Convert all comments into "doxygen-ready" comments.

Bug: 36453077
Test: mma
Change-Id: I0b1f77dfae5d2258969e33d85ecf45401ffbdfaa
diff --git a/graphics/allocator/2.0/IAllocator.hal b/graphics/allocator/2.0/IAllocator.hal
index 00d07d5..bf0e141 100644
--- a/graphics/allocator/2.0/IAllocator.hal
+++ b/graphics/allocator/2.0/IAllocator.hal
@@ -20,23 +20,23 @@
 
 interface IAllocator {
     enum Capability : int32_t {
-        /* reserved */
+        /** reserved */
         INVALID = 0,
 
-        /*
+        /**
          * IAllocatorClient::testAllocate must always return UNDEFINED unless
          * this capability is supported.
          */
         TEST_ALLOCATE = 1,
 
-        /*
+        /**
          * IAllocatorClient::BufferDescriptorInfo::layerCount must be 1 unless
          * this capability is supported.
          */
         LAYERED_BUFFERS = 2,
     };
 
-    /*
+    /**
      * Provides a list of supported capabilities (as described in the
      * definition of Capability above). This list must not change after
      * initialization.
@@ -48,7 +48,7 @@
     @callflow(next="*")
     getCapabilities() generates (vec<Capability> capabilities);
 
-    /*
+    /**
      * Retrieves implementation-defined debug information, which will be
      * displayed during, for example, `dumpsys SurfaceFlinger`.
      *
@@ -59,7 +59,7 @@
     @callflow(next="*")
     dumpDebugInfo() generates (string debugInfo);
 
-    /*
+    /**
      * Creates a client of the allocator. All resources created by the client
      * are owned by the client and are only visible to the client, unless they
      * are exported by exportHandle.
diff --git a/graphics/allocator/2.0/IAllocatorClient.hal b/graphics/allocator/2.0/IAllocatorClient.hal
index 080e3ea..8ca568f 100644
--- a/graphics/allocator/2.0/IAllocatorClient.hal
+++ b/graphics/allocator/2.0/IAllocatorClient.hal
@@ -20,7 +20,7 @@
 
 interface IAllocatorClient {
     struct BufferDescriptorInfo {
-        /*
+        /**
          * The width specifies how many columns of pixels must be in the
          * allocated buffer, but does not necessarily represent the offset in
          * columns between the same column in adjacent rows. The rows may be
@@ -28,34 +28,34 @@
          */
         uint32_t width;
 
-       /*
+       /**
         * The height specifies how many rows of pixels must be in the
         * allocated buffer.
         */
         uint32_t height;
 
-       /*
+       /**
         * The number of image layers that must be in the allocated buffer.
         */
         uint32_t layerCount;
 
-        /* Buffer pixel format. */
+        /** Buffer pixel format. */
         PixelFormat format;
 
-        /*
+        /**
          * Buffer producer usage mask; valid flags can be found in the
          * definition of ProducerUsage.
          */
         uint64_t producerUsageMask;
 
-        /*
+        /**
          * Buffer consumer usage mask; valid flags can be found in the
          * definition of ConsumerUsage.
          */
         uint64_t consumerUsageMask;
     };
 
-    /*
+    /**
      * Creates a new, opaque buffer descriptor.
      *
      * @param descriptorInfo specifies the attributes of the buffer
@@ -71,7 +71,7 @@
           generates (Error error,
                      BufferDescriptor descriptor);
 
-    /*
+    /**
      * Destroys an existing buffer descriptor.
      *
      * @param descriptor is the descriptor to destroy.
@@ -81,7 +81,7 @@
     @callflow(next="*")
     destroyDescriptor(BufferDescriptor descriptor) generates (Error error);
 
-    /*
+    /**
      * Tests whether a buffer allocation can succeed, ignoring potential
      * resource contention which might lead to a NO_RESOURCES error.
      *
@@ -98,7 +98,7 @@
     @callflow(next="allocate")
     testAllocate(vec<BufferDescriptor> descriptors) generates (Error error);
 
-    /*
+    /**
      * Attempts to allocate a list of buffers sharing a backing store.
      *
      * Each buffer must correspond to one of the descriptors passed into the
@@ -124,7 +124,7 @@
         generates (Error error,
                    vec<Buffer> buffers);
 
