Make states atomic and update comments

Bug: 166800618
Test: atest VtsHalBiometricsFingerprintTargetTest
Change-Id: I52ee6e8b6ddefdc972e803bcd81819f04061a570
diff --git a/biometrics/fingerprint/aidl/default/Session.cpp b/biometrics/fingerprint/aidl/default/Session.cpp
index f6a0314..8db3205 100644
--- a/biometrics/fingerprint/aidl/default/Session.cpp
+++ b/biometrics/fingerprint/aidl/default/Session.cpp
@@ -46,7 +46,7 @@
 
 void Session::enterStateOrCrash(int cookie, SessionState state) {
     CHECK(mScheduledState == state);
-    mCurrentState = mScheduledState;
+    mCurrentState = state;
     mScheduledState = SessionState::IDLING;
     mCb->onStateChanged(cookie, mCurrentState);
 }
diff --git a/biometrics/fingerprint/aidl/default/include/Session.h b/biometrics/fingerprint/aidl/default/include/Session.h
index adda831..b5e55b3 100644
--- a/biometrics/fingerprint/aidl/default/include/Session.h
+++ b/biometrics/fingerprint/aidl/default/include/Session.h
@@ -82,13 +82,28 @@
     // by calling ISessionCallback#onStateChanged.
     void enterIdling(int cookie);
 
+    // The sensor and user IDs for which this session was created.
     int32_t mSensorId;
     int32_t mUserId;
+
+    // Callback for talking to the framework. This callback must only be called from non-binder
+    // threads to prevent nested binder calls and consequently a binder thread exhaustion.
+    // Practically, it means that this callback should always be called from the worker thread.
     std::shared_ptr<ISessionCallback> mCb;
+
+    // Module that communicates to the actual fingerprint hardware, keystore, TEE, etc. In real
+    // life such modules typically consume a lot of memory and are slow to initialize. This is here
+    // to showcase how such a module can be used within a Session without incurring the high
+    // initialization costs every time a Session is constructed.
     FakeFingerprintEngine* mEngine;
+
+    // Worker thread that allows to schedule tasks for asynchronous execution.
     WorkerThread* mWorker;
-    SessionState mScheduledState;
-    SessionState mCurrentState;
+
+    // Simple representation of the session's state machine. These are atomic because they can be
+    // modified from both the main and the worker threads.
+    std::atomic<SessionState> mScheduledState;
+    std::atomic<SessionState> mCurrentState;
 };
 
 }  // namespace aidl::android::hardware::biometrics::fingerprint