Update Readback VTS to align with RenderEngine interface change
RenderEngine no longer directly takes in GraphicBuffer objects. Instead,
it takes in ExternalTexture types that manage resources associated with
a GraphicBuffer.
Bug: 180767535
Test: builds
Change-Id: I13904eec491fce223b6178fa5571589b67402865
diff --git a/graphics/composer/2.2/utils/vts/RenderEngineVts.cpp b/graphics/composer/2.2/utils/vts/RenderEngineVts.cpp
index 3becace..f78dda2 100644
--- a/graphics/composer/2.2/utils/vts/RenderEngineVts.cpp
+++ b/graphics/composer/2.2/utils/vts/RenderEngineVts.cpp
@@ -69,7 +69,9 @@
[](renderengine::LayerSettings& settings) -> renderengine::LayerSettings* {
return &settings;
});
- mRenderEngine->drawLayers(mDisplaySettings, compositionLayerPointers, mGraphicBuffer, true,
+ auto texture = std::make_shared<renderengine::ExternalTexture>(
+ mGraphicBuffer, *mRenderEngine, renderengine::ExternalTexture::Usage::WRITEABLE);
+ mRenderEngine->drawLayers(mDisplaySettings, compositionLayerPointers, texture, true,
std::move(bufferFence), &readyFence);
int fd = readyFence.release();
if (fd != -1) {