Move EVS HAL under automotive folder

Test:  Build locally
Change-Id: I76aa7eb52497169d0edcb6d756e0a7ca31bb0b46
diff --git a/automotive/evs/1.0/default/EvsDisplay.h b/automotive/evs/1.0/default/EvsDisplay.h
new file mode 100644
index 0000000..fcf4a06
--- /dev/null
+++ b/automotive/evs/1.0/default/EvsDisplay.h
@@ -0,0 +1,60 @@
+/*
+ * Copyright (C) 2016 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_HARDWARE_AUTOMOTIVE_EVS_V1_0_EVSDISPLAY_H
+#define ANDROID_HARDWARE_AUTOMOTIVE_EVS_V1_0_EVSDISPLAY_H
+
+#include <android/hardware/automotive/evs/1.0/IEvsDisplay.h>
+#include <ui/GraphicBuffer.h>
+
+namespace android {
+namespace hardware {
+namespace automotive {
+namespace evs {
+namespace V1_0 {
+namespace implementation {
+
+class EvsDisplay : public IEvsDisplay {
+public:
+    // Methods from ::android::hardware::automotive::evs::V1_0::IEvsDisplay follow.
+    Return<void> getDisplayInfo(getDisplayInfo_cb _hidl_cb)  override;
+    Return<EvsResult> setDisplayState(DisplayState state)  override;
+    Return<DisplayState> getDisplayState()  override;
+    Return<void> getTargetBuffer(getTargetBuffer_cb _hidl_cb)  override;
+    Return<EvsResult> returnTargetBufferForDisplay(const BufferDesc& buffer)  override;
+
+    // Implementation details
+    EvsDisplay();
+    virtual ~EvsDisplay() override;
+
+private:
+    DisplayDesc     mInfo           = {};
+    BufferDesc      mBuffer         = {};       // A graphics buffer into which we'll store images
+
+    bool            mFrameBusy      = false;    // A flag telling us our buffer is in use
+    DisplayState    mRequestedState = DisplayState::NOT_VISIBLE;
+
+    std::mutex      mAccessLock;
+};
+
+} // namespace implementation
+} // namespace V1_0
+} // namespace evs
+} // namespace automotive
+} // namespace hardware
+} // namespace android
+
+#endif  // ANDROID_HARDWARE_AUTOMOTIVE_EVS_V1_0_EVSDISPLAY_H