Update the input duration to reduce the number of samples to process
Bug: 305866207
Test: atest VtsHalBassBoostTargetTest
atest VtsHalVolumeTargetTest
atest VtsHalVirtualizerTargetTest
atest VtsHalPresetReverbTargetTest
Change-Id: I6dc4fa6006634e570d075f8099401bd3dc572da1
diff --git a/audio/aidl/vts/VtsHalVolumeTargetTest.cpp b/audio/aidl/vts/VtsHalVolumeTargetTest.cpp
index db2f4a9..5930dcf 100644
--- a/audio/aidl/vts/VtsHalVolumeTargetTest.cpp
+++ b/audio/aidl/vts/VtsHalVolumeTargetTest.cpp
@@ -94,7 +94,7 @@
}
static constexpr int kSamplingFrequency = 44100;
- static constexpr int kDurationMilliSec = 2000;
+ static constexpr int kDurationMilliSec = 720;
static constexpr int kBufferSize = kSamplingFrequency * kDurationMilliSec / 1000;
static constexpr int kMinLevel = -96;
static constexpr int kDefaultChannelLayout = AudioChannelLayout::LAYOUT_STEREO;
@@ -174,7 +174,7 @@
static constexpr int kMaxAudioSample = 1;
static constexpr int kTransitionDuration = 300;
- static constexpr int kNPointFFT = 32768;
+ static constexpr int kNPointFFT = 16384;
static constexpr float kBinWidth = (float)kSamplingFrequency / kNPointFFT;
static constexpr size_t offset = kSamplingFrequency * kTransitionDuration / 1000;
static constexpr float kBaseLevel = 0;