Initial commit of public Codec2 HIDL interfaces

Test: Builds

Bug: 112362730
Bug: 115717053
Change-Id: I8ad7fe965a90d56b5bbfd23998d4585f6e634bd6
diff --git a/media/c2/1.0/Android.bp b/media/c2/1.0/Android.bp
new file mode 100644
index 0000000..c37c22b
--- /dev/null
+++ b/media/c2/1.0/Android.bp
@@ -0,0 +1,51 @@
+// This file is autogenerated by hidl-gen -Landroidbp.
+
+hidl_interface {
+    name: "android.hardware.media.c2@1.0",
+    root: "android.hardware",
+    vndk: {
+        enabled: true,
+    },
+    srcs: [
+        "types.hal",
+        "IComponent.hal",
+        "IComponentInterface.hal",
+        "IComponentListener.hal",
+        "IComponentStore.hal",
+        "IConfigurable.hal",
+        "IInputSurface.hal",
+        "IInputSurfaceConnection.hal",
+    ],
+    interfaces: [
+        "android.hardware.graphics.bufferqueue@1.0",
+        "android.hardware.graphics.common@1.0",
+        "android.hardware.media.bufferpool@2.0",
+        "android.hardware.media.omx@1.0",
+        "android.hardware.media@1.0",
+        "android.hidl.base@1.0",
+    ],
+    types: [
+        "BaseBlock",
+        "Block",
+        "Buffer",
+        "FieldDescriptor",
+        "FieldId",
+        "FieldSupportedValues",
+        "FieldSupportedValuesQuery",
+        "FieldSupportedValuesQueryResult",
+        "FrameData",
+        "InfoBuffer",
+        "ParamDescriptor",
+        "ParamField",
+        "ParamFieldValues",
+        "SettingResult",
+        "Status",
+        "StructDescriptor",
+        "Work",
+        "WorkBundle",
+        "WorkOrdinal",
+        "Worklet",
+    ],
+    gen_java: false,
+}
+
diff --git a/media/c2/1.0/IComponent.hal b/media/c2/1.0/IComponent.hal
new file mode 100644
index 0000000..7fd551f
--- /dev/null
+++ b/media/c2/1.0/IComponent.hal
@@ -0,0 +1,365 @@
+/*
+ * Copyright (C) 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.hardware.media.c2@1.0;
+
+import android.hardware.graphics.bufferqueue@1.0::IGraphicBufferProducer;
+import android.hardware.media.omx@1.0::IGraphicBufferSource;
+
+import IConfigurable;
+import IComponentInterface;
+import IComponentListener;
+import IInputSurface;
+import IInputSurfaceConnection;
+
+/**
+ * Interface for a Codec2 component corresponding to API level 1.0 or below.
+ * Components have two states: stopped and running. The running state has three
+ * sub-states: executing, tripped and error.
+ *
+ * All methods in `IComponent` must not block. If a method call cannot be
+ * completed in a timely manner, it must return `TIMED_OUT` in the return
+ * status.
+ */
+interface IComponent {
+
+    // METHODS AVAILABLE WHEN RUNNING
+    // =========================================================================
+
+    /**
+     * Queues up work for the component.
+     *
+     * This method must be supported in running (including tripped) states.
+     *
+     * It is acceptable for this method to return `OK` and return an error value
+     * using the IComponentListener::onWorkDone() callback.
+     *
+     * @param workBundle `WorkBundle` object containing a list of `Work` objects
+     *     to queue to the component.
+     * @return status Status of the call, which may be
+     *   - `OK`        - Works in @p workBundle were successfully queued.
+     *   - `BAD_INDEX` - Some component id in some `Worklet` is not valid.
+     *   - `CANNOT_DO` - The components are not tunneled but some `Work` object
+     *                   contains tunneling information.
+     *   - `NO_MEMORY` - Not enough memory to queue @p workBundle.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
+     */
+    queue(WorkBundle workBundle) generates (Status status);
+
+    /**
+     * Discards and abandons any pending `Work` items for the component.
+     *
+     * This method must be supported in running (including tripped) states.
+     *
+     * `Work` that could be immediately abandoned/discarded must be returned in
+     * @p flushedWorkBundle. The order in which queued `Work` items are
+     * discarded can be arbitrary.
+     *
+     * `Work` that could not be abandoned or discarded immediately must be
+     * marked to be discarded at the earliest opportunity, and must be returned
+     * via IComponentListener::onWorkDone(). This must be completed within
+     * 500ms.
+     *
+     * @return status Status of the call, which may be
+     *   - `OK`        - The component has been successfully flushed.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
+     * @return flushedWorkBundle `WorkBundle` object containing flushed `Work`
+     *     items.
+     */
+    flush(
+        ) generates (
+            Status status,
+            WorkBundle flushedWorkBundle
+        );
+
+    /**
+     * Drains the component, and optionally downstream components. This is a
+     * signalling method; as such it does not wait for any work completion.
+     *
+     * The last `Work` item is marked as "drain-till-here", so the component is
+     * notified not to wait for further `Work` before it processes what is
+     * already queued. This method can also be used to set the end-of-stream
+     * flag after `Work` has been queued. Client can continue to queue further
+     * `Work` immediately after this method returns.
+     *
+     * This method must be supported in running (including tripped) states.
+     *
+     * `Work` that is completed must be returned via
+     * IComponentListener::onWorkDone().
+     *
+     * @param withEos Whether to drain the component with marking end-of-stream.
+     * @return status Status of the call, which may be
+     *   - `OK`        - The drain request has been successfully recorded.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
+     */
+    drain(bool withEos) generates (Status status);
+
+    /**
+     * Starts using a surface for output.
+     *
+     * This method must not block.
+     *
+     * @param blockPoolId Id of the `C2BlockPool` to be associated with the
+     *     output surface.
+     * @param surface Output surface.
+     * @return status Status of the call, which may be
+     *   - `OK`        - The operation completed successfully.
+     *   - `CANNOT_DO` - The component does not support an output surface.
+     *   - `REFUSED`   - The output surface cannot be accessed.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
+     */
+    setOutputSurface(
+            uint64_t blockPoolId,
+            IGraphicBufferProducer surface
+        ) generates (
+            Status status
+        );
+
+    /**
+     * Starts using an input surface.
+     *
+     * The component must be in running state.
+     *
+     * @param inputSurface Input surface to connect to.
+     * @return status Status of the call, which may be
+     *   - `OK`        - The operation completed successfully.
+     *   - `CANNOT_DO` - The component does not support an input surface.
+     *   - `BAD_STATE` - The component is not in running state.
+     *   - `DUPLICATE` - The component is already connected to an input surface.
+     *   - `REFUSED`   - The input surface is already in use.
+     *   - `NO_MEMORY` - Not enough memory to start the component.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
+     * @return connection `IInputSurfaceConnection` object, which can be used to
+     *     query and configure properties of the connection. This cannot be
+     *     null.
+     */
+    connectToInputSurface(
+            IInputSurface inputSurface
+        ) generates (
+            Status status,
+            IInputSurfaceConnection connection
+        );
+
+    /**
+     * Starts using an OMX input surface.
+     *
+     * The component must be in running state.
+     *
+     * This method is similar to connectToInputSurface(), but it takes an OMX
+     * input surface (as a pair of `IGraphicBufferProducer` and
+     * `IGraphicBufferSource`) instead of Codec2's own `IInputSurface`.
+     *
+     * @param producer Producer component of an OMX input surface.
+     * @param source Source component of an OMX input surface.
