Game Loading Time improvement by boosting CPU via ADPF
Bug: 201769701
Test: atest android.gamemanager.cts.GameManagerTest
Change-Id: Ie4f6855214d07fd73d730f7e261484c0114f0395
diff --git a/power/aidl/default/Android.bp b/power/aidl/default/Android.bp
index 9acb9e0..223b9d5 100644
--- a/power/aidl/default/Android.bp
+++ b/power/aidl/default/Android.bp
@@ -30,7 +30,7 @@
shared_libs: [
"libbase",
"libbinder_ndk",
- "android.hardware.power-V2-ndk",
+ "android.hardware.power-V3-ndk",
],
srcs: [
"main.cpp",
diff --git a/power/aidl/default/power-default.xml b/power/aidl/default/power-default.xml
index 9f56deb..927ba22 100644
--- a/power/aidl/default/power-default.xml
+++ b/power/aidl/default/power-default.xml
@@ -1,7 +1,7 @@
<manifest version="1.0" type="device">
<hal format="aidl">
<name>android.hardware.power</name>
- <version>2</version>
+ <version>3</version>
<fqname>IPower/default</fqname>
</hal>
</manifest>