Revert to new Codec2 HAL

This includes the following changes:
1. Revert commit 7570e3cd4b0608d05212c6323e614295ad1164bb.
2. Revert commit 2a40d309b7eefe36d2f78bbff42aafad24eb65b0.
3. Use the new bufferpool (@2.0).
4. Use the old bufferqueue (@1.0).
5. Add IInputSink to eliminate downcasting from IBase.

Test: Builds
Bug: 112362730
Change-Id: I2b5f2e2821c62cbb7166320e1e128d883e278480
diff --git a/media/c2/1.0/Android.bp b/media/c2/1.0/Android.bp
index c37c22b..56c78b2 100644
--- a/media/c2/1.0/Android.bp
+++ b/media/c2/1.0/Android.bp
@@ -13,6 +13,7 @@
         "IComponentListener.hal",
         "IComponentStore.hal",
         "IConfigurable.hal",
+        "IInputSink.hal",
         "IInputSurface.hal",
         "IInputSurfaceConnection.hal",
     ],
diff --git a/media/c2/1.0/IComponent.hal b/media/c2/1.0/IComponent.hal
index deb9255..7fd551f 100644
--- a/media/c2/1.0/IComponent.hal
+++ b/media/c2/1.0/IComponent.hal
@@ -22,13 +22,19 @@
 import IConfigurable;
 import IComponentInterface;
 import IComponentListener;
+import IInputSurface;
+import IInputSurfaceConnection;
 
 /**
- * Interface for a Codec 2.0 component corresponding to API level 1.0 or
- * below. Components have two states: stopped and running. The running
- * state has three sub-states: executing, tripped and error.
+ * Interface for a Codec2 component corresponding to API level 1.0 or below.
+ * Components have two states: stopped and running. The running state has three
+ * sub-states: executing, tripped and error.
+ *
+ * All methods in `IComponent` must not block. If a method call cannot be
+ * completed in a timely manner, it must return `TIMED_OUT` in the return
+ * status.
  */
-interface IComponent extends IComponentInterface {
+interface IComponent {
 
     // METHODS AVAILABLE WHEN RUNNING
     // =========================================================================
@@ -38,44 +44,42 @@
      *
      * This method must be supported in running (including tripped) states.
      *
-     * This method must return within 1ms
+     * It is acceptable for this method to return `OK` and return an error value
+     * using the IComponentListener::onWorkDone() callback.
      *
-     * It is acceptable for this method to return OK and return an error value
-     * using the onWorkDone() callback.
-     *
-     * @param workBundle WorkBundle object containing Works to queue to the
-     * component.
+     * @param workBundle `WorkBundle` object containing a list of `Work` objects
+     *     to queue to the component.
      * @return status Status of the call, which may be
-     *   - OK        - Works in \p workBundle were successfully queued.
-     *   - BAD_INDEX - Some component(s) in some Work do(es) not exist.
-     *   - CANNOT_DO - The components are not tunneled.
-     *   - NO_MEMORY - Not enough memory to queue \p workBundle.
-     *   - CORRUPTED - Some unknown error prevented queuing the Works.
-     *                 (unexpected).
+     *   - `OK`        - Works in @p workBundle were successfully queued.
+     *   - `BAD_INDEX` - Some component id in some `Worklet` is not valid.
+     *   - `CANNOT_DO` - The components are not tunneled but some `Work` object
+     *                   contains tunneling information.
+     *   - `NO_MEMORY` - Not enough memory to queue @p workBundle.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
      */
     queue(WorkBundle workBundle) generates (Status status);
 
     /**
-     * Discards and abandons any pending work for the component.
+     * Discards and abandons any pending `Work` items for the component.
      *
      * This method must be supported in running (including tripped) states.
      *
-     * This method must return within 5ms.
+     * `Work` that could be immediately abandoned/discarded must be returned in
+     * @p flushedWorkBundle. The order in which queued `Work` items are
+     * discarded can be arbitrary.
      *
-     * Work that could be immediately abandoned/discarded must be returned in
-     * \p flushedWorks; this can be done in an arbitrary order.
-     *
-     * Work that could not be abandoned or discarded immediately must be marked
-     * to be discarded at the earliest opportunity, and must be returned via
-     * the onWorkDone() callback. This must be completed within 500ms.
+     * `Work` that could not be abandoned or discarded immediately must be
+     * marked to be discarded at the earliest opportunity, and must be returned
+     * via IComponentListener::onWorkDone(). This must be completed within
+     * 500ms.
      *
      * @return status Status of the call, which may be
-     *   - OK        - The component has been successfully flushed.
-     *   - TIMED_OUT - The flush could not be completed within the time limit.
-     *                 (unexpected)
-     *   - CORRUPTED - Some unknown error prevented flushing from
-     *                 completion. (unexpected)
-     * @return flushedWorkBundle WorkBundle object containing flushed Works.
+     *   - `OK`        - The component has been successfully flushed.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
+     * @return flushedWorkBundle `WorkBundle` object containing flushed `Work`
+     *     items.
      */
     flush(
         ) generates (
@@ -87,42 +91,39 @@
      * Drains the component, and optionally downstream components. This is a
      * signalling method; as such it does not wait for any work completion.
      *
-     * Marks last work item as "drain-till-here", so component is notified not
-     * to wait for further work before it processes work already queued. This
-     * method can also be used to set the end-of-stream flag after work has been
-     * queued. Client can continue to queue further work immediately after this
-     * method returns.
+     * The last `Work` item is marked as "drain-till-here", so the component is
+     * notified not to wait for further `Work` before it processes what is
+     * already queued. This method can also be used to set the end-of-stream
+     * flag after `Work` has been queued. Client can continue to queue further
+     * `Work` immediately after this method returns.
      *
      * This method must be supported in running (including tripped) states.
      *
-     * This method must return within 1ms.
-     *
-     * Work that is completed must be returned via the onWorkDone() callback.
+     * `Work` that is completed must be returned via
+     * IComponentListener::onWorkDone().
      *
      * @param withEos Whether to drain the component with marking end-of-stream.
      * @return status Status of the call, which may be
-     *   - OK        - The drain request has been successfully recorded.
-     *   - TIMED_OUT - The flush could not be completed within the time limit.
-     *                 (unexpected)
-     *   - CORRUPTED - Some unknown error prevented flushing from completion.
-     *                 (unexpected)
+     *   - `OK`        - The drain request has been successfully recorded.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
      */
     drain(bool withEos) generates (Status status);
 
     /**
      * Starts using a surface for output.
      *
-     * @param blockPoolId The id of the BlockPool to be associated with the
-     * output surface.
-     * @param surface A surface to use for codec output.
+     * This method must not block.
+     *
+     * @param blockPoolId Id of the `C2BlockPool` to be associated with the
+     *     output surface.
+     * @param surface Output surface.
      * @return status Status of the call, which may be
-     *   - OK        - The operation completed successfully.
-     *   - CANNOT_DO - The component does not support an output surface.
-     *   - REFUSED   - The output surface cannot be accessed.
-     *   - TIMED_OUT - The component could not be connected within the time
-     *                 limit. (unexpected)
-     *   - CORRUPTED - Some unknown error prevented connecting the component.
-     *                 (unexpected)
+     *   - `OK`        - The operation completed successfully.
+     *   - `CANNOT_DO` - The component does not support an output surface.
+     *   - `REFUSED`   - The output surface cannot be accessed.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
      */
     setOutputSurface(
             uint64_t blockPoolId,
@@ -132,65 +133,101 @@
         );
 
     /**
-     * Starts using a persistent OMX input surface for a component.
+     * Starts using an input surface.
      *
      * The component must be in running state.
      *
-     * @param producer Producer component of an OMX persistent input surface.
-     * @param source Source component of an OMX persistent input surface.
+     * @param inputSurface Input surface to connect to.
      * @return status Status of the call, which may be
-     *   - OK        - The operation completed successfully.
-     *   - CANNOT_DO - The component does not support an input surface.
-     *   - BAD_STATE - Component is not in running state.
-     *   - DUPLICATE - The component is already connected to an input surface.
-     *   - REFUSED   - The input surface is already in use.
-     *   - NO_MEMORY - Not enough memory to start the component.
-     *   - TIMED_OUT - The component could not be connected within the time
-     *                 limit. (unexpected)
-     *   - CORRUPTED - Some unknown error prevented connecting the component.
-     *                 (unexpected)
+     *   - `OK`        - The operation completed successfully.
+     *   - `CANNOT_DO` - The component does not support an input surface.
+     *   - `BAD_STATE` - The component is not in running state.
+     *   - `DUPLICATE` - The component is already connected to an input surface.
+     *   - `REFUSED`   - The input surface is already in use.
+     *   - `NO_MEMORY` - Not enough memory to start the component.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
+     * @return connection `IInputSurfaceConnection` object, which can be used to
+     *     query and configure properties of the connection. This cannot be
+     *     null.
+     */
+    connectToInputSurface(
+            IInputSurface inputSurface
+        ) generates (
+            Status status,
+            IInputSurfaceConnection connection
+        );
+
+    /**
+     * Starts using an OMX input surface.
+     *
+     * The component must be in running state.
+     *
+     * This method is similar to connectToInputSurface(), but it takes an OMX
+     * input surface (as a pair of `IGraphicBufferProducer` and
+     * `IGraphicBufferSource`) instead of Codec2's own `IInputSurface`.
+     *
+     * @param producer Producer component of an OMX input surface.
+     * @param source Source component of an OMX input surface.
+     * @return status Status of the call, which may be
+     *   - `OK`        - The operation completed successfully.
+     *   - `CANNOT_DO` - The component does not support an OMX input surface.
+     *   - `BAD_STATE` - The component is not in running state.
+     *   - `DUPLICATE` - The component is already connected to an input surface.
+     *   - `REFUSED`   - The input surface is already in use.
+     *   - `NO_MEMORY` - Not enough memory to start the component.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
+     * @return connection `IInputSurfaceConnection` object, which can be used to
+     *     query and configure properties of the connection. This cannot be
+     *     null.
      */
     connectToOmxInputSurface(
             IGraphicBufferProducer producer,
             IGraphicBufferSource source
-        ) generates (Status status);
+        ) generates (
+            Status status,
+            IInputSurfaceConnection connection
+        );
 