+     * @return status Status of the call, which may be
+     *   - `OK`        - The operation completed successfully.
+     *   - `CANNOT_DO` - The component does not support an OMX input surface.
+     *   - `BAD_STATE` - The component is not in running state.
+     *   - `DUPLICATE` - The component is already connected to an input surface.
+     *   - `REFUSED`   - The input surface is already in use.
+     *   - `NO_MEMORY` - Not enough memory to start the component.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
+     * @return connection `IInputSurfaceConnection` object, which can be used to
+     *     query and configure properties of the connection. This cannot be
+     *     null.
+     */
+    connectToOmxInputSurface(
+            IGraphicBufferProducer producer,
+            IGraphicBufferSource source
+        ) generates (
+            Status status,
+            IInputSurfaceConnection connection
+        );
+
+    /**
+     * Stops using an input surface.
+     *
+     * The component must be in running state.
+     *
+     * @return status Status of the call, which may be
+     *   - `OK`        - The operation completed successfully.
+     *   - `CANNOT_DO` - The component does not support an input surface.
+     *   - `BAD_STATE` - The component is not in running state.
+     *   - `NOT_FOUND` - The component is not connected to an input surface.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
+     */
+    disconnectFromInputSurface() generates (Status Status);
+
+    /**
+     * Creates a local `C2BlockPool` backed by the given allocator and returns
+     * its id.
+     *
+     * The returned @p blockPoolId is the only way the client can refer to a
+     * `C2BlockPool` object in the component. The id can be passed to
+     * setOutputSurface() or used in some C2Param objects later.
+     *
+     * The created `C2BlockPool` object can be destroyed by calling
+     * destroyBlockPool(), reset() or release(). reset() and release() must
+     * destroy all `C2BlockPool` objects that have been created.
+     *
+     * @param allocatorId Id of a `C2Allocator`.
+     * @return status Status of the call, which may be
+     *   - `OK`        - The operation completed successfully.
+     *   - `NO_MEMORY` - Not enough memory to create the pool.
+     *   - `BAD_VALUE` - @p allocatorId is not recognized.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
+     * @return blockPoolId Id of the created C2BlockPool object. This may be
+     *     used in setOutputSurface() if the allocator
+     * @return configurable Configuration interface for the created pool. This
+     *     must not be null.
+     */
+    createBlockPool(uint32_t allocatorId) generates (
+        Status status,
+        uint64_t blockPoolId,
+        IConfigurable configurable
+    );
+
+    /**
+     * Destroys a local block pool previously created by createBlockPool().
+     *
+     * @param blockPoolId Id of a `C2BlockPool` that was previously returned by
+     *      createBlockPool().
+     * @return status Status of the call, which may be
+     *   - `OK`        - The operation completed successfully.
+     *   - `NOT_FOUND` - The supplied blockPoolId is not valid.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
+     */
+    destroyBlockPool(uint64_t blockPoolId) generates (Status status);
+
+    // STATE CHANGE METHODS
+    // =========================================================================
+
+    /**
+     * Starts the component.
+     *
+     * This method must be supported in stopped state as well as tripped state.
+     *
+     * If the return value is `OK`, the component must be in the running state.
+     * If the return value is `BAD_STATE` or `DUPLICATE`, no state change is
+     * expected as a response to this call. Otherwise, the component must be in
+     * the stopped state.
+     *
+     * If a component is in the tripped state and start() is called while the
+     * component configuration still results in a trip, start() must succeed and
+     * a new onTripped() callback must be used to communicate the configuration
+     * conflict that results in the new trip.
+     *
+     * @return status Status of the call, which may be
+     *   - `OK`        - The component has started successfully.
+     *   - `BAD_STATE` - Component is not in stopped or tripped state.
+     *   - `DUPLICATE` - When called during another start call from another
+     *                   thread.
+     *   - `NO_MEMORY` - Not enough memory to start the component.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
+     */
+    start() generates (Status status);
+
+    /**
+     * Stops the component.
+     *
+     * This method must be supported in running (including tripped) state.
+     *
+     * This method must return withing 500ms.
+     *
+     * Upon this call, all pending `Work` must be abandoned.
+     *
+     * If the return value is `BAD_STATE` or `DUPLICATE`, no state change is
+     * expected as a response to this call. For all other return values, the
+     * component must be in the stopped state.
+     *
+     * This does not alter any settings and tunings that may have resulted in a
+     * tripped state.
+     *
+     * @return status Status of the call, which may be
+     *   - `OK`        - The component has stopped successfully.
+     *   - `BAD_STATE` - Component is not in running state.
+     *   - `DUPLICATE` - When called during another stop call from another
+     *                   thread.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
+     */
+    stop() generates (Status status);
+
+    /**
+     * Resets the component.
+     *
+     * This method must be supported in all (including tripped) states other
+     * than released.
+     *
+     * This method must be supported during any other blocking call.
+     *
+     * This method must return withing 500ms.
+     *
+     * When this call returns, if @p status is `OK`, all `Work` items must
+     * have been abandoned, and all resources (including `C2BlockPool` objects
+     * previously created by createBlockPool()) must have been released.
+     *
+     * If the return value is `BAD_STATE` or `DUPLICATE`, no state change is
+     * expected as a response to this call. For all other return values, the
+     * component must be in the stopped state.
+     *
+     * This brings settings back to their default, "guaranteeing" no tripped
+     * state.
+     *
+     * @return status Status of the call, which may be
+     *   - `OK`        - The component has been reset.
+     *   - `BAD_STATE` - Component is in released state.
+     *   - `DUPLICATE` - When called during another reset call from another
+     *                   thread.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
+     */
+    reset() generates (Status status);
+
+    /**
+     * Releases the component.
+     *
+     * This method must be supported in stopped state.
+     *
+     * This method destroys the component. Upon return, if @p status is `OK` or
+     * `DUPLICATE`, all resources must have been released.
+     *
+     * @return status Status of the call, which may be
+     *   - `OK`        - The component has been released.
+     *   - `BAD_STATE` - The component is running.
+     *   - `DUPLICATE` - The component is already released.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
+     */
+    release() generates (Status status);
+
+    /**
+     * Returns the @ref IComponentInterface instance associated to this
+     * component.
+     *
+     * An @p IConfigurable instance for the component can be obtained by calling
+     * IComponentInterface::getConfigurable() on the returned @p intf.
+     *
+     * @return intf `IComponentInterface` instance. This must not be null.
+     */
+    getInterface() generates (IComponentInterface intf);
+};
+
diff --git a/media/c2/1.0/IComponentInterface.hal b/media/c2/1.0/IComponentInterface.hal
new file mode 100644
index 0000000..a007d02
--- /dev/null
+++ b/media/c2/1.0/IComponentInterface.hal
@@ -0,0 +1,38 @@
+/*
+ * Copyright (C) 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.hardware.media.c2@1.0;
+
+import IConfigurable;
+
+/**
+ * Component interface object. This object contains all of the configurations of
+ * a potential or actual component. It can be created and used independently of
+ * an actual Codec2 component to query supported parameters for various
+ * component settings, and configurations for a potential component.
+ *
+ * An actual component exposes this interface via IComponent::getInterface().
+ */
+interface IComponentInterface {
+    /**
+     * Returns the @ref IConfigurable instance associated to this component
+     * interface.
+     *
+     * @return configurable `IConfigurable` instance. This must not be null.
