Audio V4: Copy 2.0 .hal files in 4.0

That will ease review of the changes.
The only changes are:
 - replace all @2.0 by 4.0
   $ sed -i 's/@2\.0/@4\.0/g' */4.0/*.hal
 - replace all licence 2016 by 2018
   $ sed -i 's/2016/2018/g' */4.0/*.hal

Moving the .hal in a subfolder forces the package name and the
namespace to change.

This mean that the audio HAL 2.0 and 4.0 will not be consider
different version of the same HAL but two different HALs.

As a result to minimize code change due to tight deadline,
keep the 4.0 core in the audio folder.

Bug: 38184704
Test: hardware/interfaces/update-makefiles.sh
Change-Id: I7c7a826270c9933091f037b795806787e1284583
Signed-off-by: Kevin Rocard <krocard@google.com>
diff --git a/audio/4.0/IStreamIn.hal b/audio/4.0/IStreamIn.hal
new file mode 100644
index 0000000..306aeb1
--- /dev/null
+++ b/audio/4.0/IStreamIn.hal
@@ -0,0 +1,151 @@
+/*
+ * Copyright (C) 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.hardware.audio@4.0;
+
+import android.hardware.audio.common@4.0;
+import IStream;
+
+interface IStreamIn extends IStream {
+    typedef android.hardware.audio@4.0::Result Result;
+
+    /**
+     * Returns the source descriptor of the input stream. Calling this method is
+     * equivalent to getting AUDIO_PARAMETER_STREAM_INPUT_SOURCE on the legacy
+     * HAL.
+     *
+     * @return retval operation completion status.
+     * @return source audio source.
+     */
+    getAudioSource() generates (Result retval, AudioSource source);
+
+    /**
+     * Set the input gain for the audio driver.
+     *
+     * @param gain 1.0f is unity, 0.0f is zero.
+     * @result retval operation completion status.
+     */
+    setGain(float gain) generates (Result retval);
+
+    /**
+     * Commands that can be executed on the driver reader thread.
+     */
+    enum ReadCommand : int32_t {
+        READ,
+        GET_CAPTURE_POSITION
+    };
+
+    /**
+     * Data structure passed to the driver for executing commands
+     * on the driver reader thread.
+     */
+    struct ReadParameters {
+        ReadCommand command;  // discriminator
+        union Params {
+            uint64_t read;    // READ command, amount of bytes to read, >= 0.
+            // No parameters for GET_CAPTURE_POSITION.
+        } params;
+    };
+
+    /**
+     * Data structure passed back to the client via status message queue
+     * of 'read' operation.
+     *
+     * Possible values of 'retval' field:
+     *  - OK, read operation was successful;
+     *  - INVALID_ARGUMENTS, stream was not configured properly;
+     *  - INVALID_STATE, stream is in a state that doesn't allow reads.
+     */
+    struct ReadStatus {
+        Result retval;
+        ReadCommand replyTo;  // discriminator
+        union Reply {
+            uint64_t read;    // READ command, amount of bytes read, >= 0.
+            struct CapturePosition { // same as generated by getCapturePosition.
+                uint64_t frames;
+                uint64_t time;
+            } capturePosition;
+        } reply;
+    };
+
+    /**
+     * Set up required transports for receiving audio buffers from the driver.
+     *
+     * The transport consists of three message queues:
+     *  -- command queue is used to instruct the reader thread what operation
+     *     to perform;
+     *  -- data queue is used for passing audio data from the driver
+     *     to the client;
+     *  -- status queue is used for reporting operation status
+     *     (e.g. amount of bytes actually read or error code).
+     *
+     * The driver operates on a dedicated thread. The client must ensure that
+     * the thread is given an appropriate priority and assigned to correct
+     * scheduler and cgroup. For this purpose, the method returns identifiers
+     * of the driver thread.
+     *
+     * @param frameSize the size of a single frame, in bytes.
+     * @param framesCount the number of frames in a buffer.
+     * @param threadPriority priority of the driver thread.
+     * @return retval OK if both message queues were created successfully.
+     *                INVALID_STATE if the method was already called.
+     *                INVALID_ARGUMENTS if there was a problem setting up
+     *                                  the queues.
+     * @return commandMQ a message queue used for passing commands.
+     * @return dataMQ a message queue used for passing audio data in the format
+     *                specified at the stream opening.
+     * @return statusMQ a message queue used for passing status from the driver
+     *                  using ReadStatus structures.
+     * @return threadInfo identifiers of the driver's dedicated thread.
+     */
+    prepareForReading(uint32_t frameSize, uint32_t framesCount)
+    generates (
+            Result retval,
+            fmq_sync<ReadParameters> commandMQ,
+            fmq_sync<uint8_t> dataMQ,
+            fmq_sync<ReadStatus> statusMQ,
+            ThreadInfo threadInfo);
+
+    /**
+     * Return the amount of input frames lost in the audio driver since the last
+     * call of this function.
+     *
+     * Audio driver is expected to reset the value to 0 and restart counting
+     * upon returning the current value by this function call. Such loss
+     * typically occurs when the user space process is blocked longer than the
+     * capacity of audio driver buffers.
+     *
+     * @return framesLost the number of input audio frames lost.
+     */
+    getInputFramesLost() generates (uint32_t framesLost);
+
+    /**
+     * Return a recent count of the number of audio frames received and the
+     * clock time associated with that frame count.
+     *
+     * @return retval INVALID_STATE if the device is not ready/available,
+     *                NOT_SUPPORTED if the command is not supported,
+     *                OK otherwise.
+     * @return frames the total frame count received. This must be as early in
+     *                the capture pipeline as possible. In general, frames
+     *                must be non-negative and must not go "backwards".
+     * @return time is the clock monotonic time when frames was measured. In
+     *              general, time must be a positive quantity and must not
+     *              go "backwards".
+     */
+    getCapturePosition()
+            generates (Result retval, uint64_t frames, uint64_t time);
+};