Use android.hardware.graphics.common wrap.

Bug: 291745893
Test: builds
Change-Id: I4de7ecf4593957d4ef76ff3d66b1b7daa0d3f11a
diff --git a/camera/device/default/Android.bp b/camera/device/default/Android.bp
index b577597..b9f10d6 100644
--- a/camera/device/default/Android.bp
+++ b/camera/device/default/Android.bp
@@ -25,7 +25,10 @@
 
 cc_library_shared {
     name: "camera.device-external-impl",
-    defaults: ["hidl_defaults"],
+    defaults: [
+        "android.hardware.graphics.common-ndk_shared",
+        "hidl_defaults",
+    ],
     proprietary: true,
     srcs: [
         "ExternalCameraDevice.cpp",
@@ -38,7 +41,6 @@
         "android.hardware.camera.common-V1-ndk",
         "android.hardware.camera.device-V1-ndk",
         "android.hardware.graphics.allocator-V1-ndk",
-        "android.hardware.graphics.common-V4-ndk",
         "android.hardware.graphics.mapper@2.0",
         "android.hardware.graphics.mapper@3.0",
         "android.hardware.graphics.mapper@4.0",