Add effect config xml parser in AIDL effect factory

Bug: 255361653
Test: parse an example audio_effects.xml
atest VtsHalAudioEffectFactoryTargetTest
atest VtsHalAudioEffectTargetTest
atest VtsHalEqualizerTargetTest

Change-Id: I566aaf814470342f1ef55414889bbd3aea462f9a
diff --git a/audio/aidl/default/EffectFactory.cpp b/audio/aidl/default/EffectFactory.cpp
index e03dda3..820b447 100644
--- a/audio/aidl/default/EffectFactory.cpp
+++ b/audio/aidl/default/EffectFactory.cpp
@@ -17,6 +17,7 @@
 #define LOG_TAG "AHAL_EffectFactory"
 #include <android-base/logging.h>
 #include <dlfcn.h>
+#include <unordered_set>
 
 #include "effect-impl/EffectTypes.h"
 #include "effect-impl/EffectUUID.h"
@@ -26,22 +27,9 @@
 
 namespace aidl::android::hardware::audio::effect {
 
-Factory::Factory() {
-    // TODO: get list of library UUID and name from audio_effect.xml.
-    openEffectLibrary(EqualizerTypeUUID, EqualizerSwImplUUID, std::nullopt, "libequalizersw.so");
-    openEffectLibrary(EqualizerTypeUUID, EqualizerBundleImplUUID, std::nullopt, "libbundleaidl.so");
-    openEffectLibrary(BassBoostTypeUUID, BassBoostSwImplUUID, std::nullopt, "libbassboostsw.so");
-    openEffectLibrary(DynamicsProcessingTypeUUID, DynamicsProcessingSwImplUUID, std::nullopt,
-                      "libdynamicsprocessingsw.so");
-    openEffectLibrary(HapticGeneratorTypeUUID, HapticGeneratorSwImplUUID, std::nullopt,
-                      "libhapticgeneratorsw.so");
-    openEffectLibrary(LoudnessEnhancerTypeUUID, LoudnessEnhancerSwImplUUID, std::nullopt,
-                      "libloudnessenhancersw.so");
-    openEffectLibrary(ReverbTypeUUID, ReverbSwImplUUID, std::nullopt, "libreverbsw.so");
-    openEffectLibrary(VirtualizerTypeUUID, VirtualizerSwImplUUID, std::nullopt,
-                      "libvirtualizersw.so");
-    openEffectLibrary(VisualizerTypeUUID, VisualizerSwImplUUID, std::nullopt, "libvisualizersw.so");
-    openEffectLibrary(VolumeTypeUUID, VolumeSwImplUUID, std::nullopt, "libvolumesw.so");
+Factory::Factory(const std::string& file) : mConfig(EffectConfig(file)) {
+    LOG(DEBUG) << __func__ << " with config file: " << file;
+    loadEffectLibs();
 }
 
 Factory::~Factory() {
@@ -62,7 +50,7 @@
                                          const std::optional<AudioUuid>& in_proxy_uuid,
                                          std::vector<Descriptor::Identity>* _aidl_return) {
     std::copy_if(
-            mIdentityList.begin(), mIdentityList.end(), std::back_inserter(*_aidl_return),
+            mIdentitySet.begin(), mIdentitySet.end(), std::back_inserter(*_aidl_return),
             [&](auto& desc) {
                 return (!in_type_uuid.has_value() || in_type_uuid.value() == desc.type) &&
                        (!in_impl_uuid.has_value() || in_impl_uuid.value() == desc.uuid) &&
@@ -172,8 +160,7 @@
     return status;
 }
 
-void Factory::openEffectLibrary(const AudioUuid& type, const AudioUuid& impl,
-                                const std::optional<AudioUuid>& proxy, const std::string& libName) {
+void Factory::openEffectLibrary(const AudioUuid& impl, const std::string& libName) {
     std::function<void(void*)> dlClose = [](void* handle) -> void {
         if (handle && dlclose(handle)) {
             LOG(ERROR) << "dlclose failed " << dlerror();
@@ -187,19 +174,51 @@
         return;
     }
 
-    LOG(DEBUG) << __func__ << " dlopen lib:" << libName << " for uuid:\ntype:" << type.toString()
-               << "\nimpl:" << impl.toString()
-               << "\nproxy:" << (proxy.has_value() ? proxy.value().toString() : "null")
+    LOG(DEBUG) << __func__ << " dlopen lib:" << libName << "\nimpl:" << impl.toString()
                << "\nhandle:" << libHandle;
     mEffectLibMap.insert({impl, std::make_pair(std::move(libHandle), nullptr)});
+}
 
