other errors)
+        //
+        // Discard the stale data here.
+        size_t staleDataSize = mQueue ? mQueue->availableToRead() : 0;
+        if (staleDataSize > 0) {
+            ALOGW("discarding stale data from message queue");
+            CommandQueueType::MemTransaction tx;
+            if (mQueue->beginRead(staleDataSize, &tx)) {
+                mQueue->commitRead(staleDataSize);
+            }
+        }
+
+        // write data to queue, optionally resizing it
+        if (mQueue && (mDataMaxSize <= mQueue->getQuantumCount())) {
+            if (!mQueue->write(mData.get(), mDataWritten)) {
+                ALOGE("failed to write commands to message queue");
+                return false;
+            }
+
+            *outQueueChanged = false;
+        } else {
+            auto newQueue = std::make_unique<CommandQueueType>(mDataMaxSize);
+            if (!newQueue->isValid() || !newQueue->write(mData.get(), mDataWritten)) {
+                ALOGE("failed to prepare a new message queue ");
+                return false;
+            }
+
+            mQueue = std::move(newQueue);
+            *outQueueChanged = true;
+        }
+
+        *outCommandLength = mDataWritten;
+        *outCommandHandles = std::move(mDataHandles);
+
+        return true;
+    }
+
+    DescriptorType getMQDescriptor() const {
+        return (mQueue) ? mQueue->dupeDesc() : DescriptorType{};
+    }
+
+    static constexpr uint16_t kSelectDisplayLength = 2;
+    void selectDisplay(int64_t display) {
+        beginCommand(Command::SELECT_DISPLAY, kSelectDisplayLength);
+        write64(display);
+        endCommand();
+    }
+
+    static constexpr uint16_t kSelectLayerLength = 2;
+    void selectLayer(int64_t layer) {
+        beginCommand(Command::SELECT_LAYER, kSelectLayerLength);
+        write64(layer);
+        endCommand();
+    }
+
+    static constexpr uint16_t kSetErrorLength = 2;
+    void setError(uint32_t location, int32_t error) {
+        beginCommand(Command::SET_ERROR, kSetErrorLength);
+        write(location);
+        writeSigned(error);
+        endCommand();
+    }
+
+    static constexpr uint32_t kPresentOrValidateDisplayResultLength = 1;
+    void setPresentOrValidateResult(uint32_t state) {
+        beginCommand(Command::SET_PRESENT_OR_VALIDATE_DISPLAY_RESULT,
+                     kPresentOrValidateDisplayResultLength);
+        write(state);
+        endCommand();
+    }
+
+    void setChangedCompositionTypes(const std::vector<int64_t>& layers,
+                                    const std::vector<Composition>& types) {
+        size_t totalLayers = std::min(layers.size(), types.size());
+        size_t currentLayer = 0;
+
+        while (currentLayer < totalLayers) {
+            size_t count =
+                    std::min(totalLayers - currentLayer, static_cast<size_t>(kMaxLength) / 3);
+
+            beginCommand(Command::SET_CHANGED_COMPOSITION_TYPES, count * 3);
+            for (size_t i = 0; i < count; i++) {
+                write64(layers[currentLayer + i]);
+                writeSigned(static_cast<int32_t>(types[currentLayer + i]));
+            }
+            endCommand();
+
+            currentLayer += count;
+        }
+    }
+
+    void setDisplayRequests(uint32_t displayRequestMask, const std::vector<int64_t>& layers,
+                            const std::vector<uint32_t>& layerRequestMasks) {
+        size_t totalLayers = std::min(layers.size(), layerRequestMasks.size());
+        size_t currentLayer = 0;
+
+        while (currentLayer < totalLayers) {
+            size_t count =
+                    std::min(totalLayers - currentLayer, static_cast<size_t>(kMaxLength - 1) / 3);
+
+            beginCommand(Command::SET_DISPLAY_REQUESTS, 1 + count * 3);
+            write(displayRequestMask);
+            for (size_t i = 0; i < count; i++) {
+                write64(layers[currentLayer + i]);
+                write(static_cast<int32_t>(layerRequestMasks[currentLayer + i]));
+            }
+            endCommand();