+     */
+    getConfigurable() generates (IConfigurable configurable);
+};
+
diff --git a/media/c2/1.0/IComponentListener.hal b/media/c2/1.0/IComponentListener.hal
new file mode 100644
index 0000000..70d5fb2
--- /dev/null
+++ b/media/c2/1.0/IComponentListener.hal
@@ -0,0 +1,128 @@
+/*
+ * Copyright (C) 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.hardware.media.c2@1.0;
+
+/**
+ * Callback interface for handling notifications from @ref IComponent.
+ */
+interface IComponentListener {
+
+    /**
+     * Notify the listener that some `Work` items have been completed.
+     *
+     * All the input buffers in the returned `Work` objects must not be used by
+     * the component after onWorkDone() is called.
+     *
+     * @param workBundle List of completed `Work` objects.
+     */
+    oneway onWorkDone(WorkBundle workBundle);
+
+    /**
+     * Notify the listener that the component is tripped.
+     *
+     * @param settingResults List of failures.
+     */
+    oneway onTripped(vec<SettingResult> settingResults);
+
+    /**
+     * Notify the listener of an error.
+     *
+     * @param status Error type. @p status may be `OK`, which means that an
+     *     error has occurred, but the error type does not fit into the type
+     *     `Status`. In this case, additional information is provided by
+     *     @p errorCode.
+     * @param errorCode Additional error information. The framework may not
+     *     recognize the meaning of this value.
+     */
+    oneway onError(Status status, uint32_t errorCode);
+
+    /**
+     * Information about rendering of a frame to a `Surface`.
+     */
+    struct RenderedFrame {
+        /**
+         * Id of the `BufferQueue` containing the rendered buffer.
+         *
+         * This value must have been obtained by an earlier call to
+         * IGraphicBufferProducer::getUniqueId().
+         */
+        uint64_t bufferQueueId;
+        /**
+         * Id of the slot of the rendered buffer.
+         *
+         * This value must have been obtained by an earlier call to
+         * IGraphicBufferProducer::dequeueBuffer() or
+         * IGraphicBufferProducer::attachBuffer().
+         */
+        int32_t slotId;
+        /**
+         * Timestamp the rendering happened.
+         *
+         * The reference point for the timestamp is determined by the
+         * `BufferQueue` that performed the rendering.
+         */
+        int64_t timestampNs;
+    };
+
+    /**
+     * Notify the listener that frames have been rendered.
+     *
+     * @param renderedFrames List of @ref RenderedFrame objects.
+     */
+    oneway onFramesRendered(vec<RenderedFrame> renderedFrames);
+
+    /**
+     * Identifying information for an input buffer previously queued to the
+     * component via IComponent::queue().
+     */
+    struct InputBuffer {
+        /**
+         * This value comes from `Work::input.ordinal.frameIndex` in a `Work`
+         * object that was previously queued.
+         */
+        uint64_t frameIndex;
+        /**
+         * This value is an index into `Work::input.buffers` (which is an array)
+         * in a `Work` object that was previously queued.
+         */
+        uint32_t arrayIndex;
+    };
+
+    /**
+     * Notify the listener that some input buffers are no longer needed by the
+     * component, and hence can be released or reused by the client.
+     *
+     * Input buffers that are contained in a `Work` object returned by an
+     * earlier onWorkDone() call are assumed released, so they must not appear
+     * in any onInputBuffersReleased() calls. That means
+     * onInputBuffersReleased() must only report input buffers that are released
+     * before the output in the same `Work` item is produced. However, it is
+     * possible for an input buffer to be returned by onWorkDone() after it has
+     * been reported by onInputBuffersReleased().
+     *
+     * @note onWorkDone() and onInputBuffersReleased() both notify the client
+     * that input buffers are no longer needed. However, in order to minimize
+     * IPC calls, onInputBuffersReleased() should be called only when
+     * onWorkDone() cannot be called, e.g., the component needs more input
+     * before an output can be produced.
+     *
+     * @param inputBuffers List of `InputBuffer` objects, identifying input
+     * buffers that are no longer needed by the component.
+     */
+    oneway onInputBuffersReleased(vec<InputBuffer> inputBuffers);
+};
+
diff --git a/media/c2/1.0/IComponentStore.hal b/media/c2/1.0/IComponentStore.hal
new file mode 100644
index 0000000..6a57c38
--- /dev/null
+++ b/media/c2/1.0/IComponentStore.hal
@@ -0,0 +1,224 @@
+/*
+ * Copyright (C) 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.hardware.media.c2@1.0;
+
+import android.hardware.media.bufferpool@2.0::IClientManager;
+import IComponentInterface;
+import IComponentListener;
+import IComponent;
+import IConfigurable;
+import IInputSurface;
+
+/**
+ * Entry point for Codec2 HAL.
+ *
+ * All methods in `IComponentStore` must not block. If a method call cannot be
+ * completed in a timely manner, it must return `TIMED_OUT` in the return
+ * status. The only exceptions are getPoolClientManager() and getConfigurable(),
+ * which must always return immediately.
+ */
+interface IComponentStore {
+
+    /**
+     * Creates a component by name.
+     *
+     * @param name Name of the component to create. This must match one of the
+     *     names returned by listComponents().
+     * @param listener Callback receiver.
+     * @param pool `IClientManager` object of the BufferPool in the client
+     *     process. This may be null if the client does not own a BufferPool.
+     * @return status Status of the call, which may be
+     *   - `OK`        - The component was created successfully.
+     *   - `NOT_FOUND` - There is no component with the given name.
+     *   - `NO_MEMORY` - Not enough memory to create the component.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
+     * @return comp The created component if @p status is `OK`.
+     *
+     * @sa IComponentListener.
+     */
+    createComponent(
+            string name,
+            IComponentListener listener,
+            IClientManager pool
+        ) generates (
+            Status status,
+            IComponent comp
+        );
+
+    /**
+     * Creates a component interface by name.
+     *
+     * @param name Name of the component interface to create. This should match
+     *     one of the names returned by listComponents().
+     * @return status Status of the call, which may be
+     *   - `OK         - The component interface was created successfully.
+     *   - `NOT_FOUND` - There is no component interface with the given name.
+     *   - `NO_MEMORY` - Not enough memory to create the component interface.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
+     * @return compIntf The created component interface if @p status is `OK`.
+     */
+    createInterface(
+            string name
+        ) generates (
+            Status status,
+            IComponentInterface compIntf
+        );
+
+    /**
+     * Component traits.
+     */
+    struct ComponentTraits {
+        /**
+         * Name of the component. This must be unique for each component.
+         *
+         * This name is use to identify the component to create in
+         * createComponent() and createComponentInterface().
+         */
+        string name;
+
+        enum Domain : uint32_t {
+            OTHER = 0,
+            VIDEO,
+            AUDIO,
+            IMAGE,
+        };
+        /**
+         * Component domain.
+         */
+        Domain domain;
+
+        enum Kind : uint32_t {
+            OTHER = 0,
+            DECODER,
+            ENCODER,
+        };
+        /**
+         * Component kind.
+         */
+        Kind kind;
+
+        /**
+         * Rank used by `MediaCodecList` to determine component ordering. Lower
+         * value means higher priority.
+         */
+        uint32_t rank;
+
+        /**
+         * MIME type.
+         */
+        string mediaType;
+
+        /**
+         * Aliases for component name for backward compatibility.
+         *
+         * Multiple components can have the same alias (but not the same
+         * component name) as long as their media types differ.
+         */
+        vec<string> aliases;
+    };
+
+    /**
+     * Returns the list of components supported by this component store.
+     *
+     * @return status Status of the call, which may be
+     *   - `OK         - The operation was successful.
