Move UUID conversions into their own class

Mechanical extraction of HidlUtils::uuidFrom/ToHal into
a dedicated class UuidUtils.

Bug: 142480271
Test: m
Change-Id: Ic5333ba32dc293f32c5562d0ef05bde8e5f9b302
Merged-In: Ic5333ba32dc293f32c5562d0ef05bde8e5f9b302
diff --git a/audio/effect/all-versions/default/Conversions.cpp b/audio/effect/all-versions/default/Conversions.cpp
index b1c0b0d..0cc8767 100644
--- a/audio/effect/all-versions/default/Conversions.cpp
+++ b/audio/effect/all-versions/default/Conversions.cpp
@@ -15,7 +15,7 @@
  */
 
 #include "Conversions.h"
-#include "HidlUtils.h"
+#include "UuidUtils.h"
 
 #include <memory.h>
 #include <stdio.h>
@@ -31,12 +31,12 @@
 namespace CPP_VERSION {
 namespace implementation {
 
-using ::android::hardware::audio::common::CPP_VERSION::implementation::HidlUtils;
+using ::android::hardware::audio::common::CPP_VERSION::implementation::UuidUtils;
 
 void effectDescriptorFromHal(const effect_descriptor_t& halDescriptor,
                              EffectDescriptor* descriptor) {
-    HidlUtils::uuidFromHal(halDescriptor.type, &descriptor->type);
-    HidlUtils::uuidFromHal(halDescriptor.uuid, &descriptor->uuid);
+    UuidUtils::uuidFromHal(halDescriptor.type, &descriptor->type);
+    UuidUtils::uuidFromHal(halDescriptor.uuid, &descriptor->uuid);
     descriptor->flags = EnumBitfield<EffectFlags>(halDescriptor.flags);
     descriptor->cpuLoad = halDescriptor.cpuLoad;
     descriptor->memoryUsage = halDescriptor.memoryUsage;
diff --git a/audio/effect/all-versions/default/EffectsFactory.cpp b/audio/effect/all-versions/default/EffectsFactory.cpp
index acce7de..b265d3d 100644
--- a/audio/effect/all-versions/default/EffectsFactory.cpp
+++ b/audio/effect/all-versions/default/EffectsFactory.cpp
@@ -24,10 +24,10 @@
 #include "Effect.h"
 #include "EnvironmentalReverbEffect.h"
 #include "EqualizerEffect.h"
-#include "HidlUtils.h"
 #include "LoudnessEnhancerEffect.h"
 #include "NoiseSuppressionEffect.h"
 #include "PresetReverbEffect.h"
+#include "UuidUtils.h"
 #include "VirtualizerEffect.h"
 #include "VisualizerEffect.h"
 #include "common/all-versions/default/EffectMap.h"
@@ -53,7 +53,7 @@
 namespace CPP_VERSION {
 namespace implementation {
 
-using ::android::hardware::audio::common::CPP_VERSION::implementation::HidlUtils;
+using ::android::hardware::audio::common::CPP_VERSION::implementation::UuidUtils;
 
 // static
 sp<IEffect> EffectsFactory::dispatchEffectInstanceCreation(const effect_descriptor_t& halDescriptor,
@@ -135,7 +135,7 @@
 
 Return<void> EffectsFactory::getDescriptor(const Uuid& uuid, getDescriptor_cb _hidl_cb) {
     effect_uuid_t halUuid;
-    HidlUtils::uuidToHal(uuid, &halUuid);
+    UuidUtils::uuidToHal(uuid, &halUuid);
     effect_descriptor_t halDescriptor;
     status_t status = EffectGetDescriptor(&halUuid, &halDescriptor);
     EffectDescriptor descriptor;
@@ -170,7 +170,7 @@
 Return<void> EffectsFactory::createEffectImpl(const Uuid& uuid, int32_t session, int32_t ioHandle,
                                               int32_t device, createEffect_cb _hidl_cb) {
     effect_uuid_t halUuid;
-    HidlUtils::uuidToHal(uuid, &halUuid);
+    UuidUtils::uuidToHal(uuid, &halUuid);
     effect_handle_t handle;
     Result retval(Result::OK);
     status_t status;