+
+            currentLayer += count;
+        }
+    }
+
+    static constexpr uint16_t kSetPresentFenceLength = 1;
+    void setPresentFence(int presentFence) {
+        beginCommand(Command::SET_PRESENT_FENCE, kSetPresentFenceLength);
+        writeFence(presentFence);
+        endCommand();
+    }
+
+    void setReleaseFences(const std::vector<int64_t>& layers,
+                          const std::vector<int>& releaseFences) {
+        size_t totalLayers = std::min(layers.size(), releaseFences.size());
+        size_t currentLayer = 0;
+
+        while (currentLayer < totalLayers) {
+            size_t count =
+                    std::min(totalLayers - currentLayer, static_cast<size_t>(kMaxLength) / 3);
+
+            beginCommand(Command::SET_RELEASE_FENCES, count * 3);
+            for (size_t i = 0; i < count; i++) {
+                write64(layers[currentLayer + i]);
+                writeFence(releaseFences[currentLayer + i]);
+            }
+            endCommand();
+
+            currentLayer += count;
+        }
+    }
+
+    static constexpr uint16_t kSetColorTransformLength = 17;
+    void setColorTransform(const float* matrix, ColorTransform hint) {
+        beginCommand(Command::SET_COLOR_TRANSFORM, kSetColorTransformLength);
+        for (int i = 0; i < 16; i++) {
+            writeFloat(matrix[i]);
+        }
+        writeSigned(static_cast<int32_t>(hint));
+        endCommand();
+    }
+
+    void setClientTarget(uint32_t slot, const native_handle_t* target, int acquireFence,
+                         Dataspace dataspace, const std::vector<Rect>& damage) {
+        setClientTargetInternal(slot, target, acquireFence, static_cast<int32_t>(dataspace),
+                                damage);
+    }
+
+    static constexpr uint16_t kSetOutputBufferLength = 3;
+    void setOutputBuffer(uint32_t slot, const native_handle_t* buffer, int releaseFence) {
+        beginCommand(Command::SET_OUTPUT_BUFFER, kSetOutputBufferLength);
+        write(slot);
+        writeHandle(buffer, true);
+        writeFence(releaseFence);
+        endCommand();
+    }
+
+    static constexpr uint16_t kValidateDisplayLength = 0;
+    void validateDisplay() {
+        beginCommand(Command::VALIDATE_DISPLAY, kValidateDisplayLength);
+        endCommand();
+    }
+
+    static constexpr uint16_t kPresentOrValidateDisplayLength = 0;
+    void presentOrvalidateDisplay() {
+        beginCommand(Command::PRESENT_OR_VALIDATE_DISPLAY, kPresentOrValidateDisplayLength);
+        endCommand();
+    }
+
+    static constexpr uint16_t kAcceptDisplayChangesLength = 0;
+    void acceptDisplayChanges() {
+        beginCommand(Command::ACCEPT_DISPLAY_CHANGES, kAcceptDisplayChangesLength);
+        endCommand();
+    }
+
+    static constexpr uint16_t kPresentDisplayLength = 0;
+    void presentDisplay() {
+        beginCommand(Command::PRESENT_DISPLAY, kPresentDisplayLength);
+        endCommand();
+    }
+
+    static constexpr uint16_t kSetLayerCursorPositionLength = 2;
+    void setLayerCursorPosition(int32_t x, int32_t y) {
+        beginCommand(Command::SET_LAYER_CURSOR_POSITION, kSetLayerCursorPositionLength);
+        writeSigned(x);
+        writeSigned(y);
+        endCommand();
+    }
+
+    static constexpr uint16_t kSetLayerBufferLength = 3;
+    void setLayerBuffer(uint32_t slot, const native_handle_t* buffer, int acquireFence) {
+        beginCommand(Command::SET_LAYER_BUFFER, kSetLayerBufferLength);
+        write(slot);
+        writeHandle(buffer, true);
+        writeFence(acquireFence);
+        endCommand();
+    }
+
+    void setLayerSurfaceDamage(const std::vector<Rect>& damage) {
+        bool doWrite = (damage.size() <= kMaxLength / 4);
+        size_t length = (doWrite) ? damage.size() * 4 : 0;
+
+        beginCommand(Command::SET_LAYER_SURFACE_DAMAGE, length);
+        // When there are too many rectangles in the damage region and doWrite
+        // is false, we write no rectangle at all which means the entire
+        // layer is damaged.
