AIDL effect: Minimal example implementation
Add effect factory placeholder implementation.
Update android.hardware.audio.service-aidl.example to include effects.
Bug: 238913361
Test: atest VtsHalAudioEffectTargetTest
Merged-In: I88266b509a03ee336e22be460580c5b22123659e
Change-Id: I88266b509a03ee336e22be460580c5b22123659e
(cherry picked from commit 8a0ae5430f0886f11e96391d28e34606f9e815c5)
diff --git a/audio/aidl/default/EffectFactory.cpp b/audio/aidl/default/EffectFactory.cpp
new file mode 100644
index 0000000..a31e23f
--- /dev/null
+++ b/audio/aidl/default/EffectFactory.cpp
@@ -0,0 +1,59 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "AHAL_EffectFactory"
+#include <android-base/logging.h>
+
+#include "effectFactory-impl/EffectFactory.h"
+#include "equalizer-impl/Equalizer.h"
+#include "visualizer-impl/Visualizer.h"
+
+using aidl::android::media::audio::common::AudioUuid;
+
+namespace aidl::android::hardware::audio::effect {
+
+Factory::Factory() {
+ // TODO: implement this with xml parser on audio_effect.xml, and filter with optional
+ // parameters.
+ Descriptor::Identity id;
+ id.type = {static_cast<int32_t>(0x0bed4300),
+ 0xddd6,
+ 0x11db,
+ 0x8f34,
+ {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}};
+ id.uuid = EqualizerUUID;
+ mIdentityList.push_back(id);
+ id.type = {static_cast<int32_t>(0xd3467faa),
+ 0xacc7,
+ 0x4d34,
+ 0xacaf,
+ {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}};
+ id.uuid = VisualizerUUID;
+ mIdentityList.push_back(id);
+}
+
+ndk::ScopedAStatus Factory::queryEffects(const std::optional<AudioUuid>& in_type,
+ const std::optional<AudioUuid>& in_instance,
+ std::vector<Descriptor::Identity>* _aidl_return) {
+ std::copy_if(mIdentityList.begin(), mIdentityList.end(), std::back_inserter(*_aidl_return),
+ [&](auto& desc) {
+ return (!in_type.has_value() || in_type.value() == desc.type) &&
+ (!in_instance.has_value() || in_instance.value() == desc.uuid);
+ });
+ return ndk::ScopedAStatus::ok();
+}
+
+} // namespace aidl::android::hardware::audio::effect