AIDL effect: Add Equalizer parameters implementation and vts

Bug: 238913361
Test: atest VtsHalAudioEffectTargetTest
atest VtsHalAudioEffectFactoryTargetTest
atest VtsHalEqualizerTargetTest

Change-Id: I94b2283ca2aa0e45715e1c9ac3ea6ad809ec2a2c
diff --git a/audio/aidl/vts/EffectHelper.h b/audio/aidl/vts/EffectHelper.h
new file mode 100644
index 0000000..c58ed13
--- /dev/null
+++ b/audio/aidl/vts/EffectHelper.h
@@ -0,0 +1,310 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <memory>
+#include <string>
+#include <unordered_map>
+#include <vector>
+
+#include <aidl/android/hardware/audio/effect/IEffect.h>
+#include <aidl/android/hardware/audio/effect/IFactory.h>
+#include <aidl/android/media/audio/common/AudioChannelLayout.h>
+#include <aidl/android/media/audio/common/AudioDeviceType.h>
+#include <android/binder_auto_utils.h>
+#include <fmq/AidlMessageQueue.h>
+
+#include "AudioHalBinderServiceUtil.h"
+#include "EffectFactoryHelper.h"
+#include "TestUtils.h"
+
+using namespace android;
+using aidl::android::hardware::audio::effect::CommandId;
+using aidl::android::hardware::audio::effect::Descriptor;
+using aidl::android::hardware::audio::effect::EffectNullUuid;
+using aidl::android::hardware::audio::effect::EffectZeroUuid;
+using aidl::android::hardware::audio::effect::IEffect;
+using aidl::android::hardware::audio::effect::Parameter;
+using aidl::android::hardware::audio::effect::State;
+using aidl::android::hardware::common::fmq::SynchronizedReadWrite;
+using aidl::android::media::audio::common::AudioChannelLayout;
+using aidl::android::media::audio::common::AudioDeviceType;
+using aidl::android::media::audio::common::AudioFormatDescription;
+using aidl::android::media::audio::common::AudioFormatType;
+using aidl::android::media::audio::common::AudioUuid;
+using aidl::android::media::audio::common::PcmType;
+
+const AudioFormatDescription DefaultFormat = {
+        .type = AudioFormatType::PCM, .pcm = PcmType::INT_16_BIT, .encoding = ""};
+
+class EffectHelper {
+  public:
+    explicit EffectHelper(const std::string& name) : mFactoryHelper(EffectFactoryHelper(name)) {
+        mFactoryHelper.ConnectToFactoryService();
+    }
+
+    void OpenEffects(const AudioUuid& type = EffectNullUuid) {
+        auto open = [&](const std::shared_ptr<IEffect>& effect) {
+            IEffect::OpenEffectReturn ret;
+            EXPECT_IS_OK(effect->open(mCommon, mSpecific, &ret));
+            EffectParam params;
+            params.statusMQ = std::make_unique<StatusMQ>(ret.statusMQ);
+            params.inputMQ = std::make_unique<DataMQ>(ret.inputDataMQ);
+            params.outputMQ = std::make_unique<DataMQ>(ret.outputDataMQ);
+            mEffectParams.push_back(std::move(params));
+        };
+        EXPECT_NO_FATAL_FAILURE(ForEachEffect(open, type));
+    }
+
+    void CloseEffects(const binder_status_t status = EX_NONE) {
+        auto close = [&](const std::shared_ptr<IEffect>& effect) {
+            EXPECT_STATUS(status, effect->close());
+        };
+
+        EXPECT_NO_FATAL_FAILURE(ForEachEffect(close));
+    }
+
+    void CreateEffects(const int n = 1) {
+        for (int i = 0; i < n; i++) {
+            ASSERT_NO_FATAL_FAILURE(mFactoryHelper.QueryAndCreateAllEffects());
+        }
+    }
+
+    void CreateEffectsWithUUID(const AudioUuid& type = EffectNullUuid) {
+        ASSERT_NO_FATAL_FAILURE(mFactoryHelper.QueryAndCreateEffects(type));
+    }
+
+    void QueryEffects() { ASSERT_NO_FATAL_FAILURE(mFactoryHelper.QueryAndCreateAllEffects()); }
+
+    void DestroyEffects(const binder_status_t status = EX_NONE, const int remaining = 0) {
+        ASSERT_NO_FATAL_FAILURE(mFactoryHelper.DestroyEffects(status, remaining));
+        mEffectDescriptors.clear();
+    }
+
+    void GetEffectDescriptors() {
+        auto get = [&](const std::shared_ptr<IEffect>& effect) {
+            Descriptor desc;
+            EXPECT_IS_OK(effect->getDescriptor(&desc));
+            mEffectDescriptors.push_back(std::move(desc));
+        };
+        EXPECT_NO_FATAL_FAILURE(ForEachEffect(get));
+    }
+
+    void CommandEffects(CommandId command) {
+        auto close = [&](const std::shared_ptr<IEffect>& effect) {
+            EXPECT_IS_OK(effect->command(command));
+        };
+        EXPECT_NO_FATAL_FAILURE(ForEachEffect(close));
+    }
+
+    void CommandEffectsExpectStatus(CommandId command, const binder_status_t status) {
+        auto func = [&](const std::shared_ptr<IEffect>& effect) {
+            EXPECT_STATUS(status, effect->command(command));
+        };