+        if (doWrite) {
+            writeRegion(damage);
+        }
+        endCommand();
+    }
+
+    static constexpr uint16_t kSetLayerBlendModeLength = 1;
+    void setLayerBlendMode(BlendMode mode) {
+        beginCommand(Command::SET_LAYER_BLEND_MODE, kSetLayerBlendModeLength);
+        writeSigned(static_cast<int32_t>(mode));
+        endCommand();
+    }
+
+    static constexpr uint16_t kSetLayerColorLength = 1;
+    void setLayerColor(Color color) {
+        beginCommand(Command::SET_LAYER_COLOR, kSetLayerColorLength);
+        writeColor(color);
+        endCommand();
+    }
+
+    static constexpr uint16_t kSetLayerCompositionTypeLength = 1;
+    void setLayerCompositionType(Composition type) {
+        beginCommand(Command::SET_LAYER_COMPOSITION_TYPE, kSetLayerCompositionTypeLength);
+        writeSigned(static_cast<int32_t>(type));
+        endCommand();
+    }
+
+    static constexpr uint16_t kSetLayerDataspaceLength = 1;
+    void setLayerDataspace(Dataspace dataspace) {
+        setLayerDataspaceInternal(static_cast<int32_t>(dataspace));
+    }
+
+    static constexpr uint16_t kSetLayerDisplayFrameLength = 4;
+    void setLayerDisplayFrame(const Rect& frame) {
+        beginCommand(Command::SET_LAYER_DISPLAY_FRAME, kSetLayerDisplayFrameLength);
+        writeRect(frame);
+        endCommand();
+    }
+
+    static constexpr uint16_t kSetLayerPlaneAlphaLength = 1;
+    void setLayerPlaneAlpha(float alpha) {
+        beginCommand(Command::SET_LAYER_PLANE_ALPHA, kSetLayerPlaneAlphaLength);
+        writeFloat(alpha);
+        endCommand();
+    }
+
+    static constexpr uint16_t kSetLayerSidebandStreamLength = 1;
+    void setLayerSidebandStream(const native_handle_t* stream) {
+        beginCommand(Command::SET_LAYER_SIDEBAND_STREAM, kSetLayerSidebandStreamLength);
+        writeHandle(stream);
+        endCommand();
+    }
+
+    static constexpr uint16_t kSetLayerSourceCropLength = 4;
+    void setLayerSourceCrop(const FRect& crop) {
+        beginCommand(Command::SET_LAYER_SOURCE_CROP, kSetLayerSourceCropLength);
+        writeFRect(crop);
+        endCommand();
+    }
+
+    static constexpr uint16_t kSetLayerTransformLength = 1;
+    void setLayerTransform(Transform transform) {
+        beginCommand(Command::SET_LAYER_TRANSFORM, kSetLayerTransformLength);
+        writeSigned(static_cast<int32_t>(transform));
+        endCommand();
+    }
+
+    void setLayerVisibleRegion(const std::vector<Rect>& visible) {
+        bool doWrite = (visible.size() <= kMaxLength / 4);
+        size_t length = (doWrite) ? visible.size() * 4 : 0;
+
+        beginCommand(Command::SET_LAYER_VISIBLE_REGION, length);
+        // When there are too many rectangles in the visible region and
+        // doWrite is false, we write no rectangle at all which means the
+        // entire layer is visible.
