Move UUID conversions into their own class
Mechanical extraction of HidlUtils::uuidFrom/ToHal into
a dedicated class UuidUtils.
Bug: 142480271
Test: m
Change-Id: Ic5333ba32dc293f32c5562d0ef05bde8e5f9b302
Merged-In: Ic5333ba32dc293f32c5562d0ef05bde8e5f9b302
diff --git a/audio/effect/all-versions/default/Conversions.cpp b/audio/effect/all-versions/default/Conversions.cpp
index b1c0b0d..0cc8767 100644
--- a/audio/effect/all-versions/default/Conversions.cpp
+++ b/audio/effect/all-versions/default/Conversions.cpp
@@ -15,7 +15,7 @@
*/
#include "Conversions.h"
-#include "HidlUtils.h"
+#include "UuidUtils.h"
#include <memory.h>
#include <stdio.h>
@@ -31,12 +31,12 @@
namespace CPP_VERSION {
namespace implementation {
-using ::android::hardware::audio::common::CPP_VERSION::implementation::HidlUtils;
+using ::android::hardware::audio::common::CPP_VERSION::implementation::UuidUtils;
void effectDescriptorFromHal(const effect_descriptor_t& halDescriptor,
EffectDescriptor* descriptor) {
- HidlUtils::uuidFromHal(halDescriptor.type, &descriptor->type);
- HidlUtils::uuidFromHal(halDescriptor.uuid, &descriptor->uuid);
+ UuidUtils::uuidFromHal(halDescriptor.type, &descriptor->type);
+ UuidUtils::uuidFromHal(halDescriptor.uuid, &descriptor->uuid);
descriptor->flags = EnumBitfield<EffectFlags>(halDescriptor.flags);
descriptor->cpuLoad = halDescriptor.cpuLoad;
descriptor->memoryUsage = halDescriptor.memoryUsage;
diff --git a/audio/effect/all-versions/default/EffectsFactory.cpp b/audio/effect/all-versions/default/EffectsFactory.cpp
index acce7de..b265d3d 100644
--- a/audio/effect/all-versions/default/EffectsFactory.cpp
+++ b/audio/effect/all-versions/default/EffectsFactory.cpp
@@ -24,10 +24,10 @@
#include "Effect.h"
#include "EnvironmentalReverbEffect.h"
#include "EqualizerEffect.h"
-#include "HidlUtils.h"
#include "LoudnessEnhancerEffect.h"
#include "NoiseSuppressionEffect.h"
#include "PresetReverbEffect.h"
+#include "UuidUtils.h"
#include "VirtualizerEffect.h"
#include "VisualizerEffect.h"
#include "common/all-versions/default/EffectMap.h"
@@ -53,7 +53,7 @@
namespace CPP_VERSION {
namespace implementation {
-using ::android::hardware::audio::common::CPP_VERSION::implementation::HidlUtils;
+using ::android::hardware::audio::common::CPP_VERSION::implementation::UuidUtils;
// static
sp<IEffect> EffectsFactory::dispatchEffectInstanceCreation(const effect_descriptor_t& halDescriptor,
@@ -135,7 +135,7 @@
Return<void> EffectsFactory::getDescriptor(const Uuid& uuid, getDescriptor_cb _hidl_cb) {
effect_uuid_t halUuid;
- HidlUtils::uuidToHal(uuid, &halUuid);
+ UuidUtils::uuidToHal(uuid, &halUuid);
effect_descriptor_t halDescriptor;
status_t status = EffectGetDescriptor(&halUuid, &halDescriptor);
EffectDescriptor descriptor;
@@ -170,7 +170,7 @@
Return<void> EffectsFactory::createEffectImpl(const Uuid& uuid, int32_t session, int32_t ioHandle,
int32_t device, createEffect_cb _hidl_cb) {
effect_uuid_t halUuid;
- HidlUtils::uuidToHal(uuid, &halUuid);
+ UuidUtils::uuidToHal(uuid, &halUuid);
effect_handle_t handle;
Result retval(Result::OK);
status_t status;