-    Descriptor::Identity id;
-    id.type = type;
-    id.uuid = impl;
-    if (proxy.has_value()) {
-        id.proxy = proxy.value();
+void Factory::createIdentityWithConfig(const EffectConfig::LibraryUuid& configLib,
+                                       const AudioUuid& typeUuid,
+                                       const std::optional<AudioUuid> proxyUuid) {
+    static const auto& libMap = mConfig.getLibraryMap();
+    const std::string& libName = configLib.name;
+    if (auto path = libMap.find(libName); path != libMap.end()) {
+        Descriptor::Identity id;
+        id.type = typeUuid;
+        id.uuid = configLib.uuid;
+        id.proxy = proxyUuid;
+        LOG(DEBUG) << __func__ << ": typeUuid " << id.type.toString() << "\nimplUuid "
+                   << id.uuid.toString() << " proxyUuid "
+                   << (proxyUuid.has_value() ? proxyUuid->toString() : "null");
+        openEffectLibrary(id.uuid, path->second);
+        mIdentitySet.insert(std::move(id));
+    } else {
+        LOG(ERROR) << __func__ << ": library " << libName << " not exist!";
+        return;
     }
-    mIdentityList.push_back(id);
+}
+
+void Factory::loadEffectLibs() {
+    const auto& configEffectsMap = mConfig.getEffectsMap();
+    for (const auto& configEffects : configEffectsMap) {
+        if (auto typeUuid = kUuidNameTypeMap.find(configEffects.first /* effect name */);
+            typeUuid != kUuidNameTypeMap.end()) {
+            const auto& configLibs = configEffects.second;
+            std::optional<AudioUuid> proxyUuid;
+            if (configLibs.proxyLibrary.has_value()) {
+                const auto& proxyLib = configLibs.proxyLibrary.value();
+                proxyUuid = proxyLib.uuid;
+            }
+            for (const auto& configLib : configLibs.libraries) {
+                createIdentityWithConfig(configLib, typeUuid->second, proxyUuid);
+            }
+        } else {
+            LOG(ERROR) << __func__ << ": can not find type UUID for effect " << configEffects.first
+                       << " skipping!";
+        }
+    }
 }
 
 }  // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/EffectMain.cpp b/audio/aidl/default/EffectMain.cpp
index 3219dd6..ca81204 100644
--- a/audio/aidl/default/EffectMain.cpp
+++ b/audio/aidl/default/EffectMain.cpp
@@ -19,21 +19,31 @@
 #include <android-base/logging.h>
 #include <android/binder_manager.h>
 #include <android/binder_process.h>
+#include <system/audio_config.h>
+
+/** Default name of effect configuration file. */
+static const char* kDefaultConfigName = "audio_effects_config.xml";
 
 int main() {
     // This is a debug implementation, always enable debug logging.
     android::base::SetMinimumLogSeverity(::android::base::DEBUG);
     ABinderProcess_setThreadPoolMaxThreadCount(0);
 
+    auto configFile = android::audio_find_readable_configuration_file(kDefaultConfigName);
+    if (configFile == "") {
+        LOG(ERROR) << __func__ << ": config file " << kDefaultConfigName << " not found!";
+        return EXIT_FAILURE;
+    }
+    LOG(DEBUG) << __func__ << ": start factory with configFile:" << configFile;
     auto effectFactory =
-            ndk::SharedRefBase::make<aidl::android::hardware::audio::effect::Factory>();
+            ndk::SharedRefBase::make<aidl::android::hardware::audio::effect::Factory>(configFile);
 
     std::string serviceName = std::string() + effectFactory->descriptor + "/default";
     binder_status_t status =
             AServiceManager_addService(effectFactory->asBinder().get(), serviceName.c_str());
     CHECK_EQ(STATUS_OK, status);
-    LOG(DEBUG) << __func__ << ": effectFactoryName:" << serviceName;
 