     /**
      * Stops using an input surface.
      *
-     * This call is used for both Codec 2.0 and OMX input surfaces.
-     *
      * The component must be in running state.
      *
      * @return status Status of the call, which may be
-     *   - OK        - The operation completed successfully.
-     *   - CANNOT_DO - The component does not support an input surface.
-     *   - BAD_STATE - Component is not in running state.
-     *   - NOT_FOUND - The component is not connected to an input surface.
-     *   - TIMED_OUT - The component could not be connected within the time
-     *                 limit. (unexpected)
-     *   - CORRUPTED - Some unknown error prevented connecting the component.
-     *                 (unexpected)
+     *   - `OK`        - The operation completed successfully.
+     *   - `CANNOT_DO` - The component does not support an input surface.
+     *   - `BAD_STATE` - The component is not in running state.
+     *   - `NOT_FOUND` - The component is not connected to an input surface.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
      */
     disconnectFromInputSurface() generates (Status Status);
 
     /**
-     * Creates a local block pool backed by the given allocator and returns its
-     * identifier.
+     * Creates a local `C2BlockPool` backed by the given allocator and returns
+     * its id.
      *
-     * This call must return within 100 msec.
+     * The returned @p blockPoolId is the only way the client can refer to a
+     * `C2BlockPool` object in the component. The id can be passed to
+     * setOutputSurface() or used in some C2Param objects later.
      *
-     * @param allocatorId The Codec 2.0 allocator ID
+     * The created `C2BlockPool` object can be destroyed by calling
+     * destroyBlockPool(), reset() or release(). reset() and release() must
+     * destroy all `C2BlockPool` objects that have been created.
+     *
+     * @param allocatorId Id of a `C2Allocator`.
      * @return status Status of the call, which may be
-     *   - OK        - The operation completed successfully.
-     *   - NO_MEMORY - Not enough memory to create the pool.
-     *   - BAD_VALUE - Invalid allocator.
-     *   - TIMED_OUT - The pool could not be created within the time
-     *                 limit. (unexpected)
-     *   - CORRUPTED - Some unknown error prevented creating the pool.
-     *                 (unexpected)
-     * @return blockPoolId The Codec 2.0 blockpool ID for the created pool.
-     * @return configurable Configuration interface for the created pool.
+     *   - `OK`        - The operation completed successfully.
+     *   - `NO_MEMORY` - Not enough memory to create the pool.
+     *   - `BAD_VALUE` - @p allocatorId is not recognized.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
+     * @return blockPoolId Id of the created C2BlockPool object. This may be
+     *     used in setOutputSurface() if the allocator
+     * @return configurable Configuration interface for the created pool. This
+     *     must not be null.
      */
     createBlockPool(uint32_t allocatorId) generates (
         Status status,
@@ -201,17 +238,13 @@
     /**
      * Destroys a local block pool previously created by createBlockPool().
      *
-     * This call must return within 100 msec.
-     *
-     * @param blockPoolId The block pool id previously returned by
+     * @param blockPoolId Id of a `C2BlockPool` that was previously returned by
      *      createBlockPool().
      * @return status Status of the call, which may be
-     *   - OK        - The operation completed successfully.
-     *   - NOT_FOUND - The supplied blockPoolId is not valid.
-     *   - TIMED_OUT - The pool could not be destroyedwithin the time limit.
-     *                 (unexpected)
-     *   - CORRUPTED - Some unknown error prevented destruction of the pool.
-     *                 (unexpected)
+     *   - `OK`        - The operation completed successfully.
+     *   - `NOT_FOUND` - The supplied blockPoolId is not valid.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
      */
     destroyBlockPool(uint64_t blockPoolId) generates (Status status);
 
@@ -223,28 +256,24 @@
      *
      * This method must be supported in stopped state as well as tripped state.
      *
-     * If the return value is OK, the component must be in the running state.
-     * If the return value is BAD_STATE or DUPLICATE, no state change is
-     * expected as a response to this call.
-     * Otherwise, the component must be in the stopped state.
+     * If the return value is `OK`, the component must be in the running state.
+     * If the return value is `BAD_STATE` or `DUPLICATE`, no state change is
+     * expected as a response to this call. Otherwise, the component must be in
+     * the stopped state.
      *
      * If a component is in the tripped state and start() is called while the
-     * component configuration still results in a trip, start must succeed and
-     * a new onTripped callback must be used to communicate the configuration
+     * component configuration still results in a trip, start() must succeed and
+     * a new onTripped() callback must be used to communicate the configuration
      * conflict that results in the new trip.
      *
-     * This method must return within 500ms.
-     *
      * @return status Status of the call, which may be
-     *   - OK        - The component has started successfully.
-     *   - BAD_STATE - Component is not in stopped or tripped state.
-     *   - DUPLICATE - When called during another start call from another
-     *                 thread.
-     *   - NO_MEMORY - Not enough memory to start the component.
-     *   - TIMED_OUT - The component could not be started within the time limit.
-     *                 (unexpected)
-     *   - CORRUPTED - Some unknown error prevented starting the component.
-     *                 (unexpected)
+     *   - `OK`        - The component has started successfully.
+     *   - `BAD_STATE` - Component is not in stopped or tripped state.
+     *   - `DUPLICATE` - When called during another start call from another
+     *                   thread.
+     *   - `NO_MEMORY` - Not enough memory to start the component.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
      */
     start() generates (Status status);
 
@@ -255,22 +284,22 @@
      *
      * This method must return withing 500ms.
      *
-     * Upon this call, all pending work must be abandoned.
-     * If the return value is BAD_STATE or DUPLICATE, no state change is
-     * expected as a response to this call.
-     * For all other return values, the component must be in the stopped state.
+     * Upon this call, all pending `Work` must be abandoned.
+     *
+     * If the return value is `BAD_STATE` or `DUPLICATE`, no state change is
+     * expected as a response to this call. For all other return values, the
+     * component must be in the stopped state.
      *
      * This does not alter any settings and tunings that may have resulted in a
      * tripped state.
      *
      * @return status Status of the call, which may be
-     *   - OK        - The component has stopped successfully.
-     *   - BAD_STATE - Component is not in running state.
-     *   - DUPLICATE - When called during another stop call from another thread.
-     *   - TIMED_OUT - The component could not be stopped within the time limit.
-     *                 (unexpected)
-     *   - CORRUPTED - Some unknown error prevented starting the component.
-     *                 (unexpected)
+     *   - `OK`        - The component has stopped successfully.
+     *   - `BAD_STATE` - Component is not in running state.
+     *   - `DUPLICATE` - When called during another stop call from another
+     *                   thread.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
      */
     stop() generates (Status status);
 
@@ -284,25 +313,24 @@
      *
      * This method must return withing 500ms.
      *
-     * After this call returns all work must have been abandoned, all references
-     * must have been released.
+     * When this call returns, if @p status is `OK`, all `Work` items must
+     * have been abandoned, and all resources (including `C2BlockPool` objects
+     * previously created by createBlockPool()) must have been released.
      *
-     * If the return value is BAD_STATE or DUPLICATE, no state change is
-     * expected as a response to this call.
-     * For all other return values, the component shall be in the stopped state.
+     * If the return value is `BAD_STATE` or `DUPLICATE`, no state change is
+     * expected as a response to this call. For all other return values, the
+     * component must be in the stopped state.
      *
-     * This brings settings back to their default - "guaranteeing" no tripped
+     * This brings settings back to their default, "guaranteeing" no tripped
      * state.
      *
      * @return status Status of the call, which may be
-     *   - OK        - The component has been reset.
-     *   - BAD_STATE - Component is in released state.
-     *   - DUPLICATE - When called during another reset call from another
-     *                 thread.
-     *   - TIMED_OUT - The component could not be reset within the time limit.
-     *                 (unexpected)
-     *   - CORRUPTED - Some unknown error prevented resetting the component.
-     *                 (unexpected)
+     *   - `OK`        - The component has been reset.
+     *   - `BAD_STATE` - Component is in released state.
+     *   - `DUPLICATE` - When called during another reset call from another
+     *                   thread.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
      */
     reset() generates (Status status);
 
@@ -311,19 +339,27 @@
      *
      * This method must be supported in stopped state.
      *
-     * This method must return withing 500ms. Upon return all references must
-     * be abandoned.
+     * This method destroys the component. Upon return, if @p status is `OK` or
+     * `DUPLICATE`, all resources must have been released.
      *
      * @return status Status of the call, which may be
-     *   - OK        - The component has been released.
-     *   - BAD_STATE - The component is running.
-     *   - DUPLICATE - The component is already released.
-     *   - TIMED_OUT - The component could not be released within the time
-     *                 limit. (unexpected)
-     *   - CORRUPTED - Some unknown error prevented releasing the component.
-     *                 (unexpected)
+     *   - `OK`        - The component has been released.
+     *   - `BAD_STATE` - The component is running.
+     *   - `DUPLICATE` - The component is already released.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
      */
     release() generates (Status status);
 
+    /**
+     * Returns the @ref IComponentInterface instance associated to this
+     * component.
+     *
+     * An @p IConfigurable instance for the component can be obtained by calling
+     * IComponentInterface::getConfigurable() on the returned @p intf.
+     *
+     * @return intf `IComponentInterface` instance. This must not be null.
+     */
+    getInterface() generates (IComponentInterface intf);
 };
 
diff --git a/media/c2/1.0/IComponentInterface.hal b/media/c2/1.0/IComponentInterface.hal
index d4b30b1..a007d02 100644
--- a/media/c2/1.0/IComponentInterface.hal
+++ b/media/c2/1.0/IComponentInterface.hal
@@ -19,21 +19,20 @@
 import IConfigurable;
 
 /**
- * Component interface object. This object contains all of the configuration of
+ * Component interface object. This object contains all of the configurations of
  * a potential or actual component. It can be created and used independently of
- * an actual Codec 2.0 component instance to query support and parameters for
- * various component settings and configurations for a potential component.
- * Actual components also expose this interface.
+ * an actual Codec2 component to query supported parameters for various
+ * component settings, and configurations for a potential component.
+ *
+ * An actual component exposes this interface via IComponent::getInterface().
  */
-interface IComponentInterface extends IConfigurable {
-    /*
-     * There are no additional methods to IConfigurable interface.
+interface IComponentInterface {
+    /**
+     * Returns the @ref IConfigurable instance associated to this component
+     * interface.
      *
-     * Component interfaces have no states.
-     *
-     * The name of the component or component interface object is a unique name
-     * for that component or component interface 'class'; however, multiple
-     * instances of that component must have the same name.
+     * @return configurable `IConfigurable` instance. This must not be null.
      */
+    getConfigurable() generates (IConfigurable configurable);
 };
 
diff --git a/media/c2/1.0/IComponentListener.hal b/media/c2/1.0/IComponentListener.hal
index eb71ecb..70d5fb2 100644
--- a/media/c2/1.0/IComponentListener.hal
+++ b/media/c2/1.0/IComponentListener.hal
@@ -17,54 +17,112 @@
 package android.hardware.media.c2@1.0;
 
