BufferQueues: clean up BufferItemConsumer constructors
These currently use flags that muddy up client code. We've added nice
new BufferItemConsumer::create methods, so lets use those and clean
things up.
BYPASS_IGBP_IGBC_API_REASON=warren buffers
Bug: 398822412
Flag: EXEMPT refactor
Test: builds, presubmit
Change-Id: Ic86fcd22a67ac191afc118d3ca7e8aa8377c5388
diff --git a/camera/provider/2.4/vts/functional/VtsHalCameraProviderV2_4TargetTest.cpp b/camera/provider/2.4/vts/functional/VtsHalCameraProviderV2_4TargetTest.cpp
index 49c8410..bfc2d90 100644
--- a/camera/provider/2.4/vts/functional/VtsHalCameraProviderV2_4TargetTest.cpp
+++ b/camera/provider/2.4/vts/functional/VtsHalCameraProviderV2_4TargetTest.cpp
@@ -8715,25 +8715,14 @@
ASSERT_NE(nullptr, bufferItemConsumer);
ASSERT_NE(nullptr, bufferHandler);
-#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
- *bufferItemConsumer = new BufferItemConsumer(
- GraphicBuffer::USAGE_HW_TEXTURE); // Use GLConsumer default usage flags
-#else
- sp<IGraphicBufferProducer> producer;
- sp<IGraphicBufferConsumer> consumer;
- BufferQueue::createBufferQueue(&producer, &consumer);
- *bufferItemConsumer = new BufferItemConsumer(consumer,
- GraphicBuffer::USAGE_HW_TEXTURE); //Use GLConsumer default usage flags
-#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+ sp<Surface> surface;
+ std::tie(*bufferItemConsumer, surface) =
+ BufferItemConsumer::create(GraphicBuffer::USAGE_HW_TEXTURE);
+
ASSERT_NE(nullptr, (*bufferItemConsumer).get());
*bufferHandler = new BufferItemHander(*bufferItemConsumer);
ASSERT_NE(nullptr, (*bufferHandler).get());
(*bufferItemConsumer)->setFrameAvailableListener(*bufferHandler);
-#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
- sp<Surface> surface = (*bufferItemConsumer)->getSurface();
-#else
- sp<Surface> surface = new Surface(producer);
-#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
sp<PreviewWindowCb> previewCb = new PreviewWindowCb(surface);
auto rc = device->setPreviewWindow(previewCb);