+        EXPECT_NO_FATAL_FAILURE(ForEachEffect(func));
+    }
+
+    void ExpectState(State expected) {
+        auto get = [&](const std::shared_ptr<IEffect>& effect) {
+            State state = State::INIT;
+            EXPECT_IS_OK(effect->getState(&state));
+            EXPECT_EQ(expected, state);
+        };
+        EXPECT_NO_FATAL_FAILURE(ForEachEffect(get));
+    }
+
+    void SetParameter() {
+        auto func = [&](const std::shared_ptr<IEffect>& effect) {
+            Parameter param;
+            param.set<Parameter::common>(mCommon);
+            EXPECT_IS_OK(effect->setParameter(param));
+        };
+        EXPECT_NO_FATAL_FAILURE(ForEachEffect(func));
+    }
+
+    void VerifyParameters() {
+        auto func = [&](const std::shared_ptr<IEffect>& effect) {
+            Parameter paramCommonGet = Parameter(), paramCommonExpect = Parameter();
+            Parameter::Id id;
+            id.set<Parameter::Id::commonTag>(0);
+            paramCommonExpect.set<Parameter::common>(mCommon);
+            EXPECT_IS_OK(effect->getParameter(id, &paramCommonGet));
+            EXPECT_EQ(paramCommonExpect, paramCommonGet)
+                    << paramCommonExpect.toString() << " vs " << paramCommonGet.toString();
+        };
+        EXPECT_NO_FATAL_FAILURE(ForEachEffect(func));
+    }
+
+    void QueryEffects(const std::optional<AudioUuid>& in_type,
+                      const std::optional<AudioUuid>& in_instance,
+                      std::vector<Descriptor::Identity>* _aidl_return) {
+        mFactoryHelper.QueryEffects(in_type, in_instance, _aidl_return);
+    }
+
+    template <typename Functor>
+    void ForEachEffect(Functor functor, const std::optional<AudioUuid>& type = EffectNullUuid) {
+        auto effectMap = mFactoryHelper.GetEffectMap();
+        for (const auto& it : effectMap) {
+            SCOPED_TRACE(it.second.toString());
+            if (type != EffectNullUuid && it.second.type != type) continue;
+            functor(it.first);
+        }
+    }
+
+    template <typename Functor>
+    void ForEachDescriptor(Functor functor) {
+        for (size_t i = 0; i < mEffectDescriptors.size(); i++) {
+            SCOPED_TRACE(mEffectDescriptors[i].toString());
+            functor(i, mEffectDescriptors[i]);
+        }
+    }
+
+    static const size_t mWriteMQSize = 0x400;
+
+    enum class IO : char { INPUT = 0, OUTPUT = 1, INOUT = 2 };
+
+    void initParamCommonFormat(IO io = IO::INOUT,
+                               const AudioFormatDescription& format = DefaultFormat) {
+        if (io == IO::INPUT || io == IO::INOUT) {
+            mCommon.input.base.format = format;
+        }
+        if (io == IO::OUTPUT || io == IO::INOUT) {
+            mCommon.output.base.format = format;
+        }
+    }
+
+    void initParamCommonSampleRate(IO io = IO::INOUT, const int& sampleRate = 48000) {
+        if (io == IO::INPUT || io == IO::INOUT) {
+            mCommon.input.base.sampleRate = sampleRate;
+        }
+        if (io == IO::OUTPUT || io == IO::INOUT) {
+            mCommon.output.base.sampleRate = sampleRate;
+        }
+    }
+
+    void initParamCommonFrameCount(IO io = IO::INOUT, const long& frameCount = 48000) {
+        if (io == IO::INPUT || io == IO::INOUT) {
+            mCommon.input.frameCount = frameCount;
+        }
+        if (io == IO::OUTPUT || io == IO::INOUT) {
+            mCommon.output.frameCount = frameCount;
+        }
+    }
+    void initParamCommon(int session = -1, int ioHandle = -1, int iSampleRate = 48000,
+                         int oSampleRate = 48000, long iFrameCount = 0x100,
+                         long oFrameCount = 0x100) {
+        mCommon.session = session;
+        mCommon.ioHandle = ioHandle;
+
+        auto& input = mCommon.input;
+        auto& output = mCommon.output;
+        input.base.sampleRate = iSampleRate;
+        input.base.channelMask = mInputChannelLayout;
+        input.frameCount = iFrameCount;
+        output.base.sampleRate = oSampleRate;
+        output.base.channelMask = mOutputChannelLayout;
+        output.frameCount = oFrameCount;
+        inputFrameSize = android::hardware::audio::common::getFrameSizeInBytes(
+                input.base.format, input.base.channelMask);
+        outputFrameSize = android::hardware::audio::common::getFrameSizeInBytes(
+                output.base.format, output.base.channelMask);
+    }
+
+    void setSpecific(Parameter::Specific& specific) { mSpecific = specific; }
+
+    // usually this function only call once.
