Lacking TURN_SIGNAL_STATE implementation causes emulator GUI broken.
Bug: b/136215520
Test: Runs emulator GUI.
Change-Id: Id23407e1e80a4a87b933d4d4f74c74d1489c7b6e
diff --git a/automotive/vehicle/2.0/default/impl/vhal_v2_0/DefaultConfig.h b/automotive/vehicle/2.0/default/impl/vhal_v2_0/DefaultConfig.h
index 8a008d3..932f0d8 100644
--- a/automotive/vehicle/2.0/default/impl/vhal_v2_0/DefaultConfig.h
+++ b/automotive/vehicle/2.0/default/impl/vhal_v2_0/DefaultConfig.h
@@ -592,6 +592,14 @@
{.config =
{
+ .prop = toInt(VehicleProperty::TURN_SIGNAL_STATE),
+ .access = VehiclePropertyAccess::READ,
+ .changeMode = VehiclePropertyChangeMode::ON_CHANGE,
+ },
+ .initialValue = {.int32Values = {toInt(VehicleTurnSignal::NONE)}}},
+
+ {.config =
+ {
.prop = toInt(VehicleProperty::IGNITION_STATE),
.access = VehiclePropertyAccess::READ,
.changeMode = VehiclePropertyChangeMode::ON_CHANGE,