-    /*
+    /**
      * Frees a buffer.
      *
      * @param buffer is the buffer to be freed.
@@ -135,7 +135,7 @@
     @callflow(next="*")
     free(Buffer buffer) generates (Error error);
 
-    /*
+    /**
      * Exports a buffer for use in other client libraries or for cross-process
      * sharing.
      *
diff --git a/graphics/allocator/2.0/types.hal b/graphics/allocator/2.0/types.hal
index f9d1e1b..d9b184b 100644
--- a/graphics/allocator/2.0/types.hal
+++ b/graphics/allocator/2.0/types.hal
@@ -17,130 +17,131 @@
 package android.hardware.graphics.allocator@2.0;
 
 enum Error : int32_t {
-    NONE            = 0, /* no error */
-    BAD_DESCRIPTOR  = 1, /* invalid BufferDescriptor */
-    BAD_BUFFER      = 2, /* invalid Buffer */
-    BAD_VALUE       = 3, /* invalid width, height, etc. */
-    NOT_SHARED      = 4, /* buffers not sharing backing store */
-    NO_RESOURCES    = 5, /* temporary failure due to resource contention */
-    UNDEFINED       = 6, /* an operation has no defined meaning */
-    UNSUPPORTED     = 7, /* permanent failure */
+    NONE            = 0, /** no error */
+    BAD_DESCRIPTOR  = 1, /** invalid BufferDescriptor */
+    BAD_BUFFER      = 2, /** invalid Buffer */
+    BAD_VALUE       = 3, /** invalid width, height, etc. */
+    NOT_SHARED      = 4, /** buffers not sharing backing store */
+    NO_RESOURCES    = 5, /** temporary failure due to resource contention */
+    UNDEFINED       = 6, /** an operation has no defined meaning */
+    UNSUPPORTED     = 7, /** permanent failure */
 };
 
 enum ProducerUsage : uint64_t {
-    /* bit 0 is reserved */
+    /** bit 0 is reserved */
 
-    /* buffer is read by CPU occasionally */
+    /** buffer is read by CPU occasionally */
     CPU_READ        = 1ULL << 1,
-    /* buffer is read by CPU frequently */
+    /** buffer is read by CPU frequently */
     CPU_READ_OFTEN  = 1ULL << 2,
 
-    /* bit 3 is reserved */
-    /* bit 4 is reserved */
+    /** bit 3 is reserved */
+    /** bit 4 is reserved */
 
-    /* buffer is written by CPU occasionally */
+    /** buffer is written by CPU occasionally */
     CPU_WRITE       = 1ULL << 5,
-    /* buffer is written by CPU frequently */
+    /** buffer is written by CPU frequently */
     CPU_WRITE_OFTEN = 1ULL << 6,
 
-    /* bit 7 is reserved */
-    /* bit 8 is reserved */
+    /** bit 7 is reserved */
+    /** bit 8 is reserved */
 
-    /* buffer is used as a GPU render target */
+    /** buffer is used as a GPU render target */
     GPU_RENDER_TARGET = 1ULL << 9,
 
-    /* bit 10 is reserved */
-    /* bit 11 is reserved */
-    /* bit 12 is reserved */
-    /* bit 13 is reserved */
+    /** bit 10 is reserved */
+    /** bit 11 is reserved */
+    /** bit 12 is reserved */
+    /** bit 13 is reserved */
 
-    /*
+    /**
      * Buffer is allocated with hardware-level protection against copying the
      * contents (or information derived from the contents) into unprotected
      * memory.
      */
     PROTECTED         = 1ULL << 14,
 
-    /* bit 15 is reserved */
-    /* bit 16 is reserved */
+    /** bit 15 is reserved */
+    /** bit 16 is reserved */
 
-    /* buffer is used as a camera HAL output */
+    /** buffer is used as a camera HAL output */
     CAMERA            = 1ULL << 17,
 
-    /* bit 18 is reserved */
-    /* bit 19 is reserved */
-    /* bit 20 is reserved */
-    /* bit 21 is reserved */
+    /** bit 18 is reserved */
+    /** bit 19 is reserved */
+    /** bit 20 is reserved */
+    /** bit 21 is reserved */
 