+     *   - `NO_MEMORY` - Not enough memory to complete this method.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
+     * @return traits List of component traits for all components supported by
+     *     this store (in no particular order).
+     */
+    listComponents() generates (
+            Status status,
+            vec<ComponentTraits> traits
+        );
+
+    /**
+     * Creates a persistent input surface that can be used as an input surface
+     * for any IComponent instance
+     *
+     * @return status Status of the call, which may be
+     *   - `OK         - The operation was successful.
+     *   - `NO_MEMORY` - Not enough memory to complete this method.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
+     * @return surface A persistent input surface. This may be null to indicate
+     *     an error.
+     */
+    createInputSurface() generates (
+            Status status,
+            IInputSurface surface
+        );
+
+    /**
+     * Returns a list of `StructDescriptor` objects for a set of requested
+     * C2Param structure indices that this store is aware of.
+     *
+     * This operation must be performed at best effort, e.g. the component
+     * store must simply ignore all struct indices that it is not aware of.
+     *
+     * @param indices Indices of C2Param structures to describe.
+     * @return status Status of the call, which may be
+     *   - `OK`        - The operation completed successfully.
+     *   - `NOT_FOUND` - Some indices were not known.
+     *   - `NO_MEMORY` - Not enough memory to complete this method.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
+     * @return structs List of `StructDescriptor` objects.
+     */
+    getStructDescriptors(
+            vec<ParamIndex> indices
+        ) generates (
+            Status status,
+            vec<StructDescriptor> structs
+        );
+
+    /**
+     * Copies the contents of @p src into @p dst without changing the format of
+     * @p dst.
+     *
+     * @param src Source buffer.
+     * @param dst Destination buffer.
+     * @return status Status of the call, which may be
+     *   - `OK`        - The copy is successful.
+     *   - `CANNOT_DO` - @p src and @p dst are not compatible.
+     *   - `REFUSED`   - No permission to copy.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
+     */
+    copyBuffer(Buffer src, Buffer dst) generates (Status status);
+
+    /**
+     * Returns the `IClientManager` object for the component's BufferPool.
+     *
+     * @return pool If the component store supports receiving buffers via
+     *     BufferPool API, @p pool must be a valid `IClientManager` instance.
+     *     Otherwise, @p pool must be null.
+     */
+    getPoolClientManager() generates (IClientManager pool);
+
+    /**
+     * Returns the @ref IConfigurable instance associated to this component
+     * store.
+     *
+     * @return configurable `IConfigurable` instance. This must not be null.
+     */
+    getConfigurable() generates (IConfigurable configurable);
+};
+
diff --git a/media/c2/1.0/IConfigurable.hal b/media/c2/1.0/IConfigurable.hal
new file mode 100644
index 0000000..31dc4d3
--- /dev/null
+++ b/media/c2/1.0/IConfigurable.hal
@@ -0,0 +1,241 @@
+/*
+ * Copyright (C) 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.hardware.media.c2@1.0;
+
+/**
+ * Generic configuration interface presented by all configurable Codec2 objects.
+ *
+ * This interface must be supported in all states of the owning object, and must
+ * not change the state of the owning object.
+ */
+interface IConfigurable {
+    /**
+     * Returns the id of the object. This must be unique among all objects of
+     * the same type hosted by the same store.
+     *
+     * @return id Id of the object.
+     */
+    getId() generates (uint32_t id);
+
+    /**
+     * Returns the name of the object.
+     *
+     * This must match the name that was supplied during the creation of the
+     * object.
+     *
+     * @return name Name of the object.
+     */
+    getName() generates (string name);
+
+    /**
+     * Queries a set of parameters from the object.
+     *
+     * Querying is performed at best effort: the object must query all supported
+     * parameters and skip unsupported ones (which may include parameters that
+     * could not be allocated). Any errors are communicated in the return value.
+     *
+     * If @p mayBlock is false, this method must not block. All parameter
+     * queries that require blocking must be skipped.
+     *
+     * If @p mayBlock is true, a query may block, but the whole method call
+     * has to complete in a timely manner, or `status = TIMED_OUT` is returned.
+     *
+     * If @p mayBlock is false, this method must not block. Otherwise, this
+     * method is allowed to block for a certain period of time before completing
+     * the operation. If the operation is not completed in a timely manner,
+     * `status = TIMED_OUT` is returned.
+     *
+     * @note The order of C2Param objects in @p param does not depend on the
+     *     order of C2Param structure indices in @p indices.
+     *
+     * \par For IComponent
+     *
+     * When the object type is @ref IComponent, this method must be supported in
+     * any state except released. This call must not change the state nor the
+     * internal configuration of the component.
+     *
+     * The blocking behavior of this method differs among states:
+     *   - In the stopped state, this must be non-blocking. @p mayBlock is
+     *     ignored. (The method operates as if @p mayBlock was false.)
+     *   - In any of the running states, this method may block momentarily if
+     *     @p mayBlock is true. However, if the call cannot be completed in a
+     *     timely manner, `status = TIMED_OUT` is returned.
+     *
+     * @param indices List of C2Param structure indices to query.
+     * @param mayBlock Whether this call may block or not.
+     * @return status Status of the call, which may be
+     *   - `OK`        - All parameters could be queried.
+     *   - `BAD_INDEX` - All supported parameters could be queried, but some
+     *                   parameters were not supported.
+     *   - `NO_MEMORY` - Could not allocate memory for a supported parameter.
+     *   - `BLOCKING`  - Querying some parameters requires blocking, but
+     *                   @p mayBlock is false.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
+     * @return params Flattened representation of C2Param objects.
+     *
+     * @sa Params.
+     */
+    query(
+            vec<ParamIndex> indices,
+            bool mayBlock
+        ) generates (
+            Status status,
+            Params params
+        );
+
+    /**
+     * Sets a set of parameters for the object.
+     *
+     * Tuning is performed at best effort: the object must update all supported
+     * configurations at best effort and skip unsupported parameters. Any errors
+     * are communicated in the return value and in @p failures.
+     *
+     * A non-strict parameter update with an unsupported value shall cause an
+     * update to the closest supported value. A strict parameter update with an
+     * unsupported value shall be skipped and a failure shall be returned.
+     *
+     * If @p mayBlock is false, this method must not block. An update that
+     * requires blocking shall be skipped and a failure shall be returned.
+     *
+     * If @p mayBlock is true, an update may block, but the whole method call
+     * has to complete in a timely manner, or `status = TIMED_OUT` is returned.
+     *
+     * The final values for all parameters set are propagated back to the caller
+     * in @p params.
+     *
+     * \par For IComponent
+     *
+     * When the object type is @ref IComponent, this method must be supported in
+     * any state except released.
+     *
+     * The blocking behavior of this method differs among states:
+     *   - In the stopped state, this must be non-blocking. @p mayBlock is
+     *     ignored. (The method operates as if @p mayBlock was false.)
+     *   - In any of the running states, this method may block momentarily if
+     *     @p mayBlock is true. However, if the call cannot be completed in a
+     *     timely manner, `status = TIMED_OUT` is returned.
+     *
+     * @note Parameter tuning @e does depend on the order of the tuning
+     * parameters, e.g., some parameter update may enable some subsequent
+     * parameter update.
+     *
+     * @param inParams Requested parameter updates.
+     * @param mayBlock Whether this call may block or not.
+     * @return status Status of the call, which may be
+     *   - `OK`        - All parameters could be updated successfully.
+     *   - `BAD_INDEX` - All supported parameters could be updated successfully,
+     *                   but some parameters were not supported.