 /**
- * This callback interface is used for handling notifications from IComponent.
+ * Callback interface for handling notifications from @ref IComponent.
  */
 interface IComponentListener {
 
     /**
-     * Notify the listener that some works have been completed.
+     * Notify the listener that some `Work` items have been completed.
+     *
+     * All the input buffers in the returned `Work` objects must not be used by
+     * the component after onWorkDone() is called.
+     *
+     * @param workBundle List of completed `Work` objects.
      */
     oneway onWorkDone(WorkBundle workBundle);
 
     /**
      * Notify the listener that the component is tripped.
+     *
+     * @param settingResults List of failures.
      */
     oneway onTripped(vec<SettingResult> settingResults);
 
     /**
      * Notify the listener of an error.
      *
-     * @param status Error type. \p status may be `OK`, which means that an
-     *     error has occurred, but the error type is unknown.
-     * @param errorCode Additional error code. The framework may not recognize
-     *     this.
+     * @param status Error type. @p status may be `OK`, which means that an
+     *     error has occurred, but the error type does not fit into the type
+     *     `Status`. In this case, additional information is provided by
+     *     @p errorCode.
+     * @param errorCode Additional error information. The framework may not
+     *     recognize the meaning of this value.
      */
     oneway onError(Status status, uint32_t errorCode);
 
     /**
-     * Information about rendering of a frame.
+     * Information about rendering of a frame to a `Surface`.
      */
     struct RenderedFrame {
         /**
-         * Id of the buffer queue containing the rendered buffer.
+         * Id of the `BufferQueue` containing the rendered buffer.
+         *
+         * This value must have been obtained by an earlier call to
+         * IGraphicBufferProducer::getUniqueId().
          */
         uint64_t bufferQueueId;
         /**
          * Id of the slot of the rendered buffer.
+         *
+         * This value must have been obtained by an earlier call to
+         * IGraphicBufferProducer::dequeueBuffer() or
+         * IGraphicBufferProducer::attachBuffer().
          */
         int32_t slotId;
         /**
-         * Timestamp of the rendering (consistent with timestamps in
-         * the associated BufferQueue).
+         * Timestamp the rendering happened.
+         *
+         * The reference point for the timestamp is determined by the
+         * `BufferQueue` that performed the rendering.
          */
         int64_t timestampNs;
     };
 
     /**
-     * Notify the listener that frames are rendered.
+     * Notify the listener that frames have been rendered.
      *
-     * @param renderedFrames List of information about renderings of frames.
+     * @param renderedFrames List of @ref RenderedFrame objects.
      */
     oneway onFramesRendered(vec<RenderedFrame> renderedFrames);
+
+    /**
+     * Identifying information for an input buffer previously queued to the
+     * component via IComponent::queue().
+     */
+    struct InputBuffer {
+        /**
+         * This value comes from `Work::input.ordinal.frameIndex` in a `Work`
+         * object that was previously queued.
+         */
+        uint64_t frameIndex;
+        /**
+         * This value is an index into `Work::input.buffers` (which is an array)
+         * in a `Work` object that was previously queued.
+         */
+        uint32_t arrayIndex;
+    };
+
+    /**
+     * Notify the listener that some input buffers are no longer needed by the
+     * component, and hence can be released or reused by the client.
+     *
+     * Input buffers that are contained in a `Work` object returned by an
+     * earlier onWorkDone() call are assumed released, so they must not appear
+     * in any onInputBuffersReleased() calls. That means
+     * onInputBuffersReleased() must only report input buffers that are released
+     * before the output in the same `Work` item is produced. However, it is
+     * possible for an input buffer to be returned by onWorkDone() after it has
+     * been reported by onInputBuffersReleased().
+     *
+     * @note onWorkDone() and onInputBuffersReleased() both notify the client
+     * that input buffers are no longer needed. However, in order to minimize
+     * IPC calls, onInputBuffersReleased() should be called only when
+     * onWorkDone() cannot be called, e.g., the component needs more input
+     * before an output can be produced.
+     *
+     * @param inputBuffers List of `InputBuffer` objects, identifying input
+     * buffers that are no longer needed by the component.
+     */
+    oneway onInputBuffersReleased(vec<InputBuffer> inputBuffers);
 };
 
diff --git a/media/c2/1.0/IComponentStore.hal b/media/c2/1.0/IComponentStore.hal
index 4bfa170..2aa6a70 100644
--- a/media/c2/1.0/IComponentStore.hal
+++ b/media/c2/1.0/IComponentStore.hal
@@ -23,27 +23,33 @@
 import IConfigurable;
 import IInputSurface;
 
-interface IComponentStore extends IConfigurable {
+/**
+ * Entry point for Codec2 HAL.
+ *
+ * All methods in `IComponentStore` must not block. If a method call cannot be
+ * completed in a timely manner, it must return `TIMED_OUT` in the return
+ * status. The only exceptions are getPoolClientManager() and getConfigurable(),
+ * which must always return immediately.
+ */
+interface IComponentStore {
 
     /**
      * Creates a component by name.
      *
-     * This method must return within 100ms.
-     *
-     * @param name Name of the component to create. This should match one of the
+     * @param name Name of the component to create. This must match one of the
      *     names returned by listComponents().
-     * @param listener The component listener to use for the component.
-     * @param pool The buffer pool client manager of the component listener.
-     *     This must be null if the listener process does not own a buffer pool.
+     * @param listener Callback receiver.
+     * @param pool `IClientManager` object of the BufferPool in the client
+     *     process. This may be null if the client does not own a BufferPool.
      * @return status Status of the call, which may be
-     *   - OK        - The component was created successfully.
-     *   - NOT_FOUND - There is no component with the given name.
-     *   - NO_MEMORY - Not enough memory to create the component.
-     *   - TIMED_OUT - The component could not be created within the time limit.
-     *                 (unexpected)
-     *   - CORRUPTED - Some unknown error prevented the creation of the
-     *                 component. (unexpected)
-     * @return comp The created component if `Status = OK`.
+     *   - `OK`        - The component was created successfully.
+     *   - `NOT_FOUND` - There is no component with the given name.
+     *   - `NO_MEMORY` - Not enough memory to create the component.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
+     * @return comp The created component if @p status is `OK`.
+     *
+     * @sa IComponentListener.
      */
     createComponent(
             string name,
@@ -57,19 +63,15 @@
     /**
      * Creates a component interface by name.
      *
-     * This method must return within 100ms.
-     *
      * @param name Name of the component interface to create. This should match
      *     one of the names returned by listComponents().
      * @return status Status of the call, which may be
-     *   - OK        - The component interface was created successfully.
-     *   - NOT_FOUND - There is no component interface with the given name.
-     *   - NO_MEMORY - Not enough memory to create the component interface.
-     *   - TIMED_OUT - The component interface could not be created within the
-     *                 time limit. (unexpected)
-     *   - CORRUPTED - Some unknown error prevented the creation of the
-     *                 component interface. (unexpected)
-     * @return compIntf The created component interface if `Status = OK`.
+     *   - `OK`        - The component interface was created successfully.
+     *   - `NOT_FOUND` - There is no component interface with the given name.
+     *   - `NO_MEMORY` - Not enough memory to create the component interface.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
+     * @return compIntf The created component interface if @p status is `OK`.
      */
     createInterface(
             string name
@@ -83,57 +85,49 @@
      */
     struct ComponentTraits {
         /**
-         * Name of the component.
+         * Name of the component. This must be unique for each component.
+         *
+         * This name is use to identify the component to create in
+         * createComponent() and createComponentInterface().
          */
         string name;
 
         enum Domain : uint32_t {
-            AUDIO,
+            OTHER = 0,
             VIDEO,
-            OTHER = 0xffffffff,
+            AUDIO,
+            IMAGE,
         };
         /**
-         * Component domain. The framework may not recognize `OTHER`.
+         * Component domain.
          */
         Domain domain;
-        /**
-         * If #domain is `OTHER`, #domainOther can be used to provide additional
-         * information. Otherwise, #domainOther is ignored. The framework may
-         * not inspect this value.
-         */
-        uint32_t domainOther;
 
         enum Kind : uint32_t {
+            OTHER = 0,
             DECODER,
             ENCODER,
-            OTHER = 0xffffffff,
         };
         /**
-         * Component kind. The framework may not recognize `OTHER`.
+         * Component kind.
          */
         Kind kind;
-        /**
-         * If #kind is `OTHER`, #kindOther can be used to provide additional
-         * information. Otherwise, #kindOther is ignored. The framework may not
-         * inspect this value.
-         */
-        uint32_t kindOther;
 
         /**
-         * Rank used by MediaCodecList to determine component ordering. Lower
+         * Rank used by `MediaCodecList` to determine component ordering. Lower
          * value means higher priority.
          */
         uint32_t rank;
 
         /**
-         * Media type.
+         * MIME type.
          */
         string mediaType;
 
         /**
          * Aliases for component name for backward compatibility.
          *
-         * \note Multiple components can have the same alias (but not the same
+         * Multiple components can have the same alias (but not the same
          * component name) as long as their media types differ.
          */
         vec<string> aliases;
@@ -142,36 +136,51 @@
     /**
      * Returns the list of components supported by this component store.
      *
-     * This method must return within 500ms.
-     *
-     * @return traits List of component traits for all components supported by this store in no
-     * particular order.
+     * @return status Status of the call, which may be
+     *   - `OK`        - The operation was successful.
+     *   - `NO_MEMORY` - Not enough memory to complete this method.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
+     * @return traits List of component traits for all components supported by
+     *     this store (in no particular order).
      */
-    listComponents() generates (vec<ComponentTraits> traits);
+    listComponents() generates (
+            Status status,
+            vec<ComponentTraits> traits
+        );
 
