Update the test directory structure
vts is moved from aidl/android/ to aidl/vts
functional, include & composer-vts directory is removed as well.
BUG: 220171967
Test: atest VtsHalGraphicsComposer3_TargetTest
Change-Id: I6cafbbd99374308a1cc06e27cc590e70618f7075
diff --git a/graphics/composer/aidl/vts/RenderEngineVts.cpp b/graphics/composer/aidl/vts/RenderEngineVts.cpp
new file mode 100644
index 0000000..71b011c
--- /dev/null
+++ b/graphics/composer/aidl/vts/RenderEngineVts.cpp
@@ -0,0 +1,95 @@
+/**
+ * Copyright (c) 2021, The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "RenderEngineVts.h"
+#include "renderengine/impl/ExternalTexture.h"
+
+namespace aidl::android::hardware::graphics::composer3::vts {
+
+using ::android::hardware::graphics::mapper::V2_1::IMapper;
+using ::android::renderengine::DisplaySettings;
+using ::android::renderengine::LayerSettings;
+using ::android::renderengine::RenderEngineCreationArgs;
+
+TestRenderEngine::TestRenderEngine(const RenderEngineCreationArgs& args) {
+ mFormat = static_cast<common::PixelFormat>(args.pixelFormat);
+ mRenderEngine = ::android::renderengine::RenderEngine::create(args);
+}
+
+TestRenderEngine::~TestRenderEngine() {
+ mRenderEngine.release();
+}
+
+void TestRenderEngine::setRenderLayers(std::vector<std::shared_ptr<TestLayer>> layers) {
+ sort(layers.begin(), layers.end(),
+ [](const std::shared_ptr<TestLayer>& lhs, const std::shared_ptr<TestLayer>& rhs) -> bool {
+ return lhs->getZOrder() < rhs->getZOrder();
+ });
+
+ if (!mCompositionLayers.empty()) {
+ mCompositionLayers.clear();
+ }
+ for (auto& layer : layers) {
+ LayerSettings settings = layer->toRenderEngineLayerSettings();
+ mCompositionLayers.push_back(settings);
+ }
+}
+
+void TestRenderEngine::initGraphicBuffer(uint32_t width, uint32_t height, uint32_t layerCount,
+ uint64_t usage) {
+ mGraphicBuffer = ::android::sp<::android::GraphicBuffer>::make(
+ width, height, static_cast<int32_t>(mFormat), layerCount, usage);
+}
+
+void TestRenderEngine::drawLayers() {
+ ::android::base::unique_fd bufferFence;
+
+ std::vector<::android::renderengine::LayerSettings> compositionLayers;
+ compositionLayers.reserve(mCompositionLayers.size());
+ std::transform(mCompositionLayers.begin(), mCompositionLayers.end(),
+ std::back_insert_iterator(compositionLayers),
+ [](::android::renderengine::LayerSettings& settings)
+ -> ::android::renderengine::LayerSettings { return settings; });
+ auto texture = std::make_shared<::android::renderengine::impl::ExternalTexture>(
+ mGraphicBuffer, *mRenderEngine,
+ ::android::renderengine::impl::ExternalTexture::Usage::WRITEABLE);
+ auto [status, readyFence] = mRenderEngine
+ ->drawLayers(mDisplaySettings, compositionLayers, texture,
+ true, std::move(bufferFence))
+ .get();
+ int fd = readyFence.release();
+ if (fd != -1) {
+ ASSERT_EQ(0, sync_wait(fd, -1));
+ ASSERT_EQ(0, close(fd));
+ }
+}
+
+void TestRenderEngine::checkColorBuffer(const std::vector<Color>& expectedColors) {
+ void* bufferData;
+ int32_t bytesPerPixel = -1;
+ int32_t bytesPerStride = -1;
+ ASSERT_EQ(0, mGraphicBuffer->lock(static_cast<uint32_t>(mGraphicBuffer->getUsage()),
+ &bufferData, &bytesPerPixel, &bytesPerStride));
+ const uint32_t stride = (bytesPerPixel > 0 && bytesPerStride > 0)
+ ? static_cast<uint32_t>(bytesPerStride / bytesPerPixel)
+ : mGraphicBuffer->getStride();
+ ReadbackHelper::compareColorBuffers(expectedColors, bufferData, stride,
+ mGraphicBuffer->getWidth(), mGraphicBuffer->getHeight(),
+ mFormat);
+ ASSERT_EQ(::android::OK, mGraphicBuffer->unlock());
+}
+
+} // namespace aidl::android::hardware::graphics::composer3::vts