Use android.hardware.graphics.common wrap.
Bug: 291745893
Test: builds
Change-Id: I4de7ecf4593957d4ef76ff3d66b1b7daa0d3f11a
diff --git a/camera/device/default/Android.bp b/camera/device/default/Android.bp
index b577597..b9f10d6 100644
--- a/camera/device/default/Android.bp
+++ b/camera/device/default/Android.bp
@@ -25,7 +25,10 @@
cc_library_shared {
name: "camera.device-external-impl",
- defaults: ["hidl_defaults"],
+ defaults: [
+ "android.hardware.graphics.common-ndk_shared",
+ "hidl_defaults",
+ ],
proprietary: true,
srcs: [
"ExternalCameraDevice.cpp",
@@ -38,7 +41,6 @@
"android.hardware.camera.common-V1-ndk",
"android.hardware.camera.device-V1-ndk",
"android.hardware.graphics.allocator-V1-ndk",
- "android.hardware.graphics.common-V4-ndk",
"android.hardware.graphics.mapper@2.0",
"android.hardware.graphics.mapper@3.0",
"android.hardware.graphics.mapper@4.0",