     /**
      * Creates a persistent input surface that can be used as an input surface
      * for any IComponent instance
      *
-     * This method must return within 100ms.
-     *
-     * @return surface A persistent input surface
+     * @return status Status of the call, which may be
+     *   - `OK`        - The operation was successful.
+     *   - `NO_MEMORY` - Not enough memory to complete this method.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
+     * @return surface A persistent input surface. This may be null to indicate
+     *     an error.
      */
-    createInputSurface() generates (IInputSurface surface);
+    createInputSurface() generates (
+            Status status,
+            IInputSurface surface
+        );
 
     /**
-     * Returns a list of StructDescriptor object for a set of requested
-     * structures that this store is aware of.
+     * Returns a list of `StructDescriptor` objects for a set of requested
+     * C2Param structure indices that this store is aware of.
      *
      * This operation must be performed at best effort, e.g. the component
      * store must simply ignore all struct indices that it is not aware of.
      *
-     * @param indices struct indices to return des
+     * @param indices Indices of C2Param structures to describe.
      * @return status Status of the call, which may be
-     *   - OK        - The operation completed successfully.
-     *   - NOT_FOUND - Some indices were not known.
-     *   - NO_MEMORY - Not enough memory to complete this method.
-     * @return structs List of StructDescriptor objects.
+     *   - `OK`        - The operation completed successfully.
+     *   - `NOT_FOUND` - Some indices were not known.
+     *   - `NO_MEMORY` - Not enough memory to complete this method.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
+     * @return structs List of `StructDescriptor` objects.
      */
     getStructDescriptors(
             vec<ParamIndex> indices
@@ -181,33 +190,35 @@
         );
 
     /**
-     * Returns information required for using BufferPool API in buffer passing.
-     * If the returned pool is not null, the client can call registerSender() to
-     * register its IAccessor instance, hence allowing the client to send
-     * buffers to components hosted by this process.
-     *
-     * @return pool If the component store supports receiving buffers via
-     *     BufferPool API, \p pool must be a valid `IClientManager` instance.
-     *     Otherwise, \p pool must be null.
-     */
-    getPoolClientManager(
-        ) generates (
-            IClientManager pool
-        );
-
-    /**
-     * The store must copy the contents of \p src into \p dst without changing
-     * the format of \p dst.
+     * Copies the contents of @p src into @p dst without changing the format of
+     * @p dst.
      *
      * @param src Source buffer.
      * @param dst Destination buffer.
      * @return status Status of the call, which may be
-     *   - OK        - The copy is successful.
-     *   - CANNOT_DO - \p src and \p dst are not compatible.
-     *   - REFUSED   - No permission to copy.
-     *   - CORRUPTED - The copy cannot be done. (unexpected)
+     *   - `OK`        - The copy is successful.
+     *   - `CANNOT_DO` - @p src and @p dst are not compatible.
+     *   - `REFUSED`   - No permission to copy.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
      */
     copyBuffer(Buffer src, Buffer dst) generates (Status status);
 
+    /**
+     * Returns the `IClientManager` object for the component's BufferPool.
+     *
+     * @return pool If the component store supports receiving buffers via
+     *     BufferPool API, @p pool must be a valid `IClientManager` instance.
+     *     Otherwise, @p pool must be null.
+     */
+    getPoolClientManager() generates (IClientManager pool);
+
+    /**
+     * Returns the @ref IConfigurable instance associated to this component
+     * store.
+     *
+     * @return configurable `IConfigurable` instance. This must not be null.
+     */
+    getConfigurable() generates (IConfigurable configurable);
 };
 
diff --git a/media/c2/1.0/IConfigurable.hal b/media/c2/1.0/IConfigurable.hal
index cd4dd10..31dc4d3 100644
--- a/media/c2/1.0/IConfigurable.hal
+++ b/media/c2/1.0/IConfigurable.hal
@@ -17,43 +17,78 @@
 package android.hardware.media.c2@1.0;
 
 /**
- * Generic configuration interface used by all configurable Codec 2.0
- * components.
+ * Generic configuration interface presented by all configurable Codec2 objects.
  *
- * This interface must be supported in all states of the inheriting
- * object, and must not change the state of the inheriting object.
+ * This interface must be supported in all states of the owning object, and must
+ * not change the state of the owning object.
  */
 interface IConfigurable {
     /**
-     * Returns the name of this object. This must match the name that was
-     * supplied during the creation of the object.
+     * Returns the id of the object. This must be unique among all objects of
+     * the same type hosted by the same store.
      *
-     * @return name Name of this object.
+     * @return id Id of the object.
+     */
+    getId() generates (uint32_t id);
+
+    /**
+     * Returns the name of the object.
+     *
+     * This must match the name that was supplied during the creation of the
+     * object.
+     *
+     * @return name Name of the object.
      */
     getName() generates (string name);
 
     /**
-     * Queries a set of parameters from the object. Querying is performed at
-     * best effort: the object must query all supported parameters and skip
-     * unsupported ones, or parameters that could not be allocated. Any errors
-     * are communicated in the return value.
+     * Queries a set of parameters from the object.
      *
-     * \note Parameter values do not depend on the order of query.
+     * Querying is performed at best effort: the object must query all supported
+     * parameters and skip unsupported ones (which may include parameters that
+     * could not be allocated). Any errors are communicated in the return value.
      *
-     * This method must return within 1ms if \p mayBlock is DONT_BLOCK, and
-     * within 5ms otherwise.
+     * If @p mayBlock is false, this method must not block. All parameter
+     * queries that require blocking must be skipped.
      *
-     * @param indices List of param indices for params to be queried.
+     * If @p mayBlock is true, a query may block, but the whole method call
+     * has to complete in a timely manner, or `status = TIMED_OUT` is returned.
+     *
+     * If @p mayBlock is false, this method must not block. Otherwise, this
+     * method is allowed to block for a certain period of time before completing
+     * the operation. If the operation is not completed in a timely manner,
+     * `status = TIMED_OUT` is returned.
+     *
+     * @note The order of C2Param objects in @p param does not depend on the
+     *     order of C2Param structure indices in @p indices.
+     *
+     * \par For IComponent
+     *
+     * When the object type is @ref IComponent, this method must be supported in
+     * any state except released. This call must not change the state nor the
+     * internal configuration of the component.
+     *
+     * The blocking behavior of this method differs among states:
+     *   - In the stopped state, this must be non-blocking. @p mayBlock is
+     *     ignored. (The method operates as if @p mayBlock was false.)
+     *   - In any of the running states, this method may block momentarily if
+     *     @p mayBlock is true. However, if the call cannot be completed in a
+     *     timely manner, `status = TIMED_OUT` is returned.
+     *
+     * @param indices List of C2Param structure indices to query.
      * @param mayBlock Whether this call may block or not.
      * @return status Status of the call, which may be
-     *   - OK        - All parameters could be queried.
-     *   - BAD_INDEX - All supported parameters could be queried, but some
-     *                 parameters were not supported.
-     *   - NO_MEMORY - Could not allocate memory for a supported parameter.
-     *   - BLOCKING  - Querying some parameters requires blocking.
-     *   - CORRUPTED - Some unknown error prevented the querying of the
-     *                 parameters. (unexpected)
-     * @return params List of params queried corresponding to \p indices.
+     *   - `OK`        - All parameters could be queried.
+     *   - `BAD_INDEX` - All supported parameters could be queried, but some
+     *                   parameters were not supported.
+     *   - `NO_MEMORY` - Could not allocate memory for a supported parameter.
+     *   - `BLOCKING`  - Querying some parameters requires blocking, but
+     *                   @p mayBlock is false.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
+     * @return params Flattened representation of C2Param objects.
+     *
+     * @sa Params.
      */
     query(
             vec<ParamIndex> indices,
@@ -64,31 +99,60 @@
         );
 
     /**
-     * Sets a set of parameters for the object. Tuning is performed at best
-     * effort: the object must update all supported configuration at best
-     * effort and skip unsupported parameters. Any errors are communicated in
-     * the return value and in \p failures.
+     * Sets a set of parameters for the object.
      *
-     * \note Parameter tuning DOES depend on the order of the tuning parameters.
-     * E.g. some parameter update may allow some subsequent parameter update.
+     * Tuning is performed at best effort: the object must update all supported
+     * configurations at best effort and skip unsupported parameters. Any errors
+     * are communicated in the return value and in @p failures.
      *
-     * This method must return within 1ms if \p mayBlock is false, and within
-     * 5ms otherwise.
+     * A non-strict parameter update with an unsupported value shall cause an
+     * update to the closest supported value. A strict parameter update with an
+     * unsupported value shall be skipped and a failure shall be returned.
+     *
+     * If @p mayBlock is false, this method must not block. An update that
+     * requires blocking shall be skipped and a failure shall be returned.
+     *
+     * If @p mayBlock is true, an update may block, but the whole method call
+     * has to complete in a timely manner, or `status = TIMED_OUT` is returned.
+     *
+     * The final values for all parameters set are propagated back to the caller
+     * in @p params.
+     *
+     * \par For IComponent
+     *
+     * When the object type is @ref IComponent, this method must be supported in
+     * any state except released.
+     *
+     * The blocking behavior of this method differs among states:
+     *   - In the stopped state, this must be non-blocking. @p mayBlock is
+     *     ignored. (The method operates as if @p mayBlock was false.)
+     *   - In any of the running states, this method may block momentarily if
+     *     @p mayBlock is true. However, if the call cannot be completed in a
+     *     timely manner, `status = TIMED_OUT` is returned.
+     *
+     * @note Parameter tuning @e does depend on the order of the tuning
+     * parameters, e.g., some parameter update may enable some subsequent
+     * parameter update.
      *
      * @param inParams Requested parameter updates.
      * @param mayBlock Whether this call may block or not.
      * @return status Status of the call, which may be
-     *   - OK        - All parameters could be updated successfully.
-     *   - BAD_INDEX - All supported parameters could be updated successfully,
-     *                 but some parameters were not supported.
-     *   - NO_MEMORY - Some supported parameters could not be updated
-     *                 successfully because they contained unsupported values.
-     *                 These are returned in \p failures.
-     *   - BLOCKING  - Setting some parameters requires blocking.
-     *   - CORRUPTED - Some unknown error prevented the update of the
-     *                 parameters. (unexpected)
-     * @return failures List of parameter failures.
-     * @return outParams Resulting values for the configured parameters.
+     *   - `OK`        - All parameters could be updated successfully.
+     *   - `BAD_INDEX` - All supported parameters could be updated successfully,
+     *                   but some parameters were not supported.
+     *   - `NO_MEMORY` - Some supported parameters could not be updated
+     *                   successfully because they contained unsupported values.
+     *                   These are returned in @p failures.
+     *   - `BLOCKING`  - Setting some parameters requires blocking, but
+     *                   @p mayBlock is false.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
+     * @return failures List of update failures.
+     * @return outParams Flattened representation of configured parameters. The
+     *     order of parameters in @p outParams is based on the order of
+     *     requested updates in @p inParams.
+     *
+     * @sa SettingResult.
      */
     config(
             Params inParams,
@@ -103,22 +167,19 @@
     // =========================================================================
 
