AIDL effect: Minimal example implementation

Add effect factory placeholder implementation.
Update android.hardware.audio.service-aidl.example to include effects.

Bug: 238913361
Test: atest VtsHalAudioEffectTargetTest

Merged-In: I88266b509a03ee336e22be460580c5b22123659e
Change-Id: I88266b509a03ee336e22be460580c5b22123659e
(cherry picked from commit 8a0ae5430f0886f11e96391d28e34606f9e815c5)
diff --git a/audio/aidl/default/EffectFactory.cpp b/audio/aidl/default/EffectFactory.cpp
new file mode 100644
index 0000000..a31e23f
--- /dev/null
+++ b/audio/aidl/default/EffectFactory.cpp
@@ -0,0 +1,59 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "AHAL_EffectFactory"
+#include <android-base/logging.h>
+
+#include "effectFactory-impl/EffectFactory.h"
+#include "equalizer-impl/Equalizer.h"
+#include "visualizer-impl/Visualizer.h"
+
+using aidl::android::media::audio::common::AudioUuid;
+
+namespace aidl::android::hardware::audio::effect {
+
+Factory::Factory() {
+    // TODO: implement this with xml parser on audio_effect.xml, and filter with optional
+    // parameters.
+    Descriptor::Identity id;
+    id.type = {static_cast<int32_t>(0x0bed4300),
+               0xddd6,
+               0x11db,
+               0x8f34,
+               {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}};
+    id.uuid = EqualizerUUID;
+    mIdentityList.push_back(id);
+    id.type = {static_cast<int32_t>(0xd3467faa),
+               0xacc7,
+               0x4d34,
+               0xacaf,
+               {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}};
+    id.uuid = VisualizerUUID;
+    mIdentityList.push_back(id);
+}
+
+ndk::ScopedAStatus Factory::queryEffects(const std::optional<AudioUuid>& in_type,
+                                         const std::optional<AudioUuid>& in_instance,
+                                         std::vector<Descriptor::Identity>* _aidl_return) {
+    std::copy_if(mIdentityList.begin(), mIdentityList.end(), std::back_inserter(*_aidl_return),
+                 [&](auto& desc) {
+                     return (!in_type.has_value() || in_type.value() == desc.type) &&
+                            (!in_instance.has_value() || in_instance.value() == desc.uuid);
+                 });
+    return ndk::ScopedAStatus::ok();
+}
+
+}  // namespace aidl::android::hardware::audio::effect