graphics: make mapper VTS utils more reusable
Better include path (#include <mapper-vts/2.0/MapperVts.h>), better
library naming, and move GraphicsMapperHidlEnvironment to where
tests are defined.
Test: VTS
Change-Id: I9fbf6515993ac11852b11ca6b8194a58afe5579a
diff --git a/graphics/mapper/2.0/utils/vts/Android.bp b/graphics/mapper/2.0/utils/vts/Android.bp
index 8bca152..1aa3185 100644
--- a/graphics/mapper/2.0/utils/vts/Android.bp
+++ b/graphics/mapper/2.0/utils/vts/Android.bp
@@ -15,9 +15,9 @@
//
cc_library_static {
- name: "libVtsHalGraphicsMapperTestUtils",
+ name: "android.hardware.graphics.mapper@2.0-vts",
defaults: ["hidl_defaults"],
- srcs: ["VtsHalGraphicsMapperTestUtils.cpp"],
+ srcs: ["MapperVts.cpp"],
cflags: [
"-O0",
"-g",
@@ -34,5 +34,5 @@
"android.hardware.graphics.allocator@2.0",
"android.hardware.graphics.mapper@2.0",
],
- export_include_dirs: ["."],
+ export_include_dirs: ["include"],
}