     /**
-     * Returns a selected range of the set of supported parameters.
+     * Returns a list of supported parameters within a selected range of C2Param
+     * structure indices.
      *
-     * The set of supported parameters are represented in a vector with a
-     * start index of 0, and the selected range are indices into this vector.
-     * Fewer than \p count parameters are returned if the selected range is
-     * not fully/not at all part of the available vector indices.
-     *
-     * This method must return within 1ms.
-     *
-     * @param start start index of selected range
-     * @param count size of the selected
+     * @param start The first index of the selected range.
+     * @param count The length of the selected range.
      * @return status Status of the call, which may be
-     *   - OK        - The operation completed successfully.
-     *   - NO_MEMORY - Not enough memory to complete this method.
-     * @return params Vector containing the selected range of supported
-     *     parameters.
+     *   - `OK`        - The operation completed successfully.
+     *   - `NO_MEMORY` - Not enough memory to complete this method.
+     * @return params List of supported parameters in the selected range. This
+     *     list may have fewer than @p count elements if some indices in the
+     *     range are not supported.
+     *
+     * @sa ParamDescriptor.
      */
     querySupportedParams(
             uint32_t start,
@@ -131,23 +192,42 @@
     /**
      * Retrieves the supported values for the queried fields.
      *
-     * Upon return the object must fill in the supported
-     * values for the fields listed as well as a status for each field.
-     * Object shall process all fields queried even if some queries fail.
+     * The object must process all fields queried even if some queries fail.
      *
-     * This method must return within 1ms if \p mayBlock is false, and within
-     * 5ms otherwise.
+     * If @p mayBlock is false, this method must not block. Otherwise, this
+     * method is allowed to block for a certain period of time before completing
+     * the operation. If the operation cannot be completed in a timely manner,
+     * `status = TIMED_OUT` is returned.
      *
-     * @param inFields Vector of field queries.
+     * \par For IComponent
+     *
+     * When the object type is @ref IComponent, this method must be supported in
+     * any state except released.
+     *
+     * The blocking behavior of this method differs among states:
+     *   - In the stopped state, this must be non-blocking. @p mayBlock is
+     *     ignored. (The method operates as if @p mayBlock was false.)
+     *   - In any of the running states, this method may block momentarily if
+     *     @p mayBlock is true. However, if the call cannot be completed in a
+     *     timely manner, `status = TIMED_OUT` is returned.
+     *
+     * @param inFields List of field queries.
      * @param mayBlock Whether this call may block or not.
      * @return status Status of the call, which may be
-     *   - OK        - The operation completed successfully.
-     *   - BLOCKING  - Querying some parameters requires blocking.
-     *   - NO_MEMORY - Not enough memory to complete this method.
-     *   - BAD_INDEX - At least one field was not recognized as a component
-     *                 field.
-     * @return outFields Vector containing supported values and query result
-     *     for the selected fields.
+     *   - `OK`        - The operation completed successfully.
+     *   - `BLOCKING`  - Querying some parameters requires blocking, but
+     *                   @p mayBlock is false.
+     *   - `NO_MEMORY` - Not enough memory to complete this method.
+     *   - `BAD_INDEX` - At least one field was not recognized as a component
+     *                   field.
+     *   - `BLOCKING`  - Querying some fields requires blocking, but @p mayblock
+     *                   is false.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
+     * @return outFields List of supported values and results for the
+     *     supplied queries.
+     *
+     * @sa FieldSupportedValuesQuery, FieldSupportedValuesQueryResult.
      */
     querySupportedValues(
             vec<FieldSupportedValuesQuery> inFields,
diff --git a/media/c2/1.0/IInputSink.hal b/media/c2/1.0/IInputSink.hal
new file mode 100644
index 0000000..809c27a
--- /dev/null
+++ b/media/c2/1.0/IInputSink.hal
@@ -0,0 +1,55 @@
+/*
+ * Copyright (C) 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.hardware.media.c2@1.0;
+
+import android.hardware.graphics.bufferqueue@1.0::IGraphicBufferProducer;
+
+import IConfigurable;
+
+/**
+ * An `IInputSink` is a receiver of work items.
+ *
+ * An @ref IComponent instance can present itself as an `IInputSink` via a thin
+ * wrapper.
+ *
+ * @sa IInputSurface, IComponent.
+ */
+interface IInputSink {
+    /**
+     * Feeds work to the sink.
+     *
+     * @param workBundle `WorkBundle` object containing a list of `Work` objects
+     *     to queue to the component.
+     * @return status Status of the call, which may be
+     *   - `OK`        - Works in @p workBundle were successfully queued.
+     *   - `BAD_INDEX` - Some component id in some `Worklet` is not valid.
+     *   - `CANNOT_DO` - Tunneling has not been set up for this sink, but some
+     *                   `Work` object contains tunneling information.
+     *   - `NO_MEMORY` - Not enough memory to queue @p workBundle.
+     *   - `TIMED_OUT` - The operation cannot be finished in a timely manner.
+     *   - `CORRUPTED` - Some unknown error occurred.
+     */
+    queue(WorkBundle workBundle) generates (Status status);
+
+    /**
+     * Returns the @ref IConfigurable instance associated to this sink.
+     *
+     * @return configurable `IConfigurable` instance. This must not be null.
+     */
+    getConfigurable() generates (IConfigurable configurable);
+};
+
diff --git a/media/c2/1.0/IInputSurface.hal b/media/c2/1.0/IInputSurface.hal
index c083a21..d11ce15 100644
--- a/media/c2/1.0/IInputSurface.hal
+++ b/media/c2/1.0/IInputSurface.hal
@@ -19,43 +19,57 @@
 import android.hardware.graphics.bufferqueue@1.0::IGraphicBufferProducer;
 
 import IConfigurable;
-import IComponent;
+import IInputSink;
 import IInputSurfaceConnection;
 
 /**
- * Input surface that can be configured for the IComponent.
+ * Input surface for a Codec2 component.
+ *
+ * An <em>input surface</em> is an instance of `IInputSurface`, which may be
+ * created by calling IComponentStore::createInputSurface(). Once created, the
+ * client may
+ *   1. write data to it via the `IGraphicBufferProducer` interface; and
+ *   2. use it as input to a Codec2 encoder.
+ *
+ * @sa IInputSurfaceConnection, IComponentStore::createInputSurface(),
+ *     IComponent::connectToInputSurface().
  */
-interface IInputSurface extends IGraphicBufferProducer {
+interface IInputSurface {
+    /**
+     * Returns the producer interface into the internal buffer queue.
+     *
+     * @return producer `IGraphicBufferProducer` instance. This must not be
+     * null.
+     */
+    getGraphicBufferProducer() generates (IGraphicBufferProducer producer);
 
     /**
-     * Connects this input surface to a component.
+     * Returns the @ref IConfigurable instance associated to this input surface.
      *
-     * This call must return within 100 ms.
-     *
-     * @param component The component to connect to. This must have type
-     *     IComponent.
-     * @return status Status of the call, which may be
-     *   - OK        - The operation succeeded.
-     *   - BAD_STATE - The component is in running state.
-     *   - DUPLICATE - The surface is already connected to a component.
-     *   - NO_MEMORY - Could not allocate memory to connect to the component.
-     *   - CORRUPTED - Some unknown error prevented the connection. (unexpected)
-     * @return connection Connection object that is used to disconnect
-     *     from the component.
+     * @return configurable `IConfigurable` instance. This must not be null.
      */
-    connectToComponent(
-            IComponent component
+    getConfigurable() generates (IConfigurable configurable);
+
+    /**
+     * Connects the input surface to an input sink.
+     *
+     * This function is generally called from inside the implementation of
+     * IComponent::connectToInputSurface(), where @p sink is a thin wrapper of
+     * the component that consumes buffers from this surface.
+     *
+     * @param sink Input sink. See `IInputSink` for more information.
+     * @return status Status of the call, which may be
+     *   - `OK`        - Configuration successful.
+     *   - `BAD_VALUE` - @p sink is invalid.
+     *   - `CORRUPTED` - Some unknown error occurred.
+     * @return connection `IInputSurfaceConnection` object. This must not be
+     *     null if @p status is `OK`.
+     */
+    connect(
+            IInputSink sink
         ) generates (
             Status status,
             IInputSurfaceConnection connection
         );
-
-    /**
-     * Returns the Codec 2.0 configuration object for this surface.
-     *
-     * @return configurable The configuration object for this surface.
-     */
-    getConfigurable() generates (IConfigurable configurable);
-
 };
 
diff --git a/media/c2/1.0/IInputSurfaceConnection.hal b/media/c2/1.0/IInputSurfaceConnection.hal
index 500091d..035b115 100644
--- a/media/c2/1.0/IInputSurfaceConnection.hal
+++ b/media/c2/1.0/IInputSurfaceConnection.hal
@@ -16,20 +16,33 @@
 
 package android.hardware.media.c2@1.0;
 
-interface IInputSurfaceConnection {
+import IConfigurable;
 
+/**
+ * Connection between a component and an input surface.
+ *
+ * An instance of `IInputSurfaceConnection` contains an `IConfigurable`
+ * interface for querying and configuring properties of the connection.
+ */
+interface IInputSurfaceConnection {
     /**
-     * Disconnects this input surface from the component.
-     *
-     * This call must return within 100 ms.
+     * Destroys the connection between an input surface and a component.
      *
      * @return status Status of the call, which may be
-     *   - OK        - The operation succeeded.
-     *   - BAD_STATE - The component is not in running state.
-     *   - NOT_FOUND - The surface is not connected to a component.
-     *   - CORRUPTED - Some unknown error prevented the connection. (unexpected)
+     *   - `OK`        - The disconnection succeeded.
+     *   - `BAD_STATE` - The component is not in running state.
+     *   - `NOT_FOUND` - The surface is not connected to a component.
+     *   - `CORRUPTED` - Some unknown error occurred.
      */
     disconnect() generates (Status status);
 