+     *   - `NO_MEMORY` - Some supported parameters could not be updated
+     *                   successfully because they contained unsupported values.
+     *                   These are returned in @p failures.
+     *   - `BLOCKING`  - Setting some parameters requires blocking, but
+     *                   @p mayBlock is false.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
+     * @return failures List of update failures.
+     * @return outParams Flattened representation of configured parameters. The
+     *     order of parameters in @p outParams is based on the order of
+     *     requested updates in @p inParams.
+     *
+     * @sa SettingResult.
+     */
+    config(
+            Params inParams,
+            bool mayBlock
+        ) generates (
+            Status status,
+            vec<SettingResult> failures,
+            Params outParams
+        );
+
+    // REFLECTION MECHANISM
+    // =========================================================================
+
+    /**
+     * Returns a list of supported parameters within a selected range of C2Param
+     * structure indices.
+     *
+     * @param start The first index of the selected range.
+     * @param count The length of the selected range.
+     * @return status Status of the call, which may be
+     *   - `OK`        - The operation completed successfully.
+     *   - `NO_MEMORY` - Not enough memory to complete this method.
+     * @return params List of supported parameters in the selected range. This
+     *     list may have fewer than @p count elements if some indices in the
+     *     range are not supported.
+     *
+     * @sa ParamDescriptor.
+     */
+    querySupportedParams(
+            uint32_t start,
+            uint32_t count
+        ) generates (
+            Status status,
+            vec<ParamDescriptor> params
+        );
+
+    /**
+     * Retrieves the supported values for the queried fields.
+     *
+     * The object must process all fields queried even if some queries fail.
+     *
+     * If @p mayBlock is false, this method must not block. Otherwise, this
+     * method is allowed to block for a certain period of time before completing
+     * the operation. If the operation cannot be completed in a timely manner,
+     * `status = TIMED_OUT` is returned.
+     *
+     * \par For IComponent
+     *
+     * When the object type is @ref IComponent, this method must be supported in
+     * any state except released.
+     *
+     * The blocking behavior of this method differs among states:
+     *   - In the stopped state, this must be non-blocking. @p mayBlock is
+     *     ignored. (The method operates as if @p mayBlock was false.)
+     *   - In any of the running states, this method may block momentarily if
+     *     @p mayBlock is true. However, if the call cannot be completed in a
+     *     timely manner, `status = TIMED_OUT` is returned.
+     *
+     * @param inFields List of field queries.
+     * @param mayBlock Whether this call may block or not.
+     * @return status Status of the call, which may be
+     *   - `OK`        - The operation completed successfully.
+     *   - `BLOCKING`  - Querying some parameters requires blocking, but
+     *                   @p mayBlock is false.
+     *   - `NO_MEMORY` - Not enough memory to complete this method.
+     *   - `BAD_INDEX` - At least one field was not recognized as a component
+     *                   field.
+     *   - `BLOCKING`  - Querying some fields requires blocking, but @p mayblock
+     *                   is false.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
+     * @return outFields List of supported values and results for the
+     *     supplied queries.
+     *
+     * @sa FieldSupportedValuesQuery, FieldSupportedValuesQueryResult.
+     */
+    querySupportedValues(
+            vec<FieldSupportedValuesQuery> inFields,
+            bool mayBlock
+        ) generates (
+            Status status,
+            vec<FieldSupportedValuesQueryResult> outFields
+        );
+
+};
+
diff --git a/media/c2/1.0/IInputSurface.hal b/media/c2/1.0/IInputSurface.hal
new file mode 100644
index 0000000..25c6c8e
--- /dev/null
+++ b/media/c2/1.0/IInputSurface.hal
@@ -0,0 +1,51 @@
+/*
+ * Copyright (C) 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.hardware.media.c2@1.0;
+
+import android.hardware.graphics.bufferqueue@1.0::IGraphicBufferProducer;
+
+import IConfigurable;
+
+/**
+ * Input surface for a Codec2 component.
+ *
+ * An <em>input surface</em> is an instance of `IInputSurface`, which may be
+ * created by calling IComponentStore::createInputSurface(). Once created, the
+ * client may
+ *   1. write data to it via the `IGraphicBufferProducer` interface; and
+ *   2. use it as input to a Codec2 encoder.
+ *
+ * @sa IInputSurfaceConnection, IComponentStore::createInputSurface(),
+ *     IComponent::connectToInputSurface().
+ */
+interface IInputSurface {
+    /**
+     * Returns the producer interface into the internal buffer queue.
+     *
+     * @return producer `IGraphicBufferProducer` instance. This must not be
+     * null.
+     */
+    getGraphicBufferProducer() generates (IGraphicBufferProducer producer);
+
+    /**
+     * Returns the @ref IConfigurable instance associated to this input surface.
+     *
+     * @return configurable `IConfigurable` instance. This must not be null.
+     */
+    getConfigurable() generates (IConfigurable configurable);
+};
+
diff --git a/media/c2/1.0/IInputSurfaceConnection.hal b/media/c2/1.0/IInputSurfaceConnection.hal
new file mode 100644
index 0000000..efd9c6e
--- /dev/null
+++ b/media/c2/1.0/IInputSurfaceConnection.hal
@@ -0,0 +1,37 @@
+/*
+ * Copyright (C) 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.hardware.media.c2@1.0;
+
+import IConfigurable;
+
+/**
+ * Connection between a component and an input surface.
+ *
+ * An instance of `IInputSurfaceConnection` contains an `IConfigurable`
+ * interface for querying and configuring properties of the connection.
+ */
+interface IInputSurfaceConnection {
+    /**
+     * Returns the @ref IConfigurable instance associated to this connection.
+     *
+     * This can be used to customize the connection.
+     *
+     * @return configurable `IConfigurable` instance. This must not be null.
+     */
+    getConfigurable() generates (IConfigurable configurable);
+};
+
diff --git a/media/c2/1.0/types.hal b/media/c2/1.0/types.hal
new file mode 100644
index 0000000..7b75041
--- /dev/null
+++ b/media/c2/1.0/types.hal
@@ -0,0 +1,832 @@
+/*
+ * Copyright (C) 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.hardware.media.c2@1.0;
+
+import android.hardware.media.bufferpool@2.0::BufferStatusMessage;
+
+/**
+ * Common return values for Codec2 operations.
+ */
+enum Status : int32_t {
+    /** Operation completed successfully. */
+    OK        = 0,
+
+    // bad input
+
+    /** Argument has invalid value (user error). */
+    BAD_VALUE = -22,
+    /** Argument uses invalid index (user error). */
+    BAD_INDEX = -75,
+    /** Argument/Index is valid but not possible. */
+    CANNOT_DO = -2147483646,
+
+    // bad sequencing of events
+
+    /** Object already exists. */
+    DUPLICATE = -17,
+    /** Object not found. */
+    NOT_FOUND = -2,
+    /** Operation is not permitted in the current state. */
+    BAD_STATE = -38,
+    /** Operation would block but blocking is not permitted. */
+    BLOCKING  = -9930,
+
+    // bad environment
+
+    /** Not enough memory to complete operation. */
+    NO_MEMORY = -12,
+    /** Missing permission to complete operation. */
+    REFUSED   = -1,
+
+    /** Operation did not complete within timeout. */
+    TIMED_OUT = -110,
+
+    // missing functionality
+
+    /** Operation is not implemented/supported (optional only). */
+    OMITTED   = -74,
+
+    // unknown fatal
+
+    /** Some unexpected error prevented the operation. */
+    CORRUPTED = -2147483648,
+
+    // uninitialized
+
+    /** Status has not been initialized. */
+    NO_INIT   = -19,
+};
+
+/**
+ * C2Param structure index.
