AIDL bufferpool implementation (just copy from HIDL impl)

Bug: 254050250
Test: no impact to build
Merged-In: I48841189a8743dcd6533a9e61581e48f0f1717f1
Change-Id: I48841189a8743dcd6533a9e61581e48f0f1717f1
diff --git a/media/bufferpool/aidl/default/Observer.h b/media/bufferpool/aidl/default/Observer.h
new file mode 100644
index 0000000..42bd7c1
--- /dev/null
+++ b/media/bufferpool/aidl/default/Observer.h
@@ -0,0 +1,67 @@
+/*
+ * Copyright (C) 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_HARDWARE_MEDIA_BUFFERPOOL_V2_0_OBSERVER_H
+#define ANDROID_HARDWARE_MEDIA_BUFFERPOOL_V2_0_OBSERVER_H
+
+#include <android/hardware/media/bufferpool/2.0/IObserver.h>
+#include <hidl/MQDescriptor.h>
+#include <hidl/Status.h>
+#include "BufferPoolClient.h"
+
+namespace android {
+namespace hardware {
+namespace media {
+namespace bufferpool {
+namespace V2_0 {
+namespace implementation {
+
+using ::android::hardware::hidl_array;
+using ::android::hardware::hidl_memory;
+using ::android::hardware::hidl_string;
+using ::android::hardware::hidl_vec;
+using ::android::hardware::Return;
+using ::android::hardware::Void;
+using ::android::sp;
+
+struct Observer : public IObserver {
+    // Methods from ::android::hardware::media::bufferpool::V2_0::IObserver follow.
+    Return<void> onMessage(int64_t connectionId, uint32_t msgId) override;
+
+    ~Observer();
+
+    void addClient(ConnectionId connectionId,
+                   const std::weak_ptr<BufferPoolClient> &wclient);
+
+    void delClient(ConnectionId connectionId);
+
+private:
+    Observer();
+
+    friend struct ClientManager;
+
+    std::mutex mLock;
+    std::map<ConnectionId, const std::weak_ptr<BufferPoolClient>> mClients;
+};
+
+}  // namespace implementation
+}  // namespace V2_0
+}  // namespace bufferpool
+}  // namespace media
+}  // namespace hardware
+}  // namespace android
+
+#endif  // ANDROID_HARDWARE_MEDIA_BUFFERPOOL_V2_0_OBSERVER_H