Copy from the old version of Codec2 HAL

This CL makes transitioning of Codec2 HAL from private to public
smoother. The CL will be reverted later.

Test: Builds
Bug: 112362730
Change-Id: Id0e199112e968e35ed3b27413baae810f1ecb2df
diff --git a/media/c2/1.0/IComponentStore.hal b/media/c2/1.0/IComponentStore.hal
index a027afe..d2474cc 100644
--- a/media/c2/1.0/IComponentStore.hal
+++ b/media/c2/1.0/IComponentStore.hal
@@ -23,33 +23,27 @@
 import IConfigurable;
 import IInputSurface;
 
-/**
- * Entry point for Codec2 HAL.
- *
- * All methods in `IComponentStore` must not block. If a method call cannot be
- * completed in a timely manner, it must return `TIMED_OUT` in the return
- * status. The only exceptions are getPoolClientManager() and getConfigurable(),
- * which must always return immediately.
- */
-interface IComponentStore {
+interface IComponentStore extends IConfigurable {
 
     /**
      * Creates a component by name.
      *
-     * @param name Name of the component to create. This must match one of the
-     *     names returned by listComponents().
-     * @param listener Callback receiver.
-     * @param pool `IClientManager` object of the BufferPool in the client
-     *     process. This may be null if the client does not own a BufferPool.
-     * @return status Status of the call, which may be
-     *   - `OK`        - The component was created successfully.
-     *   - `NOT_FOUND` - There is no component with the given name.
-     *   - `NO_MEMORY` - Not enough memory to create the component.
-     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
-     *   - `CORRUPTED` - Some unknown error occurred.
-     * @return comp The created component if @p status is `OK`.
+     * This method must return within 100ms.
      *
-     * @sa IComponentListener.
+     * @param name Name of the component to create. This should match one of the
+     *     names returned by listComponents().
+     * @param listener The component listener to use for the component.
+     * @param pool The buffer pool client manager of the component listener.
+     *     This must be null if the listener process does not own a buffer pool.
+     * @return status Status of the call, which may be
+     *   - OK        - The component was created successfully.
+     *   - NOT_FOUND - There is no component with the given name.
+     *   - NO_MEMORY - Not enough memory to create the component.
+     *   - TIMED_OUT - The component could not be created within the time limit.
+     *                 (unexpected)
+     *   - CORRUPTED - Some unknown error prevented the creation of the
+     *                 component. (unexpected)
+     * @return comp The created component if `Status = OK`.
      */
     createComponent(
             string name,
@@ -63,15 +57,19 @@
     /**
      * Creates a component interface by name.
      *
+     * This method must return within 100ms.
+     *
      * @param name Name of the component interface to create. This should match
      *     one of the names returned by listComponents().
      * @return status Status of the call, which may be
-     *   - `OK         - The component interface was created successfully.
-     *   - `NOT_FOUND` - There is no component interface with the given name.
-     *   - `NO_MEMORY` - Not enough memory to create the component interface.
-     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
-     *   - `CORRUPTED` - Some unknown error occurred.
-     * @return compIntf The created component interface if @p status is `OK`.
+     *   - OK        - The component interface was created successfully.
+     *   - NOT_FOUND - There is no component interface with the given name.
+     *   - NO_MEMORY - Not enough memory to create the component interface.
+     *   - TIMED_OUT - The component interface could not be created within the
+     *                 time limit. (unexpected)
+     *   - CORRUPTED - Some unknown error prevented the creation of the
+     *                 component interface. (unexpected)
+     * @return compIntf The created component interface if `Status = OK`.
      */
     createInterface(
             string name
@@ -85,49 +83,57 @@
      */
     struct ComponentTraits {
         /**
-         * Name of the component. This must be unique for each component.
-         *
-         * This name is use to identify the component to create in
-         * createComponent() and createComponentInterface().
+         * Name of the component.
          */
         string name;
 
         enum Domain : uint32_t {
-            OTHER = 0,
-            VIDEO,
             AUDIO,
-            IMAGE,
+            VIDEO,
+            OTHER = 0xffffffff,
         };
         /**
-         * Component domain.
+         * Component domain. The framework may not recognize `OTHER`.
          */
         Domain domain;
+        /**
+         * If #domain is `OTHER`, #domainOther can be used to provide additional
+         * information. Otherwise, #domainOther is ignored. The framework may
+         * not inspect this value.
+         */
+        uint32_t domainOther;
 
         enum Kind : uint32_t {
-            OTHER = 0,
             DECODER,
             ENCODER,
+            OTHER = 0xffffffff,
         };
         /**
-         * Component kind.
+         * Component kind. The framework may not recognize `OTHER`.
          */
         Kind kind;
+        /**
+         * If #kind is `OTHER`, #kindOther can be used to provide additional
+         * information. Otherwise, #kindOther is ignored. The framework may not
+         * inspect this value.
+         */
+        uint32_t kindOther;
 