+    void PrepareInputData(size_t s = mWriteMQSize) {
+        size_t maxInputSize = s;
+        for (auto& it : mEffectParams) {
+            auto& mq = it.inputMQ;
+            EXPECT_NE(nullptr, mq);
+            EXPECT_TRUE(mq->isValid());
+            const size_t bytesToWrite = mq->availableToWrite();
+            EXPECT_EQ(inputFrameSize * mCommon.input.frameCount, bytesToWrite);
+            EXPECT_NE(0UL, bytesToWrite);
+            EXPECT_TRUE(s <= bytesToWrite);
+            maxInputSize = std::max(maxInputSize, bytesToWrite);
+        }
+        mInputBuffer.resize(maxInputSize);
+        std::fill(mInputBuffer.begin(), mInputBuffer.end(), 0x5a);
+    }
+
+    void writeToFmq(size_t s = mWriteMQSize) {
+        for (auto& it : mEffectParams) {
+            auto& mq = it.inputMQ;
+            EXPECT_NE(nullptr, mq);
+            const size_t bytesToWrite = mq->availableToWrite();
+            EXPECT_NE(0Ul, bytesToWrite);
+            EXPECT_TRUE(s <= bytesToWrite);
+            EXPECT_TRUE(mq->write(mInputBuffer.data(), s));
+        }
+    }
+
+    void readFromFmq(size_t expectSize = mWriteMQSize) {
+        for (auto& it : mEffectParams) {
+            IEffect::Status status{};
+            auto& statusMq = it.statusMQ;
+            EXPECT_NE(nullptr, statusMq);
+            EXPECT_TRUE(statusMq->readBlocking(&status, 1));
+            EXPECT_EQ(STATUS_OK, status.status);
+            EXPECT_EQ(expectSize, (unsigned)status.fmqByteProduced);
+
+            auto& outputMq = it.outputMQ;
+            EXPECT_NE(nullptr, outputMq);
+            EXPECT_EQ(expectSize, outputMq->availableToRead());
+        }
+    }
+
+    void setInputChannelLayout(AudioChannelLayout input) { mInputChannelLayout = input; }
+    void setOutputChannelLayout(AudioChannelLayout output) { mOutputChannelLayout = output; }
+    const std::vector<Descriptor::Identity>& GetCompleteEffectIdList() const {
+        return mFactoryHelper.GetCompleteEffectIdList();
+    }
+    const std::vector<Descriptor>& getDescriptorVec() const { return mEffectDescriptors; }
+
+  private:
+    EffectFactoryHelper mFactoryHelper;
+
+    AudioChannelLayout mInputChannelLayout =
+            AudioChannelLayout::make<AudioChannelLayout::layoutMask>(
+                    AudioChannelLayout::LAYOUT_STEREO);
+    AudioChannelLayout mOutputChannelLayout =
+            AudioChannelLayout::make<AudioChannelLayout::layoutMask>(
+                    AudioChannelLayout::LAYOUT_STEREO);
+
+    Parameter::Common mCommon;
+    Parameter::Specific mSpecific;
+
+    size_t inputFrameSize, outputFrameSize;
+    std::vector<int8_t> mInputBuffer;  // reuse same buffer for all effects testing
+
+    typedef ::android::AidlMessageQueue<
+            IEffect::Status, ::aidl::android::hardware::common::fmq::SynchronizedReadWrite>
+            StatusMQ;
+    typedef ::android::AidlMessageQueue<
+            int8_t, ::aidl::android::hardware::common::fmq::SynchronizedReadWrite>
+            DataMQ;
+
+    class EffectParam {
+      public:
+        std::unique_ptr<StatusMQ> statusMQ;
+        std::unique_ptr<DataMQ> inputMQ;
+        std::unique_ptr<DataMQ> outputMQ;
+    };
+    std::vector<EffectParam> mEffectParams;
+    std::vector<Descriptor> mEffectDescriptors;
+};