+    LOG(DEBUG) << __func__ << ": effectFactory: " << serviceName << " start";
     ABinderProcess_joinThreadPool();
     return EXIT_FAILURE;  // should not reach
 }
diff --git a/audio/aidl/default/audio_effects_config.xml b/audio/aidl/default/audio_effects_config.xml
new file mode 100644
index 0000000..b6fea27
--- /dev/null
+++ b/audio/aidl/default/audio_effects_config.xml
@@ -0,0 +1,120 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<audio_effects_conf version="2.0" xmlns="http://schemas.android.com/audio/audio_effects_conf/v2_0">
+    <!-- Overview.
+         This example config file was copy from existing one: frameworks/av/media/libeffects/data/
+         audio_effects.xml, with effect library names updated to AIDL libraries we currently have.
+
+         All "library" attributes in "effect" element must must match a "library" element with the
+         same value of the "name" attribute.
+         All "effect" attributes in "preprocess" and "postprocess" element must match an "effect"
+         element with the same value of the "name" attribute.
+
+         AIDL EffectFactory are relying on the "name" attribute in "effect" element to identify the
+         effect type, so it's necessary to have the mapping from name to effect type UUID. Make
+         sure to either use existing effect name as key of
+         ::android::hardware::audio::effect::kUuidNameTypeMap, or add a new {name, typeUUID} map
+         item to the kUuidNameTypeMap.
+
+         Existing audio_effects.xml should working without any change as long as:
+         1. "path" attribute of "library" element matches with the actual effect library name.
+         2. "name" attribute of "effect" and "effectProxy" element correctly added as key of
+            kUuidNameTypeMap, with value matches Identity.type in Descriptor.aidl.
+         3. "uuid" attribute of "effect" element matches Identity.uuid in Descriptor.aidl.
+         4. "uuid" attribute of "effectProxy" element matches Identity.proxy in Descriptor.aidl.
+    -->
+
+    <!-- List of effect libraries to load.
+         Each library element must contain a "name" attribute and a "path" attribute giving the
+         name of a library .so file on the target device.
+    -->
+    <libraries>
+        <library name="bassboostsw" path="libbassboostsw.so"/>
+        <library name="bundle" path="libbundleaidl.so"/>
+        <library name="dynamics_processingsw" path="libdynamicsprocessingsw.so"/>
+        <library name="equalizersw" path="libequalizersw.so"/>
+        <library name="haptic_generatorsw" path="libhapticgeneratorsw.so"/>
+        <library name="loudness_enhancersw" path="libloudnessenhancersw.so"/>
+        <library name="reverbsw" path="libreverbsw.so"/>
+        <library name="virtualizersw" path="libvirtualizersw.so"/>
+        <library name="visualizersw" path="libvisualizersw.so"/>
+        <library name="volumesw" path="libvolumesw.so"/>
+    </libraries>
+
+    <!-- list of effects to load.
+         Each "effect" element must contain a "name", "library" and a "uuid" attribute.
+         The value of the "library" attribute must correspond to the name of one library element in
+         the "libraries" element.
+         The "name" attribute used to specific effect type, and should be mapping to a key of
+         aidl::android::hardware::audio::effect::kUuidNameTypeMap.
+         The "uuid" attribute is the implementation specific UUID as specified by the effect vendor.
+
+         Effect proxy can be supported with "effectProxy" element, each sub-element should contain
+         "library" and "uuid" attribute, all other attributes were ignored. Framework side use
+         result of IFactory.queryEffects() to decide which effect implementation should be part of
+         proxy and which not.
+
+         Only "name", "library", and "uuid" attributes in "effects" element are meaningful and
+         parsed out by EffectConfig class, all other attributes are ignored.
+         Only "name" and "uuid" attributes in "effectProxy" element are meaningful and parsed out
+         by EffectConfig class, all other attributes are ignored.
+    -->
+
+    <effects>
+        <effect name="bassboost" library="bassboostsw" uuid="fa8181f2-588b-11ed-9b6a-0242ac120002"/>
+        <effect name="dynamics_processing" library="dynamics_processingsw" uuid="fa818d78-588b-11ed-9b6a-0242ac120002"/>
+        <effect name="haptic_generator" library="haptic_generatorsw" uuid="fa819110-588b-11ed-9b6a-0242ac120002"/>
+        <effect name="loudness_enhancer" library="loudness_enhancersw" uuid="fa819610-588b-11ed-9b6a-0242ac120002"/>
+        <effect name="reverb" library="reverbsw" uuid="fa8199c6-588b-11ed-9b6a-0242ac120002"/>
+        <effect name="virtualizer" library="virtualizersw" uuid="fa819d86-588b-11ed-9b6a-0242ac120002"/>
+        <effect name="visualizer" library="visualizersw" uuid="fa81a0f6-588b-11ed-9b6a-0242ac120002"/>
+        <effect name="volume" library="volumesw" uuid="fa81a718-588b-11ed-9b6a-0242ac120002"/>
+        <effectProxy name="equalizer" uuid="14804144-a5ee-4d24-aa88-0002a5d5c51b">
+            <libsw library="equalizersw" uuid="0bed4300-847d-11df-bb17-0002a5d5c51b"/>
+            <libsw library="bundle" uuid="ce772f20-847d-11df-bb17-0002a5d5c51b"/>
+        </effectProxy>
+    </effects>
+
+    <!-- Audio pre processor configurations.
+         The pre processor configuration is described in a "preprocess" element and consists in a
+         list of elements each describing pre processor settings for a given use case or "stream".
+         Each stream element has a "type" attribute corresponding to the input source used.
+         Valid types are these defined in system/hardware/interfaces/media/aidl/android/media/audio/
+         common/AudioSource.aidl.
+         Each "stream" element contains a list of "apply" elements indicating one effect to apply.
+         The effect to apply is designated by its name in the "effects" elements.
+         If there are more than one effect apply to one stream, the audio framework will apply them
+         in the same equence as they listed in "stream" element.
+
+        <preprocess>
+            <stream type="voice_communication">
+                <apply effect="aec"/>
+                <apply effect="ns"/>
+            </stream>
+        </preprocess>
+    -->
+
+    <!-- Audio post processor configurations.
+         The post processor configuration is described in a "postprocess" element and consists in a
+         list of elements each describing post processor settings for a given use case or "stream".
+         Each stream element has a "type" attribute corresponding to the stream type used.
+         Valid types are these defined in system/hardware/interfaces/media/aidl/android/media/audio/
+         common/AudioStreamType.aidl.
+         Each "stream" element contains a list of "apply" elements indicating one effect to apply.
+         The effect to apply is designated by its name in the "effects" elements.
+         If there are more than one effect apply to one stream, the audio framework will apply them
+         in the same equence as they listed in "stream" element.
+
+        <postprocess>
+            <stream type="music">
+                <apply effect="music_post_proc"/>
+            </stream>
+            <stream type="voice_call">
+                <apply effect="voice_post_proc"/>
+            </stream>
+            <stream type="notification">
+                <apply effect="notification_post_proc"/>
+            </stream>
+        </postprocess>
+    -->
+
+</audio_effects_conf>
diff --git a/audio/aidl/default/include/effectFactory-impl/EffectFactory.h b/audio/aidl/default/include/effectFactory-impl/EffectFactory.h
index d50bd63..7edace0 100644
--- a/audio/aidl/default/include/effectFactory-impl/EffectFactory.h
+++ b/audio/aidl/default/include/effectFactory-impl/EffectFactory.h
@@ -19,15 +19,17 @@
 #include <any>
 #include <map>
 #include <optional>
+#include <set>
 #include <vector>
 
