Game Loading Time improvement by boosting CPU via ADPF

Bug: 201769701
Test: atest android.gamemanager.cts.GameManagerTest
Change-Id: Ie4f6855214d07fd73d730f7e261484c0114f0395
diff --git a/power/aidl/default/Android.bp b/power/aidl/default/Android.bp
index 9acb9e0..223b9d5 100644
--- a/power/aidl/default/Android.bp
+++ b/power/aidl/default/Android.bp
@@ -30,7 +30,7 @@
     shared_libs: [
         "libbase",
         "libbinder_ndk",
-        "android.hardware.power-V2-ndk",
+        "android.hardware.power-V3-ndk",
     ],
     srcs: [
         "main.cpp",
diff --git a/power/aidl/default/power-default.xml b/power/aidl/default/power-default.xml
index 9f56deb..927ba22 100644
--- a/power/aidl/default/power-default.xml
+++ b/power/aidl/default/power-default.xml
@@ -1,7 +1,7 @@
 <manifest version="1.0" type="device">
     <hal format="aidl">
         <name>android.hardware.power</name>
-        <version>2</version>
+        <version>3</version>
         <fqname>IPower/default</fqname>
     </hal>
 </manifest>