Lacking TURN_SIGNAL_STATE implementation causes emulator GUI broken.

Bug: b/136215520

Test: Runs emulator GUI.

Change-Id: Id23407e1e80a4a87b933d4d4f74c74d1489c7b6e
diff --git a/automotive/vehicle/2.0/default/impl/vhal_v2_0/DefaultConfig.h b/automotive/vehicle/2.0/default/impl/vhal_v2_0/DefaultConfig.h
index 8a008d3..932f0d8 100644
--- a/automotive/vehicle/2.0/default/impl/vhal_v2_0/DefaultConfig.h
+++ b/automotive/vehicle/2.0/default/impl/vhal_v2_0/DefaultConfig.h
@@ -592,6 +592,14 @@
 
         {.config =
                  {
+                         .prop = toInt(VehicleProperty::TURN_SIGNAL_STATE),
+                         .access = VehiclePropertyAccess::READ,
+                         .changeMode = VehiclePropertyChangeMode::ON_CHANGE,
+                 },
+         .initialValue = {.int32Values = {toInt(VehicleTurnSignal::NONE)}}},
+
+        {.config =
+                 {
                          .prop = toInt(VehicleProperty::IGNITION_STATE),
                          .access = VehiclePropertyAccess::READ,
                          .changeMode = VehiclePropertyChangeMode::ON_CHANGE,