+    /**
+     * Returns the @ref IConfigurable instance associated to this connection.
+     *
+     * This can be used to customize the connection.
+     *
+     * @return configurable `IConfigurable` instance. This must not be null.
+     */
+    getConfigurable() generates (IConfigurable configurable);
 };
 
diff --git a/media/c2/1.0/types.hal b/media/c2/1.0/types.hal
index 252d781..ec422b1 100644
--- a/media/c2/1.0/types.hal
+++ b/media/c2/1.0/types.hal
@@ -18,220 +18,278 @@
 
 import android.hardware.media.bufferpool@2.0::BufferStatusMessage;
 
+/**
+ * Common return values for Codec2 operations.
+ */
 enum Status : int32_t {
-    /** operation completed successfully */
+    /** Operation completed successfully. */
     OK        = 0,
 
     // bad input
 
-    /** argument has invalid value (user error) */
+    /** Argument has invalid value (user error). */
     BAD_VALUE = -22,
-    /** argument uses invalid index (user error) */
+    /** Argument uses invalid index (user error). */
     BAD_INDEX = -75,
-    /** argument/index is valid but not possible */
+    /** Argument/Index is valid but not possible. */
     CANNOT_DO = -2147483646,
 
     // bad sequencing of events
 
-    /** object already exists */
+    /** Object already exists. */
     DUPLICATE = -17,
-    /** object not found */
+    /** Object not found. */
     NOT_FOUND = -2,
-    /** operation is not permitted in the current state */
+    /** Operation is not permitted in the current state. */
     BAD_STATE = -38,
-    /** operation would block but blocking is not permitted */
+    /** Operation would block but blocking is not permitted. */
     BLOCKING  = -9930,
 
     // bad environment
 
-    /** not enough memory to complete operation */
+    /** Not enough memory to complete operation. */
     NO_MEMORY = -12,
-    /** missing permission to complete operation */
+    /** Missing permission to complete operation. */
     REFUSED   = -1,
 
-    /** operation did not complete within timeout */
+    /** Operation did not complete within timeout. */
     TIMED_OUT = -110,
 
     // missing functionality
 
-    /** operation is not implemented/supported (optional only) */
+    /** Operation is not implemented/supported (optional only). */
     OMITTED   = -74,
 
     // unknown fatal
 
-    /** some unexpected error prevented the operation */
+    /** Some unexpected error prevented the operation. */
     CORRUPTED = -2147483648,
 
     // uninitialized
 
-    /** status has not been initialized */
+    /** Status has not been initialized. */
     NO_INIT   = -19,
 };
 
 /**
- * Codec 2.0 parameter index
+ * C2Param structure index.
+ *
+ * This is a number that is unique for each C2Param structure type.
+ *
+ * @sa Codec 2.0 standard.
  */
 typedef uint32_t ParamIndex;
 
 /**
- * Codec 2.0 parameter structure
+ * Flattened representation of C2Param objects.
  *
- * The description of a Params is provided by supplying a ParamIndex to
- * IComponentStore::getStructDescriptors().
+ * The `Params` type is an array of bytes made up by concatenating a list of
+ * C2Param objects. The start index (offset into @ref Params) of each C2Param
+ * object in the list is divisible by 8. Up to 7 padding bytes may be added
+ * after each C2Param object to achieve this 64-bit alignment.
+ *
+ * Each C2Param object has the following layout:
+ * - 4 bytes: C2Param structure index (of type @ref ParamIndex) identifying the
+ *   type of the C2Param object.
+ * - 4 bytes: size of the C2Param object (unsigned 4-byte integer).
+ * - (size - 8) bytes: data of the C2Param object.
+ *
+ * In order to interpret each C2Param object correctly, its structure must be
+ * described by IComponentStore::getStructDescriptors().
+ *
+ * @note Please refer to the Codec 2.0 standard for the list of standard
+ * parameter structures.
+ *
+ * @sa Codec 2.0 standard.
  */
 typedef vec<uint8_t> Params;
 
 /**
- * Struct uniquely specifying a field in an arbitrary parameter structure.
+ * Identifying information of a field relative to a known C2Param structure.
+ *
+ * Within a given C2Param structure, each field is uniquely identified by @ref
+ * FieldId.
  */
 struct FieldId {
-    /** Offset of the field in bytes */
+    /** Offset of the field in bytes. */
     uint32_t offset;
-    /** Size of the field in bytes */
+    /** Size of the field in bytes. */
     uint32_t size;
 };
 
 /**
- * Struct representing a location of a field in a parameter with a given index.
+ * Reference to a field in a C2Param structure.
  */
 struct ParamField {
-    /** Index of the parameter */
+    /** Index of the C2Param structure. */
     ParamIndex index;
-    /** Field identifier */
+    /** Identifier of the field inside the C2Param structure. */
     FieldId fieldId;
 };
 
 /**
- * Struct describing basic properties of a parameter with a given index.
+ * Usage description of a C2Param structure.
+ *
+ * @ref ParamDescriptor is returned by IConfigurable::querySupportedParams().
  */
 struct ParamDescriptor {
-    /** Parameter index */
+    /**
+     * Index of the C2Param structure being described.
+     */
     ParamIndex index;
 
     enum Attrib : uint32_t {
         /**
-         * Parameter is required to be specified.
+         * The parameter is required to be specified.
          */
         REQUIRED   = 1u << 0,
         /**
-         * Parameter retains its value.
+         * The parameter retains its value.
          */
         PERSISTENT = 1u << 1,
         /**
-         * Parameter is strict.
+         * The parameter is strict.
          */
         STRICT     = 1u << 2,
         /**
-         * Parameter is publicly read-only.
+         * The parameter is publicly read-only.
          */
         READ_ONLY  = 1u << 3,
         /**
-         * Parameter must not be visible to clients.
+         * The parameter must not be visible to clients.
          */
         HIDDEN     = 1u << 4,
         /**
-         * Parameter must not be used by framework (other than testing).
+         * The parameter must not be used by framework (other than testing).
          */
         INTERNAL   = 1u << 5,
         /**
-         * Parameter is publicly constant (hence read-only).
+         * The parameter is publicly constant (hence read-only).
          */
         CONST      = 1u << 6,
     };
-    /** Parameter attributes */
     bitfield<Attrib> attrib;
 
-    /** Parameter name */
+    /**
+     * Name of the structure. This must be unique for each structure.
+     */
     string name;
 
-    /** index of other parameters that this parameter depends on */
+    /**
+     * Indices of other C2Param structures that this C2Param structure depends
+     * on.
+     */
     vec<ParamIndex> dependencies;
 };
 
-// Generic way to describe supported numeric values for Codec 2.0 interfaces.
+// Generic way to describe supported numeric values for Codec2 interfaces.
 
 /**
- * An untyped value that can fit on 64 bits - the type of which is communicated
- * via a separate channel (FieldType).
+ * An untyped value that can fit in 64 bits, the type of which is communicated
+ * via a separate channel (@ref FieldSupportedValues.type).
  */
 typedef uint64_t PrimitiveValue;
 
 /*
- * Generic supported values for a field.
+ * Description of supported values for a field.
  *
- * This can be either a range or a set of values. The range can be linear or
- * geometric with clear minimum and maximum values, and can have an optional
- * step size or geometric ratio. Values can optionally represent flags.
+ * This can be a continuous range or a discrete set of values.
  */
 struct FieldSupportedValues {
+    /**
+     * Used if #type is `RANGE`.
+     *
+     * If the `step` member is 0, and `num` and `denom` are both 1, the `Range`
+     * structure represents a closed interval bounded by `min` and `max`.
+     *
+     * Otherwise, the #Range structure represents a finite sequence of numbers
+     * produced from the following recurrence relation:
+     *
+     * @code
+     * v[0] = min
+     * v[i] = v[i - 1] * num / denom + step ; i >= 1
+     * @endcode
+     *
+     * Both the ratio `num / denom` and the value `step` must be positive. The
+     * last number in the sequence described by this #Range structure is the
+     * largest number in the sequence that is smaller than or equal to `max`.
+     *
+     * @note
+     * The division in the formula may truncate the result if the data type of
+     * these values is an integral type.
+     */
     struct Range {
+        /**
+         * Lower end of the range (inclusive).
+         */
         PrimitiveValue min;
+        /**
+         * Upper end of the range (inclusive).
+         */
         PrimitiveValue max;
+        /**
+         * The non-homogeneous term in the recurrence relation.
+         */
         PrimitiveValue step;
+        /**
+         * The numerator of the scale coefficient in the recurrence relation.
+         */
         PrimitiveValue num;
+        /**
+         * The denominator of the scale coefficient in the recurrence relation.
+         */
         PrimitiveValue denom;
     };
 
     enum Type : int32_t {
         /** No supported values */
-        EMPTY,
-        /** Numeric range that can be continuous or discrete */
+        EMPTY = 0,
+        /** Numeric range, described in a #Range structure */
         RANGE,
         /** List of values */
         VALUES,
         /** List of flags that can be OR-ed */
         FLAGS,
-        /** Other representations */
-        OTHER = 0xffffffff,
     };
     /**
-     * Type of the supported values. The framework may not recognize `OTHER`.
+     * Type of the supported values.
      */
     Type type;
-    /**
-     * Codec2.0 type code of the supported values.
-     *   * If #type is `OTHER`, #typeOther can be used to give more information.
-     *     In this case, the interpretation of this structure is
-     *     implementation-defined.
-     *   * For all other values of #type, #typeOther is not used.
-     * The framework may not inspect this value.
-     */
-    int32_t typeOther;
-
-    /*
-     * If #type = EMPTY, #range and #value are unused.
-     */
 
     /**
-     * If #type = RANGE, #range will specify the range of possible values.
+     * When #type is #Type.RANGE, #range shall specify the range of possible
+     * values.
      *
-     * The intended type of members of #range will be clear in the context where
-     * FieldSupportedValues is used.
+     * The intended type of members of #range shall be clear in the context
+     * where `FieldSupportedValues` is used.
      */
     Range range;
 
