Update the test directory structure

vts is moved from aidl/android/ to aidl/vts
functional, include & composer-vts directory is removed as well.

BUG: 220171967
Test: atest VtsHalGraphicsComposer3_TargetTest
Change-Id: I6cafbbd99374308a1cc06e27cc590e70618f7075
diff --git a/graphics/composer/aidl/vts/RenderEngineVts.cpp b/graphics/composer/aidl/vts/RenderEngineVts.cpp
new file mode 100644
index 0000000..71b011c
--- /dev/null
+++ b/graphics/composer/aidl/vts/RenderEngineVts.cpp
@@ -0,0 +1,95 @@
+/**
+ * Copyright (c) 2021, The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "RenderEngineVts.h"
+#include "renderengine/impl/ExternalTexture.h"
+
+namespace aidl::android::hardware::graphics::composer3::vts {
+
+using ::android::hardware::graphics::mapper::V2_1::IMapper;
+using ::android::renderengine::DisplaySettings;
+using ::android::renderengine::LayerSettings;
+using ::android::renderengine::RenderEngineCreationArgs;
+
+TestRenderEngine::TestRenderEngine(const RenderEngineCreationArgs& args) {
+    mFormat = static_cast<common::PixelFormat>(args.pixelFormat);
+    mRenderEngine = ::android::renderengine::RenderEngine::create(args);
+}
+
+TestRenderEngine::~TestRenderEngine() {
+    mRenderEngine.release();
+}
+
+void TestRenderEngine::setRenderLayers(std::vector<std::shared_ptr<TestLayer>> layers) {
+    sort(layers.begin(), layers.end(),
+         [](const std::shared_ptr<TestLayer>& lhs, const std::shared_ptr<TestLayer>& rhs) -> bool {
+             return lhs->getZOrder() < rhs->getZOrder();
+         });
+
+    if (!mCompositionLayers.empty()) {
+        mCompositionLayers.clear();
+    }
+    for (auto& layer : layers) {
+        LayerSettings settings = layer->toRenderEngineLayerSettings();
+        mCompositionLayers.push_back(settings);
+    }
+}
+
+void TestRenderEngine::initGraphicBuffer(uint32_t width, uint32_t height, uint32_t layerCount,
+                                         uint64_t usage) {
+    mGraphicBuffer = ::android::sp<::android::GraphicBuffer>::make(
+            width, height, static_cast<int32_t>(mFormat), layerCount, usage);
+}
+
+void TestRenderEngine::drawLayers() {
+    ::android::base::unique_fd bufferFence;
+
+    std::vector<::android::renderengine::LayerSettings> compositionLayers;
+    compositionLayers.reserve(mCompositionLayers.size());
+    std::transform(mCompositionLayers.begin(), mCompositionLayers.end(),
+                   std::back_insert_iterator(compositionLayers),
+                   [](::android::renderengine::LayerSettings& settings)
+                           -> ::android::renderengine::LayerSettings { return settings; });
+    auto texture = std::make_shared<::android::renderengine::impl::ExternalTexture>(
+            mGraphicBuffer, *mRenderEngine,
+            ::android::renderengine::impl::ExternalTexture::Usage::WRITEABLE);
+    auto [status, readyFence] = mRenderEngine
+                                        ->drawLayers(mDisplaySettings, compositionLayers, texture,
+                                                     true, std::move(bufferFence))
+                                        .get();
+    int fd = readyFence.release();
+    if (fd != -1) {
+        ASSERT_EQ(0, sync_wait(fd, -1));
+        ASSERT_EQ(0, close(fd));
+    }
+}
+
+void TestRenderEngine::checkColorBuffer(const std::vector<Color>& expectedColors) {
+    void* bufferData;
+    int32_t bytesPerPixel = -1;
+    int32_t bytesPerStride = -1;
+    ASSERT_EQ(0, mGraphicBuffer->lock(static_cast<uint32_t>(mGraphicBuffer->getUsage()),
+                                      &bufferData, &bytesPerPixel, &bytesPerStride));
+    const uint32_t stride = (bytesPerPixel > 0 && bytesPerStride > 0)
+                                    ? static_cast<uint32_t>(bytesPerStride / bytesPerPixel)
+                                    : mGraphicBuffer->getStride();
+    ReadbackHelper::compareColorBuffers(expectedColors, bufferData, stride,
+                                        mGraphicBuffer->getWidth(), mGraphicBuffer->getHeight(),
+                                        mFormat);
+    ASSERT_EQ(::android::OK, mGraphicBuffer->unlock());
+}
+
+}  // namespace aidl::android::hardware::graphics::composer3::vts