External Camera: fix aspect ratio/crop issue
Also switch to new EXTERNAL hardware level.
Test: ImageReaderTest#testAllOutputYUVResolutions pass
Bug: 72261912
Change-Id: I95f05a20827b413bfa480b0336fff395159678eb
diff --git a/camera/device/3.4/default/ExternalCameraDevice.cpp b/camera/device/3.4/default/ExternalCameraDevice.cpp
index 4ad1768..c1f6114 100644
--- a/camera/device/3.4/default/ExternalCameraDevice.cpp
+++ b/camera/device/3.4/default/ExternalCameraDevice.cpp
@@ -227,8 +227,7 @@
status_t ExternalCameraDevice::initDefaultCharsKeys(
::android::hardware::camera::common::V1_0::helper::CameraMetadata* metadata) {
- // TODO: changed to HARDWARELEVEL_EXTERNAL later
- const uint8_t hardware_level = ANDROID_INFO_SUPPORTED_HARDWARE_LEVEL_LIMITED;
+ const uint8_t hardware_level = ANDROID_INFO_SUPPORTED_HARDWARE_LEVEL_EXTERNAL;
UPDATE(ANDROID_INFO_SUPPORTED_HARDWARE_LEVEL, &hardware_level, 1);
// android.colorCorrection
diff --git a/camera/device/3.4/default/ExternalCameraDeviceSession.cpp b/camera/device/3.4/default/ExternalCameraDeviceSession.cpp
index 507f092..2face78 100644
--- a/camera/device/3.4/default/ExternalCameraDeviceSession.cpp
+++ b/camera/device/3.4/default/ExternalCameraDeviceSession.cpp
@@ -57,8 +57,9 @@
HandleImporter ExternalCameraDeviceSession::sHandleImporter;
bool isAspectRatioClose(float ar1, float ar2) {
- const float kAspectRatioMatchThres = 0.01f; // This threshold is good enough to distinguish
+ const float kAspectRatioMatchThres = 0.025f; // This threshold is good enough to distinguish
// 4:3/16:9/20:9
+ // 1.33 / 1.78 / 2
return (std::abs(ar1 - ar2) < kAspectRatioMatchThres);
}
@@ -93,8 +94,8 @@
const std::vector<SupportedV4L2Format>& sortedFmts) {
const auto& maxSize = sortedFmts[sortedFmts.size() - 1];
float maxSizeAr = ASPECT_RATIO(maxSize);
- float minAr = kMinAspectRatio;
- float maxAr = kMaxAspectRatio;
+ float minAr = kMaxAspectRatio;
+ float maxAr = kMinAspectRatio;
for (const auto& fmt : sortedFmts) {
float ar = ASPECT_RATIO(fmt);
if (ar < minAr) {
@@ -724,11 +725,24 @@
ALOGE("%s: out is null", __FUNCTION__);
return -1;
}
+
uint32_t inW = inSize.width;
uint32_t inH = inSize.height;
uint32_t outW = outSize.width;
uint32_t outH = outSize.height;
+ // Handle special case where aspect ratio is close to input but scaled
+ // dimension is slightly larger than input
+ float arIn = ASPECT_RATIO(inSize);
+ float arOut = ASPECT_RATIO(outSize);
+ if (isAspectRatioClose(arIn, arOut)) {
+ out->left = 0;
+ out->top = 0;
+ out->width = inW;
+ out->height = inH;
+ return 0;
+ }
+
if (ct == VERTICAL) {
uint64_t scaledOutH = static_cast<uint64_t>(outH) * inW / outW;
if (scaledOutH > inH) {