+ *
+ * This is a number that is unique for each C2Param structure type.
+ *
+ * @sa Codec 2.0 standard.
+ */
+typedef uint32_t ParamIndex;
+
+/**
+ * Flattened representation of C2Param objects.
+ *
+ * The `Params` type is an array of bytes made up by concatenating a list of
+ * C2Param objects. The start index (offset into @ref Params) of each C2Param
+ * object in the list is divisible by 8. Up to 7 padding bytes may be added
+ * after each C2Param object to achieve this 64-bit alignment.
+ *
+ * Each C2Param object has the following layout:
+ * - 4 bytes: C2Param structure index (of type @ref ParamIndex) identifying the
+ *   type of the C2Param object.
+ * - 4 bytes: size of the C2Param object (unsigned 4-byte integer).
+ * - (size - 8) bytes: data of the C2Param object.
+ *
+ * In order to interpret each C2Param object correctly, its structure must be
+ * described by IComponentStore::getStructDescriptors().
+ *
+ * @note Please refer to the Codec 2.0 standard for the list of standard
+ * parameter structures.
+ *
+ * @sa Codec 2.0 standard.
+ */
+typedef vec<uint8_t> Params;
+
+/**
+ * Identifying information of a field relative to a known C2Param structure.
+ *
+ * Within a given C2Param structure, each field is uniquely identified by @ref
+ * FieldId.
+ */
+struct FieldId {
+    /** Offset of the field in bytes. */
+    uint32_t offset;
+    /** Size of the field in bytes. */
+    uint32_t size;
+};
+
+/**
+ * Reference to a field in a C2Param structure.
+ */
+struct ParamField {
+    /** Index of the C2Param structure. */
+    ParamIndex index;
+    /** Identifier of the field inside the C2Param structure. */
+    FieldId fieldId;
+};
+
+/**
+ * Usage description of a C2Param structure.
+ *
+ * @ref ParamDescriptor is returned by IConfigurable::querySupportedParams().
+ */
+struct ParamDescriptor {
+    /**
+     * Index of the C2Param structure being described.
+     */
+    ParamIndex index;
+
+    enum Attrib : uint32_t {
+        /**
+         * The parameter is required to be specified.
+         */
+        REQUIRED   = 1u << 0,
+        /**
+         * The parameter retains its value.
+         */
+        PERSISTENT = 1u << 1,
+        /**
+         * The parameter is strict.
+         */
+        STRICT     = 1u << 2,
+        /**
+         * The parameter is publicly read-only.
+         */
+        READ_ONLY  = 1u << 3,
+        /**
+         * The parameter must not be visible to clients.
+         */
+        HIDDEN     = 1u << 4,
+        /**
+         * The parameter must not be used by framework (other than testing).
+         */
+        INTERNAL   = 1u << 5,
+        /**
+         * The parameter is publicly constant (hence read-only).
+         */
+        CONST      = 1u << 6,
+    };
+    bitfield<Attrib> attrib;
+
+    /**
+     * Name of the structure. This must be unique for each structure.
+     */
+    string name;
+
+    /**
+     * Indices of other C2Param structures that this C2Param structure depends
+     * on.
+     */
+    vec<ParamIndex> dependencies;
+};
+
+// Generic way to describe supported numeric values for Codec2 interfaces.
+
+/**
+ * An untyped value that can fit in 64 bits, the type of which is communicated
+ * via a separate channel (@ref FieldSupportedValues.type).
+ */
+typedef uint64_t PrimitiveValue;
+
+/*
+ * Description of supported values for a field.
+ *
+ * This can be a continuous range or a discrete set of values.
+ */
+struct FieldSupportedValues {
+    /**
+     * Used if #type is `RANGE`.
+     *
+     * If the `step` member is 0, and `num` and `denom` are both 1, the `Range`
+     * structure represents a closed interval bounded by `min` and `max`.
+     *
+     * Otherwise, the #Range structure represents a finite sequence of numbers
+     * produced from the following recurrence relation:
+     *
+     * @code
+     * v[0] = min
+     * v[i] = v[i - 1] * num / denom + step ; i >= 1
+     * @endcode
+     *
+     * Both the ratio `num / denom` and the value `step` must be positive. The
+     * last number in the sequence described by this #Range structure is the
+     * largest number in the sequence that is smaller than or equal to `max`.
+     *
+     * @note
+     * The division in the formula may truncate the result if the data type of
+     * these values is an integral type.
+     */
+    struct Range {
+        /**
+         * Lower end of the range (inclusive).
+         */
+        PrimitiveValue min;
+        /**
+         * Upper end of the range (inclusive).
+         */
+        PrimitiveValue max;
+        /**
+         * The non-homogeneous term in the recurrence relation.
+         */
+        PrimitiveValue step;
+        /**
+         * The numerator of the scale coefficient in the recurrence relation.
+         */
+        PrimitiveValue num;
+        /**
+         * The denominator of the scale coefficient in the recurrence relation.
+         */
+        PrimitiveValue denom;
+    };
+
+    enum Type : int32_t {
+        /** No supported values */
+        EMPTY = 0,
+        /** Numeric range, described in a #Range structure */
+        RANGE,
+        /** List of values */
+        VALUES,
+        /** List of flags that can be OR-ed */
+        FLAGS,
+    };
+    /**
+     * Type of the supported values.
+     */
+    Type type;
+
+    /**
+     * When #type is #Type.RANGE, #range shall specify the range of possible
+     * values.
+     *
+     * The intended type of members of #range shall be clear in the context
+     * where `FieldSupportedValues` is used.
+     */
+    Range range;
+
+    /**
+     * When #type is #Type.VALUES or #Type.FLAGS, #value shall list supported
+     * values/flags.
+     *
+     * The intended type of components of #value shall be clear in the context
+     * where `FieldSupportedValues` is used.
+     */
+    vec<PrimitiveValue> values;
+};
+
+/**
+ * Supported values for a field.
+ *
+ * This is a pair of the field specifier together with an optional supported
+ * values object. This structure is used when reporting parameter configuration
+ * failures and conflicts.
+ */
+struct ParamFieldValues {
+    /**
+     * Reference to a field or a C2Param structure.
+     */
+    ParamField paramOrField;
+
+    /**
+     * Optional supported values for the field if #paramOrField specifies an
+     * actual field that is numeric (non struct, blob or string). Supported
+     * values for arrays (including string and blobs) describe the supported
+     * values for each element (character for string, and bytes for blobs). It
+     * is optional for read-only strings and blobs.
+     */
+    vec<FieldSupportedValues> values;
+};
+
+/**
+ * Description of a field inside a C2Param structure.
+ */
+struct FieldDescriptor {
+
+    /** Location of the field in the C2Param structure */
+    FieldId fieldId;
+
+    /**
+     * Possible types of the field.
+     */
+    enum Type : uint32_t {
+        NO_INIT = 0,
+        INT32,
+        UINT32,
+        CNTR32,
+        INT64,
+        UINT64,
+        CNTR64,
+        FLOAT,
+        /**
+         * Fixed-size string (POD).
+         */
+        STRING = 0x100,
+        /**
+         * A blob has no sub-elements and can be thought of as an array of
+         * bytes. However, bytes cannot be individually addressed by clients.
+         */
+        BLOB,
+        /**
+         * The field is a structure that may contain other fields.
+         */
+        STRUCT = 0x20000,
+    };
+    /**
+     * Type of the field.