     /**
-     * If #type is `VALUES` or `FLAGS`, #value will list supported values.
+     * When #type is #Type.VALUES or #Type.FLAGS, #value shall list supported
+     * values/flags.
      *
-     * The intended type of components of #value will be clear in the context
-     * where FieldSupportedValues is used.
+     * The intended type of components of #value shall be clear in the context
+     * where `FieldSupportedValues` is used.
      */
     vec<PrimitiveValue> values;
 };
 
 /**
- * Supported values for a specific field.
+ * Supported values for a field.
  *
  * This is a pair of the field specifier together with an optional supported
  * values object. This structure is used when reporting parameter configuration
  * failures and conflicts.
  */
 struct ParamFieldValues {
-    /** the field or parameter */
+    /**
+     * Reference to a field or a C2Param structure.
+     */
     ParamField paramOrField;
 
     /**
-     * optional supported values for the field if paramOrField specifies an
+     * Optional supported values for the field if #paramOrField specifies an
      * actual field that is numeric (non struct, blob or string). Supported
      * values for arrays (including string and blobs) describe the supported
      * values for each element (character for string, and bytes for blobs). It
@@ -241,18 +299,18 @@
 };
 
 /**
- * Field descriptor.
+ * Description of a field inside a C2Param structure.
  */
 struct FieldDescriptor {
 
-    /** Field id */
+    /** Location of the field in the C2Param structure */
     FieldId fieldId;
 
     /**
-     * Possible types of a field.
+     * Possible types of the field.
      */
     enum Type : uint32_t {
-        NO_INIT,
+        NO_INIT = 0,
         INT32,
         UINT32,
         CNTR32,
@@ -261,186 +319,227 @@
         CNTR64,
         FLOAT,
         /**
-         * Fixed-size string (POD)
+         * Fixed-size string (POD).
          */
         STRING = 0x100,
         /**
-         * blobs have no sub-elements and can be thought of as byte arrays.
-         * However, bytes cannot be individually addressed by clients.
+         * A blob has no sub-elements and can be thought of as an array of
+         * bytes. However, bytes cannot be individually addressed by clients.
          */
         BLOB,
         /**
-         * Structs. Marked with this flag in addition to their coreIndex.
+         * The field is a structure that may contain other fields.
          */
-        STRUCT_FLAG = 0x20000,
+        STRUCT = 0x20000,
     };
     /**
      * Type of the field.
      */
     bitfield<Type> type;
 
-    /** Extent of the field */
-    uint32_t length;
-    /*
-     * Note: the last member of a param struct can be of arbitrary length (e.g.
-     * if it is T[] array, which extends to the last byte of the parameter.)
-     * This is marked with extent 0.
+    /**
+     * If #type is #Type.STRUCT, #structIndex is the C2Param structure index;
+     * otherwise, #structIndex is not used.
      */
+    ParamIndex structIndex;
 
-    /** Name of the field */
+    /**
+     * Extent of the field.
+     * - For a non-array field, #extent is 1.
+     * - For a fixed-length array field, #extent is the length. An array field
+     *   of length 1 is indistinguishable from a non-array field.
+     * - For a variable-length array field, #extent is 0. This can only occur as
+     *   the last member of a C2Param structure.
+     */
+    uint32_t extent;
+
+    /**
+     * Name of the field. This must be unique for each field in the same
+     * structure.
+     */
     string name;
-    /** Named value type */
+
+    /**
+     * Named value type. This is used for defining an enum value for a numeric
+     * type.
+     */
     struct NamedValue {
+        /**
+         * Name of the enum value. This must be unique for each enum value in
+         * the same field.
+         */
         string name;
+        /**
+         * Underlying value of the enum value. Multiple enum names may have the
+         * same underlying value.
+         */
         PrimitiveValue value;
     };
-    /** Named values for the field */
+    /**
+     * List of enum values. This is not used when #type is not one of the
+     * numeric types.
+     */
     vec<NamedValue> namedValues;
 };
 
 /**
- * Struct descriptor.
+ * Description of a C2Param structure. It consists of an index and a list of
+ * `FieldDescriptor`s.
  */
 struct StructDescriptor {
-    /** Struct type */
+    /**
+     * Index of the structure.
+     */
     ParamIndex type;
-    /** Field descriptors for each field */
+    /**
+     * List of fields in the structure.
+     *
+     * Fields are ordered by their offsets. A field that is a structure is
+     * ordered before its members.
+     */
     vec<FieldDescriptor> fields;
 };
 
 /**
- * Information describing the reason a parameter settings may fail, or
- * may be overriden.
+ * Information describing the reason the parameter settings may fail, or may be
+ * overridden.
  */
 struct SettingResult {
-    /** Failure code (of Codec 2.0 SettingResult failure type) */
+    /** Failure code */
     enum Failure : uint32_t {
-        /** Parameter is read-only and cannot be set. */
-        READ_ONLY,
-        /** Parameter mismatches input data. */
-        MISMATCH,
-        /** Parameter does not accept value. */
-        BAD_VALUE,
         /** Parameter is not supported. */
         BAD_TYPE,
         /** Parameter is not supported on the specific port. */
         BAD_PORT,
         /** Parameter is not supported on the specific stream. */
         BAD_INDEX,
-        /** Parameter is in conflict with an/other setting(s). */
+        /** Parameter is read-only and cannot be set. */
+        READ_ONLY,
+        /** Parameter mismatches input data. */
+        MISMATCH,
+        /** Strict parameter does not accept value for the field at all. */
+        BAD_VALUE,
+        /**
+         * Strict parameter field value is in conflict with an/other
+         * setting(s).
+         */
         CONFLICT,
         /**
-         * Parameter is out of range due to other settings. (This failure mode
-         * can only be used for strict parameters.)
+         * Parameter field is out of range due to other settings. (This failure
+         * mode can only be used for strict calculated parameters.)
          */
         UNSUPPORTED,
         /**
+         * Field does not access the requested parameter value at all. It has
+         * been corrected to the closest supported value. This failure mode is
+         * provided to give guidance as to what are the currently supported
+         * values for this field (which may be a subset of the at-all-potential
+         * values).
+         */
+        INFO_BAD_VALUE,
+        /**
          * Requested parameter value is in conflict with an/other setting(s)
          * and has been corrected to the closest supported value. This failure
-         * mode is given to provide suggestion to the client as to how to enable
-         * the requested parameter value. */
-        INFO_CONFLICT,
-        /**
-         * This failure mode is reported when all the above failure modes do not
-         * apply.
+         * mode is given to provide guidance as to what are the currently
+         * supported values as well as to optionally provide suggestion to the
+         * client as to how to enable the requested parameter value.
          */
-        OTHER = 0xffffffff,
+        INFO_CONFLICT,
     };
-    /**
-     * The failure type. The framework might not recognize `OTHER`.
-     */
     Failure failure;
-    /**
-     * The failure code.
-     *   * If #failure is `OTHER`, #failureOther can be used to give more
-     *     information.
-     *   * For all other values of #failure, #failureOther is not used.
-     * The framework may not inspect this value.
-     */
-    uint32_t failureOther;
 
     /**
-     * Failing (or corrected) field. Currently supported values for the field.
-     * This is set if different from the globally supported values (e.g. due to
-     * restrictions by another param or input data)
+     * Failing (or corrected) field or parameter and optionally, currently
+     * supported values for the field. Values must only be set for field
+     * failures other than `BAD_VALUE`, and only if they are different from the
+     * globally supported values (e.g. due to restrictions by another parameter
+     * or input data).
      */
     ParamFieldValues field;
 
     /**
-     * Conflicting parameters or fields with
-     * (optional) suggested values for any conflicting fields to avoid the conflict.
+     * Conflicting parameters or fields with (optional) suggested values for any
+     * conflicting fields to avoid the conflict. Values must only be set for
+     * `CONFLICT`, `UNSUPPORTED` or `INFO_CONFLICT` failure code.
      */
     vec<ParamFieldValues> conflicts;
 };
 
 /**
- * Data structure for ordering Work objects. Each member is used for comparing
- * urgency in the same fashion: a smaller value indicates that the associated
- * Work object is more urgent.
+ * Ordering information of @ref FrameData objects. Each member is used for
+ * comparing urgency: a smaller difference from a reference value indicates that
+ * the associated Work object is more urgent. The reference value for each
+ * member is initialized the first time it is communicated between the client
+ * and the codec, and it may be updated to later values that are communicated.
+ *
+ * Each member of `WorkOrdinal` is stored as an unsigned integer, but the actual
+ * order it represents is derived by subtracting the reference value, then
+ * interpreting the result as a signed number with the same storage size (using
+ * two's complement).
+ *
+ * @note `WorkOrdinal` is the HIDL counterpart of `C2WorkOrdinalStruct` in the
+ * Codec 2.0 standard.
  */
 struct WorkOrdinal {
     /**
-     * Timestamp in microseconds - can wrap around.
+     * Timestamp in microseconds.
      */
     uint64_t timestampUs;
     /**
-     * Frame index - can wrap around.
+     * Frame index.
      */
     uint64_t frameIndex;
     /**
-     * Component specific frame ordinal - can wrap around.
+     * Component specific frame ordinal.
      */
     uint64_t customOrdinal;
 };
 
 /**
- * A structure that holds information of a Block. There are two types of Blocks:
- * NATIVE and POOLED. Each type has its own way of identifying blocks.
+ * Storage type for `BaseBlock`.
+ *
+ * A `BaseBlock` is a representation of a codec memory block. Coded data,
+ * decoded data, codec-specific data, and other codec-related data are all sent
+ * in the form of BaseBlocks.
  */
-struct BaseBlock {
-    enum Type : int32_t {
-        NATIVE,
-        POOLED,
-    };
+safe_union BaseBlock {
     /**
-     * There are two types of blocks: NATIVE and POOLED.
-     */
-    Type type;
-
-    /**
-     * A "NATIVE" block is represented by a native handle.
+     * #nativeBlock is the opaque representation of a buffer.
      */
     handle nativeBlock;
-
-    /*
-     * A "POOLED" block is represented by `BufferStatusMessage`.
+    /**
+     * #pooledBlock is a reference to a buffer handled by a BufferPool.
      */
     BufferStatusMessage pooledBlock;
 };
 