+        if (doWrite) {
+            writeRegion(visible);
+        }
+        endCommand();
+    }
+
+    static constexpr uint16_t kSetLayerZOrderLength = 1;
+    void setLayerZOrder(uint32_t z) {
+        beginCommand(Command::SET_LAYER_Z_ORDER, kSetLayerZOrderLength);
+        write(z);
+        endCommand();
+    }
+
+    void setLayerPerFrameMetadata(const std::vector<PerFrameMetadata>& metadataVec) {
+        beginCommand(Command::SET_LAYER_PER_FRAME_METADATA, metadataVec.size() * 2);
+        for (const auto& metadata : metadataVec) {
+            writeSigned(static_cast<int32_t>(metadata.key));
+            writeFloat(metadata.value);
+        }
+        endCommand();
+    }
+
+    static constexpr uint16_t kSetLayerColorTransformLength = 16;
+    void setLayerColorTransform(const float* matrix) {
+        beginCommand(Command::SET_LAYER_COLOR_TRANSFORM, kSetLayerColorTransformLength);
+        for (int i = 0; i < 16; i++) {
+            writeFloat(matrix[i]);
+        }
+        endCommand();
+    }
+
+    void setLayerPerFrameMetadataBlobs(const std::vector<PerFrameMetadataBlob>& metadata) {
+        // in units of uint32_t's
+        size_t commandLength = 0;
+
+        if (metadata.size() > std::numeric_limits<uint32_t>::max()) {
+            LOG_FATAL("too many metadata blobs - dynamic metadata size is too large");
+            return;
+        }
+
+        // space for numElements
+        commandLength += 1;
+
+        for (auto metadataBlob : metadata) {
+            commandLength += 1;  // key of metadata blob
+            commandLength += 1;  // size information of metadata blob
+
+            // metadata content size
+            size_t metadataSize = metadataBlob.blob.size() / sizeof(uint32_t);
+            commandLength += metadataSize;
+            commandLength +=
+                    (metadataBlob.blob.size() - (metadataSize * sizeof(uint32_t)) > 0) ? 1 : 0;
+        }
+
+        if (commandLength > std::numeric_limits<uint16_t>::max()) {
+            LOG_FATAL("dynamic metadata size is too large");
+            return;
+        }
+
+        // Blobs are written as:
+        // {numElements, key1, size1, blob1, key2, size2, blob2, key3, size3...}
+        uint16_t length = static_cast<uint16_t>(commandLength);
+        beginCommand(Command::SET_LAYER_PER_FRAME_METADATA_BLOBS, length);
+        write(static_cast<uint32_t>(metadata.size()));
+        for (auto metadataBlob : metadata) {
+            writeSigned(static_cast<int32_t>(metadataBlob.key));
+            write(static_cast<uint32_t>(metadataBlob.blob.size()));
+            writeBlob(static_cast<uint32_t>(metadataBlob.blob.size()), metadataBlob.blob.data());
+        }
+        endCommand();
+    }
+
+    static constexpr uint16_t kSetLayerFloatColorLength = 4;
+    void setLayerFloatColor(FloatColor color) {
+        beginCommand(Command::SET_LAYER_FLOAT_COLOR, kSetLayerFloatColorLength);
+        writeFloatColor(color);
+        endCommand();
+    }
+
+    static constexpr uint16_t kSetClientTargetPropertyLength = 2;
+    void setClientTargetProperty(const ClientTargetProperty& clientTargetProperty) {
+        beginCommand(Command::SET_CLIENT_TARGET_PROPERTY, kSetClientTargetPropertyLength);
+        writeSigned(static_cast<int32_t>(clientTargetProperty.pixelFormat));
+        writeSigned(static_cast<int32_t>(clientTargetProperty.dataspace));
+        endCommand();
+    }
+
+    void setLayerGenericMetadata(const std::string& key, const bool mandatory,
+                                 const std::vector<uint8_t>& value) {
+        const size_t commandSize = 3 + sizeToElements(key.size()) + sizeToElements(value.size());
+        if (commandSize > std::numeric_limits<uint16_t>::max()) {
+            LOG_FATAL("Too much generic metadata (%zu elements)", commandSize);
+            return;
+        }
+
+        beginCommand(Command::SET_LAYER_GENERIC_METADATA, static_cast<uint16_t>(commandSize));
+        write(key.size());
+        writeBlob(key.size(), reinterpret_cast<const unsigned char*>(key.c_str()));
+        write(mandatory);
+        write(value.size());
+        writeBlob(value.size(), value.data());
+        endCommand();
+    }
+
+  protected:
+    template <typename T>
+    void beginCommand(T command, uint16_t length) {
+        beginCommandBase(static_cast<Command>(command), length);
+    }
+
+    void setClientTargetInternal(uint32_t slot, const native_handle_t* target, int acquireFence,
+                                 int32_t dataspace, const std::vector<Rect>& damage) {
+        bool doWrite = (damage.size() <= (kMaxLength - 4) / 4);
+        size_t length = 4 + ((doWrite) ? damage.size() * 4 : 0);
+
+        beginCommand(Command::SET_CLIENT_TARGET, length);
+        write(slot);
+        writeHandle(target, true);
+        writeFence(acquireFence);
+        writeSigned(dataspace);
+        // When there are too many rectangles in the damage region and doWrite
+        // is false, we write no rectangle at all which means the entire
+        // client target is damaged.