+     */
+    bitfield<Type> type;
+
+    /**
+     * If #type is #Type.STRUCT, #structIndex is the C2Param structure index;
+     * otherwise, #structIndex is not used.
+     */
+    ParamIndex structIndex;
+
+    /**
+     * Extent of the field.
+     * - For a non-array field, #extent is 1.
+     * - For a fixed-length array field, #extent is the length. An array field
+     *   of length 1 is indistinguishable from a non-array field.
+     * - For a variable-length array field, #extent is 0. This can only occur as
+     *   the last member of a C2Param structure.
+     */
+    uint32_t extent;
+
+    /**
+     * Name of the field. This must be unique for each field in the same
+     * structure.
+     */
+    string name;
+
+    /**
+     * Named value type. This is used for defining an enum value for a numeric
+     * type.
+     */
+    struct NamedValue {
+        /**
+         * Name of the enum value. This must be unique for each enum value in
+         * the same field.
+         */
+        string name;
+        /**
+         * Underlying value of the enum value. Multiple enum names may have the
+         * same underlying value.
+         */
+        PrimitiveValue value;
+    };
+    /**
+     * List of enum values. This is not used when #type is not one of the
+     * numeric types.
+     */
+    vec<NamedValue> namedValues;
+};
+
+/**
+ * Description of a C2Param structure. It consists of an index and a list of
+ * `FieldDescriptor`s.
+ */
+struct StructDescriptor {
+    /**
+     * Index of the structure.
+     */
+    ParamIndex type;
+    /**
+     * List of fields in the structure.
+     *
+     * Fields are ordered by their offsets. A field that is a structure is
+     * ordered before its members.
+     */
+    vec<FieldDescriptor> fields;
+};
+
+/**
+ * Information describing the reason the parameter settings may fail, or may be
+ * overridden.
+ */
+struct SettingResult {
+    /** Failure code */
+    enum Failure : uint32_t {
+        /** Parameter is not supported. */
+        BAD_TYPE,
+        /** Parameter is not supported on the specific port. */
+        BAD_PORT,
+        /** Parameter is not supported on the specific stream. */
+        BAD_INDEX,
+        /** Parameter is read-only and cannot be set. */
+        READ_ONLY,
+        /** Parameter mismatches input data. */
+        MISMATCH,
+        /** Strict parameter does not accept value for the field at all. */
+        BAD_VALUE,
+        /**
+         * Strict parameter field value is in conflict with an/other
+         * setting(s).
+         */
+        CONFLICT,
+        /**
+         * Parameter field is out of range due to other settings. (This failure
+         * mode can only be used for strict calculated parameters.)
+         */
+        UNSUPPORTED,
+        /**
+         * Field does not access the requested parameter value at all. It has
+         * been corrected to the closest supported value. This failure mode is
+         * provided to give guidance as to what are the currently supported
+         * values for this field (which may be a subset of the at-all-potential
+         * values).
+         */
+        INFO_BAD_VALUE,
+        /**
+         * Requested parameter value is in conflict with an/other setting(s)
+         * and has been corrected to the closest supported value. This failure
+         * mode is given to provide guidance as to what are the currently
+         * supported values as well as to optionally provide suggestion to the
+         * client as to how to enable the requested parameter value.
+         */
+        INFO_CONFLICT,
+    };
+    Failure failure;
+
+    /**
+     * Failing (or corrected) field or parameter and optionally, currently
+     * supported values for the field. Values must only be set for field
+     * failures other than `BAD_VALUE`, and only if they are different from the
+     * globally supported values (e.g. due to restrictions by another parameter
+     * or input data).
+     */
+    ParamFieldValues field;
+
+    /**
+     * Conflicting parameters or fields with (optional) suggested values for any
+     * conflicting fields to avoid the conflict. Values must only be set for
+     * `CONFLICT`, `UNSUPPORTED` or `INFO_CONFLICT` failure code.
+     */
+    vec<ParamFieldValues> conflicts;
+};
+
+/**
+ * Ordering information of @ref FrameData objects. Each member is used for
+ * comparing urgency: a smaller difference from a reference value indicates that
+ * the associated Work object is more urgent. The reference value for each
+ * member is initialized the first time it is communicated between the client
+ * and the codec, and it may be updated to later values that are communicated.
+ *
+ * Each member of `WorkOrdinal` is stored as an unsigned integer, but the actual
+ * order it represents is derived by subtracting the reference value, then
+ * interpreting the result as a signed number with the same storage size (using
+ * two's complement).
+ *
+ * @note `WorkOrdinal` is the HIDL counterpart of `C2WorkOrdinalStruct` in the
+ * Codec 2.0 standard.
+ */
+struct WorkOrdinal {
+    /**
+     * Timestamp in microseconds.
+     */
+    uint64_t timestampUs;
+    /**
+     * Frame index.
+     */
+    uint64_t frameIndex;
+    /**
+     * Component specific frame ordinal.
+     */
+    uint64_t customOrdinal;
+};
+
+/**
+ * Storage type for `BaseBlock`.
+ *
+ * A `BaseBlock` is a representation of a codec memory block. Coded data,
+ * decoded data, codec-specific data, and other codec-related data are all sent
+ * in the form of BaseBlocks.
+ */
+safe_union BaseBlock {
+    /**
+     * #nativeBlock is the opaque representation of a buffer.
+     */
+    handle nativeBlock;
+    /**
+     * #pooledBlock is a reference to a buffer handled by a BufferPool.
+     */
+    BufferStatusMessage pooledBlock;
+};
+
+/**
+ * Reference to a @ref BaseBlock within a @ref WorkBundle.
+ *
+ * `Block` contains additional attributes that `BaseBlock` does not. These
+ * attributes may differ among `Block` objects that refer to the same
+ * `BaseBlock` in the same `WorkBundle`.
+ */
+struct Block {
+    /**
+     * Identity of a `BaseBlock` within a `WorkBundle`. This is an index into
+     * #WorkBundle.baseBlocks.
+     */
+    uint32_t index;
+    /**
+     * Metadata associated with this `Block`.
+     */
+    Params meta;
+    /**
+     * Fence for synchronizing `Block` access.
+     */
+    handle fence;
+};
+
+/**
+ * A codec buffer, which is a collection of @ref Block objects and metadata.
+ *
+ * This is a part of @ref FrameData.
+ */
+struct Buffer {
+    /**
+     * Metadata associated with the buffer.
+     */
+    Params info;
+    /**
+     * Blocks contained in the buffer.
+     */
+    vec<Block> blocks;
+};
+
+/**
+ * An extension of @ref Buffer that also contains a C2Param structure index.
+ *
+ * This is a part of @ref FrameData.
+ */
+struct InfoBuffer {
+    /**
+     * A C2Param structure index.
+     */
+    ParamIndex index;
+    /**
+     * Associated @ref Buffer object.
+     */
+    Buffer buffer;
+};
+
+/**
+ * Data for an input frame or an output frame.
+ *
+ * This structure represents a @e frame with its metadata. A @e frame consists
+ * of an ordered set of buffers, configuration changes, and info buffers along
+ * with some non-configuration metadata.
+ *
+ * @note `FrameData` is the HIDL counterpart of `C2FrameData` in the Codec 2.0
+ * standard.
+ */
+struct FrameData {
+    enum Flags : uint32_t {
+        /**
+         * For input frames: no output frame shall be generated when processing
+         * this frame, but metadata must still be processed.
+         *
+         * For output frames: this frame must be discarded but metadata is still
+         * valid.