-    /* buffer is used as a video decoder output */
+    /** buffer is used as a video decoder output */
     VIDEO_DECODER     = 1ULL << 22,
 
-    /* buffer is used as a sensor direct report output */
+    /** buffer is used as a sensor direct report output */
     SENSOR_DIRECT_DATA = 1ULL << 23,
 
-    /* bits 24-27 are reserved for future versions */
-    /* bits 28-31 are reserved for vendor extensions */
+    /** bits 24-27 are reserved for future versions */
+    /** bits 28-31 are reserved for vendor extensions */
 
-    /* bits 32-47 are reserved for future versions */
-    /* bits 48-63 are reserved for vendor extensions */
+    /** bits 32-47 are reserved for future versions */
+    /** bits 48-63 are reserved for vendor extensions */
 };
 
 enum ConsumerUsage : uint64_t {
-    /* bit 0 is reserved */
+    /** bit 0 is reserved */
 
-    /* buffer is read by CPU occasionally */
+    /** buffer is read by CPU occasionally */
     CPU_READ          = 1ULL << 1,
-    /* buffer is read by CPU frequently */
+    /** buffer is read by CPU frequently */
     CPU_READ_OFTEN    = 1ULL << 2,
 
-    /* bit 3 is reserved */
-    /* bit 4 is reserved */
-    /* bit 5 is reserved */
-    /* bit 6 is reserved */
-    /* bit 7 is reserved */
+    /** bit 3 is reserved */
+    /** bit 4 is reserved */
+    /** bit 5 is reserved */
+    /** bit 6 is reserved */
+    /** bit 7 is reserved */
 
-    /* buffer is used as a GPU texture */
+    /** buffer is used as a GPU texture */
     GPU_TEXTURE       = 1ULL << 8,
 
-    /* bit 9 is reserved */
-    /* bit 10 is reserved */
+    /** bit 9 is reserved */
+    /** bit 10 is reserved */
 
-    /* buffer is used by hwcomposer HAL */
+    /** buffer is used by hwcomposer HAL */
     HWCOMPOSER        = 1ULL << 11,
-    /* buffer is a hwcomposer HAL client target */
+    /** buffer is a hwcomposer HAL client target */
     CLIENT_TARGET     = 1ULL << 12,
 
-    /* bit 13 is reserved */
-    /* bit 14 is reserved */
+    /** bit 13 is reserved */
+    /** bit 14 is reserved */
 
-    /* buffer is used as a hwcomposer HAL cursor */
+    /** buffer is used as a hwcomposer HAL cursor */
     CURSOR            = 1ULL << 15,
 
-    /* buffer is used as a video encoder input */
+    /** buffer is used as a video encoder input */
     VIDEO_ENCODER     = 1ULL << 16,
 
-    /* bit 17 is reserved */
+    /** bit 17 is reserved */
 
-    /* buffer is used as a camera HAL input */
+    /** buffer is used as a camera HAL input */
     CAMERA            = 1ULL << 18,
 
-    /* bit 19 is reserved */
+    /** bit 19 is reserved */
 
-    /* buffer is used as a renderscript allocation */
+    /** buffer is used as a renderscript allocation */
     RENDERSCRIPT      = 1ULL << 20,
 
-    /* bit 21 is reserved */
-    /* bit 22 is reserved */
+    /** bit 21 is reserved */
+    /** bit 22 is reserved */
 
-    /* buffer is used as as an OpenGL shader storage or uniform
+    /**
+     * buffer is used as as an OpenGL shader storage or uniform
        buffer object */
     GPU_DATA_BUFFER    = 1ULL << 23,
 
-    /* bits 24-27 are reserved for future versions */
-    /* bits 28-31 are reserved for vendor extensions */
+    /** bits 24-27 are reserved for future versions */
+    /** bits 28-31 are reserved for vendor extensions */
 
-    /* bits 32-47 are reserved for future versions */
-    /* bits 48-63 are reserved for vendor extensions */
+    /** bits 32-47 are reserved for future versions */
+    /** bits 48-63 are reserved for vendor extensions */
 };
 
 typedef uint64_t BufferDescriptor;