Effect AIDL: queryEffect with Descriptor for all effects implementation
Add queryEffect for effect libraries.
Change Descriptor in each effect implementation to be static so
extern C function can access.
Update vts test cases.
Bug: 261646550
Test: atest VtsHalAudioEffectTargetTest
Change-Id: I8e5d7240db31a0d09b17541c39d9e4c15e1eea73
diff --git a/audio/aidl/default/equalizer/EqualizerSw.cpp b/audio/aidl/default/equalizer/EqualizerSw.cpp
index 243b061..984b943 100644
--- a/audio/aidl/default/equalizer/EqualizerSw.cpp
+++ b/audio/aidl/default/equalizer/EqualizerSw.cpp
@@ -25,6 +25,7 @@
#include "EqualizerSw.h"
+using aidl::android::hardware::audio::effect::Descriptor;
using aidl::android::hardware::audio::effect::EqualizerSw;
using aidl::android::hardware::audio::effect::IEffect;
using aidl::android::hardware::audio::effect::kEqualizerSwImplUUID;
@@ -47,20 +48,41 @@
}
}
-extern "C" binder_exception_t destroyEffect(const std::shared_ptr<IEffect>& instanceSp) {
- State state;
- ndk::ScopedAStatus status = instanceSp->getState(&state);
- if (!status.isOk() || State::INIT != state) {
- LOG(ERROR) << __func__ << " instance " << instanceSp.get()
- << " in state: " << toString(state) << ", status: " << status.getDescription();
- return EX_ILLEGAL_STATE;
+extern "C" binder_exception_t queryEffect(const AudioUuid* in_impl_uuid, Descriptor* _aidl_return) {
+ if (!in_impl_uuid || *in_impl_uuid != kEqualizerSwImplUUID) {
+ LOG(ERROR) << __func__ << "uuid not supported";
+ return EX_ILLEGAL_ARGUMENT;
}
- LOG(DEBUG) << __func__ << " instance " << instanceSp.get() << " destroyed";
+ *_aidl_return = EqualizerSw::kDesc;
return EX_NONE;
}
namespace aidl::android::hardware::audio::effect {
+const std::string EqualizerSw::kEffectName = "EqualizerSw";
+const std::vector<Equalizer::BandFrequency> EqualizerSw::kBandFrequency = {{0, 30000, 120000},
+ {1, 120001, 460000},
+ {2, 460001, 1800000},
+ {3, 1800001, 7000000},
+ {4, 7000001, 20000000}};
+const std::vector<Equalizer::Preset> EqualizerSw::kPresets = {
+ {0, "Normal"}, {1, "Classical"}, {2, "Dance"}, {3, "Flat"}, {4, "Folk"},
+ {5, "Heavy Metal"}, {6, "Hip Hop"}, {7, "Jazz"}, {8, "Pop"}, {9, "Rock"}};
+
+const Equalizer::Capability EqualizerSw::kEqCap = {.bandFrequencies = kBandFrequency,
+ .presets = kPresets};
+
+const Descriptor EqualizerSw::kDesc = {
+ .common = {.id = {.type = kEqualizerTypeUUID,
+ .uuid = kEqualizerSwImplUUID,
+ .proxy = kEqualizerProxyUUID},
+ .flags = {.type = Flags::Type::INSERT,
+ .insert = Flags::Insert::FIRST,
+ .volume = Flags::Volume::CTRL},
+ .name = EqualizerSw::kEffectName,
+ .implementor = "The Android Open Source Project"},
+ .capability = Capability::make<Capability::equalizer>(EqualizerSw::kEqCap)};
+
ndk::ScopedAStatus EqualizerSw::getDescriptor(Descriptor* _aidl_return) {
LOG(DEBUG) << __func__ << kDesc.toString();
*_aidl_return = kDesc;