+         */
+        DROP_FRAME    = (1 << 0),
+        /**
+         * This frame is the last frame of the current stream. Further frames
+         * are part of a new stream.
+         */
+        END_OF_STREAM = (1 << 1),
+        /**
+         * This frame must be discarded with its metadata.
+         *
+         * This flag is only set by components, e.g. as a response to the flush
+         * command.
+         */
+        DISCARD_FRAME = (1 << 2),
+        /**
+         * This frame is not the last frame produced for the input.
+         *
+         * This flag is normally set by the component - e.g. when an input frame
+         * results in multiple output frames, this flag is set on all but the
+         * last output frame.
+         *
+         * Also, when components are chained, this flag should be propagated
+         * down the work chain. That is, if set on an earlier frame of a
+         * work-chain, it should be propagated to all later frames in that
+         * chain. Additionally, components down the chain could set this flag
+         * even if not set earlier, e.g. if multiple output frames are generated
+         * at that component for the input frame.
+         */
+        FLAG_INCOMPLETE = (1 << 3),
+        /**
+         * This frame contains only codec-specific configuration data, and no
+         * actual access unit.
+         *
+         * @deprecated Pass codec configuration with the codec-specific
+         * configuration info together with the access unit.
+         */
+        CODEC_CONFIG  = (1u << 31),
+    };
+
+    /**
+     * Frame flags, as described in #Flags.
+     */
+    bitfield<Flags> flags;
+
+    /**
+     * @ref WorkOrdinal of the frame.
+     */
+    WorkOrdinal ordinal;
+
+    /**
+     * List of frame buffers.
+     */
+    vec<Buffer> buffers;
+
+    /**
+     * List of configuration updates.
+     */
+    Params configUpdate;
+
+    /**
+     * List of info buffers.
+     */
+    vec<InfoBuffer> infoBuffers;
+};
+
+/**
+ * In/out structure containing some instructions for and results from output
+ * processing.
+ *
+ * This is a part of @ref Work. One `Worklet` corresponds to one output
+ * @ref FrameData. The client must construct an original `Worklet` object inside
+ * a @ref Work object for each expected output before calling
+ * IComponent::queue().
+ */
+struct Worklet {
+    /**
+     * Component id. (Input)
+     *
+     * This is used only when tunneling is enabled.
+     *
+     * When used, this must match the return value from IConfigurable::getId().
+     */
+    uint32_t componentId;
+
+    /**
+     * List of C2Param objects describing tunings to be applied before
+     * processing this `Worklet`. (Input)
+     */
+    Params tunings;
+
+    /**
+     * Flag determining whether this `Worklet` has output or not.
+     */
+    bool hasOutput;
+
+    /**
+     * List of failures. (Output)
+     */
+    vec<SettingResult> failures;
+
+    /**
+     * Output frame data. (Output)
+     */
+    FrameData output;
+};
+
+/**
+ * A collection of input data to and output data from the component.
+ *
+ * A `Work` object holds information about a single work item. It is created by
+ * the client and passed to the component via IComponent::queue(). The component
+ * has two ways of returning a `Work` object to the client:
+ *   1. If the queued `Work` object has been successfully processed,
+ *      IComponentListener::onWorkDone() shall be called to notify the listener,
+ *      and the output shall be included in the returned `Work` object.
+ *   2. If the client calls IComponent::flush(), a `Work` object that has not
+ *      been processed shall be returned.
+ *
+ * `Work` is a part of @ref WorkBundle.
+ */
+struct Work {
+    /**
+     * Additional work chain info not part of this work.
+     */
+    Params chainInfo;
+
+    /**
+     * @ref FrameData for the input.
+     */
+    FrameData input;
+
+    /**
+     * The chain of `Worklet`s.
+     *
+     * The length of #worklets is 1 when tunneling is not enabled.
+     *
+     * If #worklets has more than a single element, the tunnels between
+     * successive components of the work chain must have been successfully
+     * pre-registered at the time that the `Work` is submitted. Allocating the
+     * output buffers in the `Worklet`s is the responsibility of each component
+     * in the chain.
+     *
+     * Upon `Work` submission, #worklets must be an appropriately sized vector
+     * containing `Worklet`s with @ref Worklet.hasOutput set to `false`. After a
+     * successful processing, all but the final `Worklet` in the returned
+     * #worklets must have @ref Worklet.hasOutput set to `false`.
+     */
+    vec<Worklet> worklets;
+
+    /**
+     * The number of `Worklet`s successfully processed in this chain.
+     *
+     * This must be initialized to 0 by the client when the `Work` is submitted,
+     * and it must contain the number of `Worklet`s that were successfully
+     * processed when the `Work` is returned to the client.
+     *
+     * #workletsProcessed cannot exceed the length of #worklets. If
+     * #workletsProcessed is smaller than the length of #worklets, #result
+     * cannot be `OK`.
+     */
+    uint32_t workletsProcessed;
+
+    /**
+     * The final outcome of the `Work` (corresponding to #workletsProcessed).
+     *
+     * The value of @ref Status.OK implies that all `Worklet`s have been
+     * successfully processed.
+     */
+    Status result;
+};
+
+/**
+ * List of `Work` objects.
+ *
+ * `WorkBundle` is used in IComponent::queue(), IComponent::flush() and
+ * IComponentListener::onWorkDone(). A `WorkBundle` object consists of a list of
+ * `Work` objects and a list of `BaseBlock` objects. Bundling multiple `Work`
+ * objects together provides two benefits:
+ *   1. Batching of `Work` objects can reduce the number of IPC calls.
+ *   2. If multiple `Work` objects contain `Block`s that refer to the same
+ *      `BaseBlock`, the number of `BaseBlock`s that is sent between processes
+ *      is also reduced.
+ *
+ * @note `WorkBundle` is the HIDL counterpart of the vector of `C2Work` in the
+ * Codec 2.0 standard. The presence of #baseBlocks helps with minimizing the
+ * data transferred over an IPC.
+ */
+struct WorkBundle {
+    /**
+     * A list of Work items.
+     */
+    vec<Work> works;
+    /**
+     * A list of blocks indexed by elements of #works.
+     */
+    vec<BaseBlock> baseBlocks;
+};
+
+/**
+ * Query information for supported values of a field. This is used as input to
+ * IConfigurable::querySupportedValues().
+ */
+struct FieldSupportedValuesQuery {
+    /**
+     * Identity of the field to query.
+     */
+    ParamField field;
+
+    enum Type : uint32_t {
+        /** Query all possible values regardless of other settings. */
+        POSSIBLE,
+        /** Query currently possible values given dependent settings. */
+        CURRENT,
+    };
+    /**
+     * Type of the query. See #Type for more information.
+     */
+    Type type;
+};
+
+/**
+ * This structure is used to hold the result from
+ * IConfigurable::querySupportedValues().
+ */
+struct FieldSupportedValuesQueryResult {
+    /**
+     * Result of the query. Possible values are
+     * - `OK`: The query was successful.
+     * - `BAD_STATE`: The query was requested when the `IConfigurable` instance
+     *   was in a bad state.
+     * - `BAD_INDEX`: The requested field was not recognized.
+     * - `TIMED_OUT`: The query could not be completed in a timely manner.
+     * - `BLOCKING`: The query must block, but the parameter `mayBlock` in the
+     *   call to `querySupportedValues()` was `false`.
+     * - `CORRUPTED`: Some unknown error occurred.
+     */
+    Status status;
+
+    /**
+     * Supported values. This is meaningful only when #status is `OK`.
+     */
+    FieldSupportedValues values;
+};
+