+        if (doWrite) {
+            writeRegion(damage);
+        }
+        endCommand();
+    }
+
+    void setLayerDataspaceInternal(int32_t dataspace) {
+        beginCommand(Command::SET_LAYER_DATASPACE, kSetLayerDataspaceLength);
+        writeSigned(dataspace);
+        endCommand();
+    }
+
+    void beginCommandBase(Command command, uint16_t length) {
+        if (mCommandEnd) {
+            LOG_FATAL("endCommand was not called before command 0x%x", command);
+        }
+
+        growData(1 + length);
+        write(static_cast<uint32_t>(command) | length);
+
+        mCommandEnd = mDataWritten + length;
+    }
+
+    void endCommand() {
+        if (!mCommandEnd) {
+            LOG_FATAL("beginCommand was not called");
+        } else if (mDataWritten > mCommandEnd) {
+            LOG_FATAL("too much data written");
+            mDataWritten = mCommandEnd;
+        } else if (mDataWritten < mCommandEnd) {
+            LOG_FATAL("too little data written");
+            while (mDataWritten < mCommandEnd) {
+                write(0);
+            }
+        }
+
+        mCommandEnd = 0;
+    }
+
+    void write(uint32_t val) { mData[mDataWritten++] = val; }
+
+    void writeSigned(int32_t val) { memcpy(&mData[mDataWritten++], &val, sizeof(val)); }
+
+    void writeFloat(float val) { memcpy(&mData[mDataWritten++], &val, sizeof(val)); }
+
+    void write64(uint64_t val) {
+        uint32_t lo = static_cast<uint32_t>(val & 0xffffffff);
+        uint32_t hi = static_cast<uint32_t>(val >> 32);
+        write(lo);
+        write(hi);
+    }
+
+    void writeRect(const Rect& rect) {
+        writeSigned(rect.left);
+        writeSigned(rect.top);
+        writeSigned(rect.right);
+        writeSigned(rect.bottom);
+    }
+
+    void writeRegion(const std::vector<Rect>& region) {
+        for (const auto& rect : region) {
+            writeRect(rect);
+        }
+    }
+
+    void writeFRect(const FRect& rect) {
+        writeFloat(rect.left);
+        writeFloat(rect.top);
+        writeFloat(rect.right);
+        writeFloat(rect.bottom);
+    }
+
+    void writeColor(const Color& color) {
+        write((color.r << 0) | (color.g << 8) | (color.b << 16) | (color.a << 24));
+    }
+
+    void writeFloatColor(const FloatColor& color) {
+        writeFloat(color.r);
+        writeFloat(color.g);
+        writeFloat(color.b);
+        writeFloat(color.a);
+    }
+
+    void writeBlob(uint32_t length, const unsigned char* blob) {
+        memcpy(&mData[mDataWritten], blob, length);
+        uint32_t numElements = length / 4;
+        mDataWritten += numElements;
+        mDataWritten += (length - (numElements * 4) > 0) ? 1 : 0;
+    }
+
+    // ownership of handle is not transferred
+    void writeHandle(const native_handle_t* handle, bool useCache) {
+        if (!handle) {
+            writeSigned(
+                    static_cast<int32_t>((useCache) ? HandleIndex::CACHED : HandleIndex::EMPTY));
+            return;
+        }
+
+        mDataHandles.push_back(::android::makeToAidl(handle));
+        writeSigned(mDataHandles.size() - 1);
+    }
+
+    void writeHandle(const native_handle_t* handle) { writeHandle(handle, false); }
+
+    // ownership of fence is transferred
+    void writeFence(int fence) {
+        native_handle_t* handle = nullptr;
+        if (fence >= 0) {
+            handle = getTemporaryHandle(1, 0);
+            if (handle) {
+                handle->data[0] = fence;
+            } else {
+                ALOGW("failed to get temporary handle for fence %d", fence);
+                sync_wait(fence, -1);
+                close(fence);
+            }
+        }
+
