Fix a bug that would access uninitialized data.
Fix a bug where mThread is initialized before mRequests, causing
the new thread to access uninitialized mRequests.
Test: None. This is a race condition depending on when the thread is
started and hard to reproduce.
Bug: 231647009
Change-Id: I68037125bf4d14846585bd3a038844e4a7ced377
(cherry picked from commit 5e26ad3bf7c5923775fead0fd1018032fa9ed832)
diff --git a/automotive/vehicle/aidl/impl/fake_impl/hardware/src/FakeVehicleHardware.cpp b/automotive/vehicle/aidl/impl/fake_impl/hardware/src/FakeVehicleHardware.cpp
index 7b3de58..b64c1a6 100644
--- a/automotive/vehicle/aidl/impl/fake_impl/hardware/src/FakeVehicleHardware.cpp
+++ b/automotive/vehicle/aidl/impl/fake_impl/hardware/src/FakeVehicleHardware.cpp
@@ -995,11 +995,15 @@
template <class CallbackType, class RequestType>
FakeVehicleHardware::PendingRequestHandler<CallbackType, RequestType>::PendingRequestHandler(
FakeVehicleHardware* hardware)
- : mHardware(hardware), mThread([this] {
- while (mRequests.waitForItems()) {
- handleRequestsOnce();
- }
- }) {}
+ : mHardware(hardware) {
+ // Don't initialize mThread in initialization list because mThread depends on mRequests and we
+ // want mRequests to be initialized first.
+ mThread = std::thread([this] {
+ while (mRequests.waitForItems()) {
+ handleRequestsOnce();
+ }
+ });
+}
template <class CallbackType, class RequestType>
void FakeVehicleHardware::PendingRequestHandler<CallbackType, RequestType>::addRequest(