Move equalizer header file to Equalizer folder
Bug: 255361653
Test: atest VtsHalAudioEffectTargetTest
atest VtsHalAudioEffectFactoryTargetTest
atest VtsHalEqualizerTargetTest
Change-Id: Ic1f9dedd35ec6cb0c1753106bdd5530f572d31ff
diff --git a/audio/aidl/default/equalizer/Android.bp b/audio/aidl/default/equalizer/Android.bp
index 69d7450..8de6b1a 100644
--- a/audio/aidl/default/equalizer/Android.bp
+++ b/audio/aidl/default/equalizer/Android.bp
@@ -31,7 +31,7 @@
"latest_android_hardware_audio_effect_ndk_shared",
],
srcs: [
- "Equalizer.cpp",
+ "EqualizerSw.cpp",
":effectCommonFile",
],
visibility: [
diff --git a/audio/aidl/default/equalizer/Equalizer.cpp b/audio/aidl/default/equalizer/EqualizerSw.cpp
similarity index 99%
rename from audio/aidl/default/equalizer/Equalizer.cpp
rename to audio/aidl/default/equalizer/EqualizerSw.cpp
index 0e07d39..32c3969 100644
--- a/audio/aidl/default/equalizer/Equalizer.cpp
+++ b/audio/aidl/default/equalizer/EqualizerSw.cpp
@@ -23,7 +23,7 @@
#include <android-base/logging.h>
#include <fmq/AidlMessageQueue.h>
-#include "equalizer-impl/EqualizerSw.h"
+#include "EqualizerSw.h"
using aidl::android::hardware::audio::effect::EqualizerSw;
using aidl::android::hardware::audio::effect::EqualizerSwImplUUID;
diff --git a/audio/aidl/default/equalizer/EqualizerSw.h b/audio/aidl/default/equalizer/EqualizerSw.h
new file mode 100644
index 0000000..8762f5d
--- /dev/null
+++ b/audio/aidl/default/equalizer/EqualizerSw.h
@@ -0,0 +1,124 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <aidl/android/hardware/audio/effect/BnEffect.h>
+#include <fmq/AidlMessageQueue.h>
+#include <cstdlib>
+#include <memory>
+
+#include "effect-impl/EffectImpl.h"
+#include "effect-impl/EffectUUID.h"
+
+namespace aidl::android::hardware::audio::effect {
+
+class EqualizerSwContext final : public EffectContext {
+ public:
+ EqualizerSwContext(int statusDepth, const Parameter::Common& common)
+ : EffectContext(statusDepth, common) {
+ LOG(DEBUG) << __func__;
+ }
+
+ RetCode setEqPreset(const int& presetIdx) {
+ if (presetIdx < 0 || presetIdx >= NUM_OF_PRESETS) {
+ return RetCode::ERROR_ILLEGAL_PARAMETER;
+ }
+ mPreset = presetIdx;
+ return RetCode::SUCCESS;
+ }
+ int getEqPreset() { return mPreset; }
+
+ RetCode setEqBandLevels(const std::vector<Equalizer::BandLevel>& bandLevels) {
+ if (bandLevels.size() > NUM_OF_BANDS) {
+ LOG(ERROR) << __func__ << " return because size exceed " << NUM_OF_BANDS;
+ return RetCode::ERROR_ILLEGAL_PARAMETER;
+ }
+ RetCode ret = RetCode::SUCCESS;
+ for (auto& it : bandLevels) {
+ if (it.index >= NUM_OF_BANDS || it.index < 0) {
+ LOG(ERROR) << __func__ << " index illegal, skip: " << it.index << " - "
+ << it.levelMb;
+ ret = RetCode::ERROR_ILLEGAL_PARAMETER;
+ }
+ mBandLevels[it.index] = it.levelMb;
+ }
+ return ret;
+ }
+
+ std::vector<Equalizer::BandLevel> getEqBandLevels() {
+ std::vector<Equalizer::BandLevel> bandLevels;
+ for (int i = 0; i < NUM_OF_BANDS; i++) {
+ bandLevels.push_back({i, mBandLevels[i]});
+ }
+ return bandLevels;
+ }
+
+ private:
+ static const int NUM_OF_BANDS = 5;
+ static const int NUM_OF_PRESETS = 10;
+ static const int PRESET_CUSTOM = -1;
+ // preset band level
+ int mPreset = PRESET_CUSTOM;
+ int32_t mBandLevels[NUM_OF_BANDS] = {3, 0, 0, 0, 3};
+
+ // Add equalizer specific context for processing here
+};
+
+class EqualizerSw final : public EffectImpl {
+ public:
+ EqualizerSw() { LOG(DEBUG) << __func__; }
+ ~EqualizerSw() {
+ LOG(DEBUG) << __func__;
+ releaseContext();
+ }
+
+ ndk::ScopedAStatus getDescriptor(Descriptor* _aidl_return) override;
+ ndk::ScopedAStatus setParameterSpecific(const Parameter::Specific& specific) override;
+ ndk::ScopedAStatus getParameterSpecific(const Parameter::Id& id,
+ Parameter::Specific* specific) override;
+ IEffect::Status effectProcessImpl(float* in, float* out, int process) override;
+ std::shared_ptr<EffectContext> createContext(const Parameter::Common& common) override;
+ RetCode releaseContext() override;
+
+ private:
+ std::shared_ptr<EqualizerSwContext> mContext;
+ /* capabilities */
+ const std::vector<Equalizer::BandFrequency> mBandFrequency = {{0, 30000, 120000},
+ {1, 120001, 460000},
+ {2, 460001, 1800000},
+ {3, 1800001, 7000000},
+ {4, 7000001, 20000000}};
+ // presets supported by the device
+ const std::vector<Equalizer::Preset> mPresets = {
+ {0, "Normal"}, {1, "Classical"}, {2, "Dance"}, {3, "Flat"}, {4, "Folk"},
+ {5, "Heavy Metal"}, {6, "Hip Hop"}, {7, "Jazz"}, {8, "Pop"}, {9, "Rock"}};
+
+ const Equalizer::Capability kEqCap = {.bandFrequencies = mBandFrequency, .presets = mPresets};
+ // Effect descriptor.
+ const Descriptor kDesc = {.common = {.id = {.type = EqualizerTypeUUID,
+ .uuid = EqualizerSwImplUUID,
+ .proxy = std::nullopt},
+ .flags = {.type = Flags::Type::INSERT,
+ .insert = Flags::Insert::FIRST,
+ .volume = Flags::Volume::CTRL},
+ .name = "EqualizerSw"},
+ .capability = Capability::make<Capability::equalizer>(kEqCap)};
+
+ ndk::ScopedAStatus getParameterEqualizer(const Equalizer::Tag& tag,
+ Parameter::Specific* specific);
+};
+} // namespace aidl::android::hardware::audio::effect