+        writeHandle(handle);
+    }
+
+    native_handle_t* getTemporaryHandle(int numFds, int numInts) {
+        native_handle_t* handle = native_handle_create(numFds, numInts);
+        if (handle) {
+            mTemporaryHandles.push_back(handle);
+        }
+        return handle;
+    }
+
+    static constexpr uint16_t kMaxLength = std::numeric_limits<uint16_t>::max();
+
+    std::unique_ptr<int32_t[]> mData;
+    uint32_t mDataWritten;
+
+  private:
+    void growData(uint32_t grow) {
+        uint32_t newWritten = mDataWritten + grow;
+        if (newWritten < mDataWritten) {
+            LOG_ALWAYS_FATAL("buffer overflowed; data written %" PRIu32 ", growing by %" PRIu32,
+                             mDataWritten, grow);
+        }
+
+        if (newWritten <= mDataMaxSize) {
+            return;
+        }
+
+        uint32_t newMaxSize = mDataMaxSize << 1;
+        if (newMaxSize < newWritten) {
+            newMaxSize = newWritten;
+        }
+
+        auto newData = std::make_unique<int32_t[]>(newMaxSize);
+        std::copy_n(mData.get(), mDataWritten, newData.get());
+        mDataMaxSize = newMaxSize;
+        mData = std::move(newData);
+    }
+
+    uint32_t sizeToElements(uint32_t size) { return (size + 3) / 4; }
+
+    uint32_t mDataMaxSize;
+    // end offset of the current command
+    uint32_t mCommandEnd;
+
+    std::vector<NativeHandle> mDataHandles;
+    std::vector<native_handle_t*> mTemporaryHandles;
+
+    std::unique_ptr<CommandQueueType> mQueue;
+};
+
+// This class helps parse a command queue.  Note that all sizes/lengths are in
+// units of uint32_t's.
+class CommandReaderBase {
+  public:
+    CommandReaderBase() : mDataMaxSize(0) { reset(); }
+
+    bool setMQDescriptor(const DescriptorType& descriptor) {
+        mQueue = std::make_unique<CommandQueueType>(descriptor, false);
+        if (mQueue->isValid()) {
+            return true;
+        } else {
+            mQueue = nullptr;
+            return false;
+        }
+    }
+
+    bool readQueue(int32_t commandLength, std::vector<NativeHandle> commandHandles) {
+        if (!mQueue) {
+            return false;
+        }
+
+        auto quantumCount = mQueue->getQuantumCount();
+        if (mDataMaxSize < quantumCount) {
+            mDataMaxSize = quantumCount;
+            mData = std::make_unique<int32_t[]>(mDataMaxSize);
+        }
+
+        if (commandLength > mDataMaxSize || !mQueue->read(mData.get(), commandLength)) {
+            ALOGE("failed to read commands from message queue");
+            return false;
+        }
+
+        mDataSize = commandLength;
+        mDataRead = 0;
+        mCommandBegin = 0;
+        mCommandEnd = 0;
+        mDataHandles = std::move(commandHandles);
+        return true;
+    }
+
+    void reset() {
+        mDataSize = 0;
+        mDataRead = 0;
+        mCommandBegin = 0;
+        mCommandEnd = 0;
+        mDataHandles.clear();
+    }
+
+  protected:
+    template <typename T>
+    bool beginCommand(T* outCommand, uint16_t* outLength) {
+        return beginCommandBase(reinterpret_cast<Command*>(outCommand), outLength);
+    }
+
+    bool isEmpty() const { return (mDataRead >= mDataSize); }
+
+    bool beginCommandBase(Command* outCommand, uint16_t* outLength) {
+        if (mCommandEnd) {
+            LOG_FATAL("endCommand was not called for last command");
+        }
+
+        constexpr uint32_t opcode_mask = static_cast<uint32_t>(Command::OPCODE_MASK);
+        constexpr uint32_t length_mask = static_cast<uint32_t>(Command::LENGTH_MASK);
+
+        uint32_t val = read();
+        *outCommand = static_cast<Command>(val & opcode_mask);
