Effect AIDL: Refactor effect capability with Range implementation

Bug: 258124419
Test: atest --test-mapping hardware/interfaces/audio/aidl/vts:presubmit
Change-Id: Ie76270e91471a30f7dda1883c510cd318745855f
diff --git a/audio/aidl/default/noiseSuppression/NoiseSuppressionSw.cpp b/audio/aidl/default/noiseSuppression/NoiseSuppressionSw.cpp
index 51fe4ea..0ea31ea 100644
--- a/audio/aidl/default/noiseSuppression/NoiseSuppressionSw.cpp
+++ b/audio/aidl/default/noiseSuppression/NoiseSuppressionSw.cpp
@@ -60,7 +60,6 @@
 namespace aidl::android::hardware::audio::effect {
 
 const std::string NoiseSuppressionSw::kEffectName = "NoiseSuppressionSw";
-const NoiseSuppression::Capability NoiseSuppressionSw::kCapability;
 const Descriptor NoiseSuppressionSw::kDescriptor = {
         .common = {.id = {.type = kNoiseSuppressionTypeUUID,
                           .uuid = kNoiseSuppressionSwImplUUID,
@@ -69,9 +68,7 @@
                              .insert = Flags::Insert::FIRST,
                              .volume = Flags::Volume::CTRL},
                    .name = NoiseSuppressionSw::kEffectName,
-                   .implementor = "The Android Open Source Project"},
-        .capability =
-                Capability::make<Capability::noiseSuppression>(NoiseSuppressionSw::kCapability)};
+                   .implementor = "The Android Open Source Project"}};
 
 ndk::ScopedAStatus NoiseSuppressionSw::getDescriptor(Descriptor* _aidl_return) {
     LOG(DEBUG) << __func__ << kDescriptor.toString();
diff --git a/audio/aidl/default/noiseSuppression/NoiseSuppressionSw.h b/audio/aidl/default/noiseSuppression/NoiseSuppressionSw.h
index a851e38..22bf066 100644
--- a/audio/aidl/default/noiseSuppression/NoiseSuppressionSw.h
+++ b/audio/aidl/default/noiseSuppression/NoiseSuppressionSw.h
@@ -47,7 +47,6 @@
   public:
     static const std::string kEffectName;
     static const bool kStrengthSupported;
-    static const NoiseSuppression::Capability kCapability;
     static const Descriptor kDescriptor;
     NoiseSuppressionSw() { LOG(DEBUG) << __func__; }
     ~NoiseSuppressionSw() {