 #include <aidl/android/hardware/audio/effect/BnFactory.h>
+#include "EffectConfig.h"
 
 namespace aidl::android::hardware::audio::effect {
 
 class Factory : public BnFactory {
   public:
-    Factory();
+    explicit Factory(const std::string& file);
     /**
      * @brief Get identity of all effects supported by the device, with the optional filter by type
      * and/or by instance UUID.
@@ -77,9 +79,10 @@
             override;
 
   private:
+    const EffectConfig mConfig;
     ~Factory();
-    // List of effect descriptors supported by the devices.
-    std::vector<Descriptor::Identity> mIdentityList;
+    // Set of effect descriptors supported by the devices.
+    std::set<Descriptor::Identity> mIdentitySet;
 
     std::map<aidl::android::media::audio::common::AudioUuid /* implementationUUID */,
              std::pair<std::unique_ptr<void, std::function<void(void*)>> /* dlHandle */,
@@ -91,10 +94,13 @@
 
     ndk::ScopedAStatus destroyEffectImpl(const std::shared_ptr<IEffect>& in_handle);
     void cleanupEffectMap();
-    void openEffectLibrary(
-            const ::aidl::android::media::audio::common::AudioUuid& type,
-            const ::aidl::android::media::audio::common::AudioUuid& impl,
-            const std::optional<::aidl::android::media::audio::common::AudioUuid>& proxy,
-            const std::string& libName);
+    void openEffectLibrary(const ::aidl::android::media::audio::common::AudioUuid& impl,
+                           const std::string& libName);
+    void createIdentityWithConfig(
+            const EffectConfig::LibraryUuid& configLib,
+            const ::aidl::android::media::audio::common::AudioUuid& typeUuid,
+            const std::optional<::aidl::android::media::audio::common::AudioUuid> proxyUuid);
+    void loadEffectLibs();
 };
+
 }  // namespace aidl::android::hardware::audio::effect