+        *outLength = static_cast<uint16_t>(val & length_mask);
+
+        if (mDataRead + *outLength > mDataSize) {
+            ALOGE("command 0x%x has invalid command length %" PRIu16, *outCommand, *outLength);
+            // undo the read() above
+            mDataRead--;
+            return false;
+        }
+
+        mCommandEnd = mDataRead + *outLength;
+
+        return true;
+    }
+
+    void endCommand() {
+        if (!mCommandEnd) {
+            LOG_FATAL("beginCommand was not called");
+        } else if (mDataRead > mCommandEnd) {
+            LOG_FATAL("too much data read");
+            mDataRead = mCommandEnd;
+        } else if (mDataRead < mCommandEnd) {
+            LOG_FATAL("too little data read");
+            mDataRead = mCommandEnd;
+        }
+
+        mCommandBegin = mCommandEnd;
+        mCommandEnd = 0;
+    }
+
+    uint32_t getCommandLoc() const { return mCommandBegin; }
+
+    uint32_t read() { return mData[mDataRead++]; }
+
+    int32_t readSigned() {
+        int32_t val;
+        memcpy(&val, &mData[mDataRead++], sizeof(val));
+        return val;
+    }
+
+    float readFloat() {
+        float val;
+        memcpy(&val, &mData[mDataRead++], sizeof(val));
+        return val;
+    }
+
+    uint64_t read64() {
+        uint32_t lo = read();
+        uint32_t hi = read();
+        return (static_cast<uint64_t>(hi) << 32) | lo;
+    }
+
+    Color readColor() {
+        uint32_t val = read();
+        return Color{
+                static_cast<int8_t>((val >> 0) & 0xff),
+                static_cast<int8_t>((val >> 8) & 0xff),
+                static_cast<int8_t>((val >> 16) & 0xff),
+                static_cast<int8_t>((val >> 24) & 0xff),
+        };
+    }
+
+    // ownership of handle is not transferred
+    const native_handle_t* readHandle(bool* outUseCache) {
+        const native_handle_t* handle = nullptr;
+
+        int32_t index = readSigned();
+        switch (index) {
+            case static_cast<int32_t>(HandleIndex::EMPTY):
+                *outUseCache = false;
+                break;
+            case static_cast<int32_t>(HandleIndex::CACHED):
+                *outUseCache = true;
+                break;
+            default:
+                if (static_cast<size_t>(index) < mDataHandles.size()) {
+                    handle = ::android::makeFromAidl(mDataHandles[index]);
+                } else {
+                    ALOGE("invalid handle index %zu", static_cast<size_t>(index));
+                }
+                *outUseCache = false;
+                break;
+        }
+
+        return handle;
+    }
+
+    const native_handle_t* readHandle() {
+        bool useCache;
+        return readHandle(&useCache);
+    }
+
+    // ownership of fence is transferred
+    int readFence() {
+        auto handle = readHandle();
+        if (!handle || handle->numFds == 0) {
+            return -1;
+        }
+
+        if (handle->numFds != 1) {
+            ALOGE("invalid fence handle with %d fds", handle->numFds);
+            return -1;
+        }
+
+        int fd = dup(handle->data[0]);
+        if (fd < 0) {
+            ALOGW("failed to dup fence %d", handle->data[0]);
+            sync_wait(handle->data[0], -1);
+            fd = -1;
+        }
+
+        return fd;
+    }
+
+    std::unique_ptr<int32_t[]> mData;
+    uint32_t mDataRead;
+
+  private:
+    std::unique_ptr<CommandQueueType> mQueue;
+    uint32_t mDataMaxSize;
+
+    uint32_t mDataSize;
+
+    // begin/end offsets of the current command
+    uint32_t mCommandBegin;
+    uint32_t mCommandEnd;
+
+    std::vector<NativeHandle> mDataHandles;
+};
+
+}  // namespace aidl::android::hardware::graphics::composer3