         /**
-         * Rank used by `MediaCodecList` to determine component ordering. Lower
+         * Rank used by MediaCodecList to determine component ordering. Lower
          * value means higher priority.
          */
         uint32_t rank;
 
         /**
-         * MIME type.
+         * Media type.
          */
         string mediaType;
 
         /**
          * Aliases for component name for backward compatibility.
          *
-         * Multiple components can have the same alias (but not the same
+         * \note Multiple components can have the same alias (but not the same
          * component name) as long as their media types differ.
          */
         vec<string> aliases;
@@ -136,51 +142,36 @@
     /**
      * Returns the list of components supported by this component store.
      *
-     * @return status Status of the call, which may be
-     *   - `OK         - The operation was successful.
-     *   - `NO_MEMORY` - Not enough memory to complete this method.
-     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
-     *   - `CORRUPTED` - Some unknown error occurred.
-     * @return traits List of component traits for all components supported by
-     *     this store (in no particular order).
+     * This method must return within 500ms.
+     *
+     * @return traits List of component traits for all components supported by this store in no
+     * particular order.
      */
-    listComponents() generates (
-            Status status,
-            vec<ComponentTraits> traits
-        );
+    listComponents() generates (vec<ComponentTraits> traits);
 
     /**
      * Creates a persistent input surface that can be used as an input surface
      * for any IComponent instance
      *
-     * @return status Status of the call, which may be
-     *   - `OK         - The operation was successful.
-     *   - `NO_MEMORY` - Not enough memory to complete this method.
-     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
-     *   - `CORRUPTED` - Some unknown error occurred.
-     * @return surface A persistent input surface. This may be null to indicate
-     *     an error.
+     * This method must return within 100ms.
+     *
+     * @return surface A persistent input surface
      */
-    createInputSurface() generates (
-            Status status,
-            IInputSurface surface
-        );
+    createInputSurface() generates (IInputSurface surface);
 
     /**
-     * Returns a list of `StructDescriptor` objects for a set of requested
-     * C2Param structure indices that this store is aware of.
+     * Returns a list of StructDescriptor object for a set of requested
+     * structures that this store is aware of.
      *
      * This operation must be performed at best effort, e.g. the component
      * store must simply ignore all struct indices that it is not aware of.
      *
-     * @param indices Indices of C2Param structures to describe.
+     * @param indices struct indices to return des
      * @return status Status of the call, which may be
-     *   - `OK`        - The operation completed successfully.
-     *   - `NOT_FOUND` - Some indices were not known.
-     *   - `NO_MEMORY` - Not enough memory to complete this method.
-     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
-     *   - `CORRUPTED` - Some unknown error occurred.
-     * @return structs List of `StructDescriptor` objects.
+     *   - OK        - The operation completed successfully.
+     *   - NOT_FOUND - Some indices were not known.
+     *   - NO_MEMORY - Not enough memory to complete this method.
+     * @return structs List of StructDescriptor objects.
      */
     getStructDescriptors(
             vec<ParamIndex> indices
@@ -190,35 +181,33 @@
         );
 
     /**
-     * Copies the contents of @p src into @p dst without changing the format of
-     * @p dst.
+     * Returns information required for using BufferPool API in buffer passing.
+     * If the returned pool is not null, the client can call registerSender() to
+     * register its IAccessor instance, hence allowing the client to send
+     * buffers to components hosted by this process.
+     *
+     * @return pool If the component store supports receiving buffers via
+     *     BufferPool API, \p pool must be a valid `IClientManager` instance.
+     *     Otherwise, \p pool must be null.
+     */
+    getPoolClientManager(
+        ) generates (
+            IClientManager pool
+        );
+
+    /**
+     * The store must copy the contents of \p src into \p dst without changing
+     * the format of \p dst.
      *
      * @param src Source buffer.
      * @param dst Destination buffer.
      * @return status Status of the call, which may be
-     *   - `OK`        - The copy is successful.
-     *   - `CANNOT_DO` - @p src and @p dst are not compatible.
-     *   - `REFUSED`   - No permission to copy.
-     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
-     *   - `CORRUPTED` - Some unknown error occurred.
+     *   - OK        - The copy is successful.
+     *   - CANNOT_DO - \p src and \p dst are not compatible.
+     *   - REFUSED   - No permission to copy.
+     *   - CORRUPTED - The copy cannot be done. (unexpected)
      */
     copyBuffer(Buffer src, Buffer dst) generates (Status status);
 
-    /**
-     * Returns the `IClientManager` object for the component's BufferPool.
-     *
-     * @return pool If the component store supports receiving buffers via
-     *     BufferPool API, @p pool must be a valid `IClientManager` instance.
-     *     Otherwise, @p pool must be null.
-     */
-    getPoolClientManager() generates (IClientManager pool);
-
-    /**
-     * Returns the @ref IConfigurable instance associated to this component
-     * store.
-     *
-     * @return configurable `IConfigurable` instance. This must not be null.
-     */
-    getConfigurable() generates (IConfigurable configurable);
 };