commit | 46d69d13ec8df20a427c674b5db42e4574099158 | [log] [tgz] |
---|---|---|
author | Sally Qi <sallyqi@google.com> | Tue Jan 14 14:32:38 2025 -0800 |
committer | Sally Qi <sallyqi@google.com> | Tue Jan 14 15:01:16 2025 -0800 |
tree | 1abc617ee2fcf0df0194b16640152ee7cf159dcc | |
parent | fd37eae01bb7f69df7355f49a1ea1c444968093f [diff] |
[Lut HAL] update documentation - make it clear about how to set `offsets` in the Luts Bug: 380894872 Test: builds Change-Id: I91be612caefe3517fabb5420671fee723ba5f9c1
diff --git a/graphics/composer/aidl/android/hardware/graphics/composer3/Luts.aidl b/graphics/composer/aidl/android/hardware/graphics/composer3/Luts.aidl index 393354e..6ff1db2 100644 --- a/graphics/composer/aidl/android/hardware/graphics/composer3/Luts.aidl +++ b/graphics/composer/aidl/android/hardware/graphics/composer3/Luts.aidl
@@ -58,6 +58,8 @@ * * Multiple Luts can be packed into one same `pfd`, and `offsets` is used to pinpoint * the starting point of each Lut. + * + * `offsets` should be valid unless an invalid `pfd` is provided. */ @nullable int[] offsets;