 /**
- * A Block in transfer consists of an index into an array of BaseBlock plus some
- * extra information. One BaseBlock may occur in multiple blocks in one
- * `WorkBundle`.
+ * Reference to a @ref BaseBlock within a @ref WorkBundle.
+ *
+ * `Block` contains additional attributes that `BaseBlock` does not. These
+ * attributes may differ among `Block` objects that refer to the same
+ * `BaseBlock` in the same `WorkBundle`.
  */
 struct Block {
     /**
-     * Identity of the BaseBlock within a WorkBundle. This is an index into the
-     * `baseBlocks` array of a `WorkBundle` object.
+     * Identity of a `BaseBlock` within a `WorkBundle`. This is an index into
+     * #WorkBundle.baseBlocks.
      */
     uint32_t index;
     /**
-     * Metadata associated with the block.
+     * Metadata associated with this `Block`.
      */
     Params meta;
     /**
-     * Fence for synchronizing block access.
+     * Fence for synchronizing `Block` access.
      */
     handle fence;
 };
 
 /**
- * Type of buffers processed by a component.
+ * A codec buffer, which is a collection of @ref Block objects and metadata.
+ *
+ * This is a part of @ref FrameData.
  */
 struct Buffer {
     /**
@@ -454,23 +553,37 @@
 };
 
 /**
- * An extension of Buffer that also contains an index.
+ * An extension of @ref Buffer that also contains a C2Param structure index.
+ *
+ * This is a part of @ref FrameData.
  */
 struct InfoBuffer {
+    /**
+     * A C2Param structure index.
+     */
     ParamIndex index;
+    /**
+     * Associated @ref Buffer object.
+     */
     Buffer buffer;
 };
 
 /**
- * This structure represents a frame with its metadata. A frame consists of an
- * ordered set of buffers, configuration changes, and info buffers along with
- * some non-configuration metadata.
+ * Data for an input frame or an output frame.
+ *
+ * This structure represents a @e frame with its metadata. A @e frame consists
+ * of an ordered set of buffers, configuration changes, and info buffers along
+ * with some non-configuration metadata.
+ *
+ * @note `FrameData` is the HIDL counterpart of `C2FrameData` in the Codec 2.0
+ * standard.
  */
 struct FrameData {
     enum Flags : uint32_t {
         /**
-         * For input frames: no output frame will be generated when processing
+         * For input frames: no output frame shall be generated when processing
          * this frame, but metadata must still be processed.
+         *
          * For output frames: this frame must be discarded but metadata is still
          * valid.
          */
@@ -482,92 +595,178 @@
         END_OF_STREAM = (1 << 1),
         /**
          * This frame must be discarded with its metadata.
-         * This flag is only set by components - e.g. as a response to the flush
+         *
+         * This flag is only set by components, e.g. as a response to the flush
          * command.
          */
         DISCARD_FRAME = (1 << 2),
         /**
+         * This frame is not the last frame produced for the input.
+         *
+         * This flag is normally set by the component - e.g. when an input frame
+         * results in multiple output frames, this flag is set on all but the
+         * last output frame.
+         *
+         * Also, when components are chained, this flag should be propagated
+         * down the work chain. That is, if set on an earlier frame of a
+         * work-chain, it should be propagated to all later frames in that
+         * chain. Additionally, components down the chain could set this flag
+         * even if not set earlier, e.g. if multiple output frames are generated
+         * at that component for the input frame.
+         */
+        FLAG_INCOMPLETE = (1 << 3),
+        /**
          * This frame contains only codec-specific configuration data, and no
          * actual access unit.
          *
-         * \deprecated Pass codec configuration with the codec-specific
+         * @deprecated Pass codec configuration with the codec-specific
          * configuration info together with the access unit.
          */
         CODEC_CONFIG  = (1u << 31),
     };
 
     /**
-     * Frame flags.
+     * Frame flags, as described in #Flags.
      */
     bitfield<Flags> flags;
 
     /**
-     * Ordinal of the frame.
+     * @ref WorkOrdinal of the frame.
      */
     WorkOrdinal ordinal;
 
     /**
-     * Frame buffers.
+     * List of frame buffers.
      */
     vec<Buffer> buffers;
 
     /**
-     * Params determining a configuration update.
+     * List of configuration updates.
      */
     Params configUpdate;
 
     /**
-     * Info buffers.
+     * List of info buffers.
      */
     vec<InfoBuffer> infoBuffers;
 };
 
 /**
- * Struct for
+ * In/out structure containing some instructions for and results from output
+ * processing.
+ *
+ * This is a part of @ref Work. One `Worklet` corresponds to one output
+ * @ref FrameData. The client must construct an original `Worklet` object inside
+ * a @ref Work object for each expected output before calling
+ * IComponent::queue().
  */
 struct Worklet {
     /**
-     * List of Params describing tunings.
+     * Component id. (Input)
+     *
+     * This is used only when tunneling is enabled.
+     *
+     * When used, this must match the return value from IConfigurable::getId().
      */
-    vec<Params> tunings;
+    uint32_t componentId;
 
     /**
-     * List of failures.
+     * List of C2Param objects describing tunings to be applied before
+     * processing this `Worklet`. (Input)
+     */
+    Params tunings;
+
+    /**
+     * List of failures. (Output)
      */
     vec<SettingResult> failures;
 
     /**
-     * Output frame data.
+     * Output frame data. (Output)
      */
     FrameData output;
-
-    /* Note: Component id is not necessary as tunneling is not supported. */
 };
 
 /**
- * This structure holds information about a single work item. It must be passed
- * by the client to the component.
+ * A collection of input data to and output data from the component.
+ *
+ * A `Work` object holds information about a single work item. It is created by
+ * the client and passed to the component via IComponent::queue(). The component
+ * has two ways of returning a `Work` object to the client:
+ *   1. If the queued `Work` object has been successfully processed,
+ *      IComponentListener::onWorkDone() shall be called to notify the listener,
+ *      and the output shall be included in the returned `Work` object.
+ *   2. If the client calls IComponent::flush(), a `Work` object that has not
+ *      been processed shall be returned.
+ *
+ * `Work` is a part of @ref WorkBundle.
  */
 struct Work {
     /**
-     * FrameData for the input. Indices of Blocks inside #input refer to
-     * BaseBlocks in the member `blocks` of the containing `WorkBundle`.
+     * Additional work chain info not part of this work.
+     */
+    Params chainInfo;
+
+    /**
+     * @ref FrameData for the input.
      */
     FrameData input;
+
     /**
-     * Worklet. Indices of Blocks inside `worklet.output` refer to
-     * BaseBlocks in the member `blocks` of the containing `WorkBundle`.
+     * The chain of `Worklet`s.
+     *
+     * The length of #worklets is 1 when tunneling is not enabled.
+     *
+     * If #worklets has more than a single element, the tunnels between
+     * successive components of the work chain must have been successfully
+     * pre-registered at the time that the `Work` is submitted. Allocating the
+     * output buffers in the `Worklet`s is the responsibility of each component
+     * in the chain.
+     *
+     * Upon `Work` submission, #worklets must be an appropriately sized vector
+     * containing `Worklet`s with @ref Worklet.hasOutput set to `false`. After a
+     * successful processing, all but the final `Worklet` in the returned
+     * #worklets must have @ref Worklet.hasOutput set to `false`.
      */
-    Worklet worklet;
+    vec<Worklet> worklets;
+
     /**
-     * Whether the worklet was processed or not.
+     * The number of `Worklet`s successfully processed in this chain.
+     *
+     * This must be initialized to 0 by the client when the `Work` is submitted,
+     * and it must contain the number of `Worklet`s that were successfully
+     * processed when the `Work` is returned to the client.
+     *
+     * #workletsProcessed cannot exceed the length of #worklets. If
+     * #workletsProcessed is smaller than the length of #worklets, #result
+     * cannot be `OK`.
      */
-    bool workletProcessed;
+    uint32_t workletsProcessed;
+
+    /**
+     * The final outcome of the `Work` (corresponding to #workletsProcessed).
+     *
+     * The value of @ref Status.OK implies that all `Worklet`s have been
+     * successfully processed.
+     */
     Status result;
 };
 
 /**
- * This structure holds a list of Work objects and a list of BaseBlocks.
+ * List of `Work` objects.
+ *
+ * `WorkBundle` is used in IComponent::queue(), IComponent::flush() and
+ * IComponentListener::onWorkDone(). A `WorkBundle` object consists of a list of
+ * `Work` objects and a list of `BaseBlock` objects. Bundling multiple `Work`
+ * objects together provides two benefits:
+ *   1. Batching of `Work` objects can reduce the number of IPC calls.
+ *   2. If multiple `Work` objects contain `Block`s that refer to the same
+ *      `BaseBlock`, the number of `BaseBlock`s that is sent between processes
+ *      is also reduced.
+ *
+ * @note `WorkBundle` is the HIDL counterpart of the vector of `C2Work` in the
+ * Codec 2.0 standard. The presence of #baseBlocks helps with minimizing the
+ * data transferred over an IPC.
  */
 struct WorkBundle {
     /**
@@ -581,27 +780,48 @@
 };
 
 /**
- * This structure describes a query for supported values of a field. This is
- * used as input to IConfigurable::queryFieldSupportedValues().
+ * Query information for supported values of a field. This is used as input to
+ * IConfigurable::querySupportedValues().
  */
 struct FieldSupportedValuesQuery {
+    /**
+     * Identity of the field to query.
+     */
+    ParamField field;
+
     enum Type : uint32_t {
-        /** Query all possible values regardless of other settings */
+        /** Query all possible values regardless of other settings. */
         POSSIBLE,
-        /** Query currently possible values given dependent settings */
+        /** Query currently possible values given dependent settings. */
         CURRENT,
     };
-
-    ParamField field;
+    /**
+     * Type of the query. See #Type for more information.
+     */
     Type type;
 };
 
 /**
  * This structure is used to hold the result from
- * IConfigurable::queryFieldSupportedValues().
+ * IConfigurable::querySupportedValues().
  */
 struct FieldSupportedValuesQueryResult {
+    /**
+     * Result of the query. Possible values are
+     * - `OK`: The query was successful.
+     * - `BAD_STATE`: The query was requested when the `IConfigurable` instance
+     *   was in a bad state.
+     * - `BAD_INDEX`: The requested field was not recognized.
+     * - `TIMED_OUT`: The query could not be completed in a timely manner.
+     * - `BLOCKING`: The query must block, but the parameter `mayBlock` in the
+     *   call to `querySupportedValues()` was `false`.
+     * - `CORRUPTED`: Some unknown error occurred.
+     */
     Status status;
+
+    /**
+     * Supported values. This is meaningful only when #status is `OK`.
+     */
     FieldSupportedValues values;
 };